How to beat Greater Sphere Tips and Guide | FFX

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This is a walkthrough for the boss fight Greater Sphere from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Greater Sphere , including Greater Sphere's stats and other useful information.

Greater Sphere Information

Greater Sphere Basic Information

Greater Sphere Details
Name Greater Sphere
HP(Overkill) 1500000 (99999) MP 999
AP(Overkill) 50000 (50000) Gil -
Luck Sphere 1 (2) Drop
Dark Matter 1 (2)
Gambler's Spirit 1 Steal
Return Sphere 1
Aqua Breath Hydraulic Press
Thundaga Firaga
Waterga Blizzaga
Ultima Flare

Greater Sphere Stats

Greater Sphere's stats
Srength 87 Agility 55
Defense 130 Luck 15
Magic 102 Evasion 0
Magic Defense 120 Accuracy 200

Greater Sphere Elemental Resistances

Elemental Resistances
Fire Lightning Water Ice Holy
-100% -100% -100% -100% -100%

Greater Sphere Status Resistances

Status Resistances
Sleep Silence Darkness
Poison Petrify Slow
Zombie Power Break Magic Break
Armor Break Mental Break Threaten
Death Provoke Doom
Distill Sensor Scan
Gravity Delay Eject
Zanmato Lv.

Greater Sphere Equipment Ability Drops

Equipment Ability Drops
Weapon & Armor slots 2-4
Weapon and Armor Ability Drops 1
Weapon Ability Drops
One MP Cost
Armor Ability Drops

Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.

Greater Sphere Boss Battle Guide

FFX Greater Sphere


Greater Sphere changes its elemental weakness similarly to Spherimorph. The optimal strategy to beat Greater Sphere however, is by using Multi-hit Overdrives. Every Overdrive will be countered by Hydraulic press however.


Armour Auto-Protect(Ovedrive Strategy), Auto-Shell(Slow Strategy), andAuto-Haste.
Stats Max Stats (Specially Magic Defense if you plan to use the safe strategy)
Weapons Celestial Weapons
Abilities Entrust


Hydraulic Press Deals fractional damage to all your party members equal to 15/16 of their maximum HP.
It also uses this move as a counter attack to overdrives
Black Magics Ultima
used as a counter attack against normal attacks


The safest(and slowest) way to defeat Greater Sphere is to have a maxed out Magic Defense stat and keep attacking Greater Sphere. Doing it this way will make Greater Sphere counter with Ultima which will deal around 900 damage to a party with max magic defense. The animation of Ultima is long however so this will take a while.

Luck Sphere Farming

Immediately cast protect on everyone then use offensive Multi-hit Overdrives (not needed if Auto-protect is equipped). Hydraulic press is a physical attack meaning its damage will be reduced by protect. This will allow you to use 2 Overdrives without dying to both Hydraulic Presses. Cure everyone then repeat until Greater Sphere falls. Using Entrust is also a good choice if all the buffs have been used already so you can just give your supporting character's overdrive to Tidus or Wakka.

Final Fantasy X Related Links

Main Story Bosses
Sinspawn: Ammes Geosgaeno
Klikk Tros
Kimahri Sin(Fin)
Sinspawn:Echuilles LordOchu
Sinspawn:Geneaux Oblitzerator
Chocobo Eater Sinspawn: Gui
Extractor Spherimorph
Crawler Seymour
Anima Wendigo
Evrae Altana Evrae
Seymour: Natus Defender X
Biran Ronso Yenke Ronso
Seymour Flux Sanctuary Keeper
Spectral Keeper Yunalesca
Sin Core Sin
Seymour Omnis Braska's Final Aeon
Yu Yevon
Arena Area Conquest Monsters
Stratoavis Malboro Menace
Kottos Coeurlregina
Jormungand Cactuar King
Espada Abyss Worm
Chimerageist Don Tonberry
Catoblepas Abaddon
Omega Dungeon
Ultima Weapon Omega Weapon
Arena Species Conquest Monsters
Fenrir Ornitholestes
Pteryx Hornet
Vidatu One-Eye
Jumbo Flan Nega Elemental
Tanket Fafnir
Sleep Sprout Bomb King
Juggernaut Ironclad
Arena Original Monsters
Earth Eater Greater Sphere
Catastrophe Th'uban
Neslug Ultima Buster
Shinryu Nemesis
Dark Aeons and Penance
Dark Valefor Dark Ifrit
Dark Ixion Dark Shiva
Dark Bahamut Dark Yojimbo
Dark Anima Dark Cindy
Dark Sandy Dark Mindy

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