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This is a walkthrough for the boss fight Penance from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Penance , including Penance's stats and other useful information.
List of Contents
Name | Penance | ||
---|---|---|---|
HP(Overkill) | 12000000 (99999) | MP | 999 |
AP(Overkill) | 60000 (65000) | Gil | - |
Drop (7/8) | Master Sphere 3 (6) | Drop (1/8) | Master Sphere 3 (6) |
steal (3/4) | Elixir 1 | Steal (1/4) | Megalixir 2 |
Abilities | Immolation | Judgment Day | |
Obliteration |
Srength | 255 | Agility | 255 |
---|---|---|---|
Defense | 240 | Luck | 10 |
Magic | 255 | Evasion | 0 |
Magic Defense | 200 | Accuracy | 255 |
Fire | Lightning | Water | Ice | Holy |
---|---|---|---|---|
-150% | -150% | -150% | -150% | -150% |
Sleep | Silence | Darkness |
---|---|---|
GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
GUARD | GUARD | GUARD |
Armor Break | Mental Break | Threaten |
GUARD | GUARD | GUARD |
Death | Provoke | Doom |
GUARD | GUARD | GUARD |
Distill | Sensor | Scan |
GUARD | GUARD | GUARD |
Gravity | Delay | Eject |
GUARD | GUARD | GUARD |
Zanmato Lv. | ||
6 |
Weapon & Armor slots | 4 |
---|---|
Weapon and Armor Ability Drops | 1 |
Weapon Ability Drops | |
Break Damage Limit | |
Armor Ability Drops | |
Ribbon |
Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.
Name | Penance - Left Arm | ||
---|---|---|---|
HP(Overkill) | 500000 (99999) | MP | 999 |
AP(Overkill) | 10000 (12000) | Gil | - |
Drop (7/8) | Dark Matter 1 (1) | Drop (1/8) | Master Sphere 1 (1) |
steal (3/4) | Elixir 1 | Steal (1/4) | Elixir 1 |
Abilities | Mega-Graviton | Slowga | |
Srength | 255 | Agility | 150 |
---|---|---|---|
Defense | 200 | Luck | 10 |
Magic | 150 | Evasion | 120 |
Magic Defense | 200 | Accuracy | 255 |
Fire | Lightning | Water | Ice | Holy |
---|---|---|---|---|
-150% | -150% | -150% | -150% | -150% |
Sleep | Silence | Darkness |
---|---|---|
GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
GUARD | GUARD | GUARD |
Armor Break | Mental Break | Threaten |
GUARD | GUARD | GUARD |
Death | Provoke | Doom |
GUARD | GUARD | 0 |
Distill | Sensor | Scan |
GUARD | GUARD | GUARD |
Gravity | Delay | Eject |
GUARD | GUARD | GUARD |
Zanmato Lv. | ||
6 |
Penance - Left Arm does not drop any equipments.
Name | Penance - Right Arm | ||
---|---|---|---|
HP(Overkill) | 500000 (99999) | MP | 999 |
AP(Overkill) | 10000 (12000) | Gil | - |
Drop (7/8) | Dark Matter 1 (1) | Drop (1/8) | Master Sphere 1 (1) |
steal (3/4) | Elixir 1 | Steal (1/4) | Elixir 1 |
Abilities | Calamity | Mighty Guard | |
Srength | 255 | Agility | 150 |
---|---|---|---|
Defense | 200 | Luck | 10 |
Magic | 150 | Evasion | 120 |
Magic Defense | 200 | Accuracy | 255 |
Fire | Lightning | Water | Ice | Holy |
---|---|---|---|---|
-150% | -150% | -150% | -150% | -150% |
Sleep | Silence | Darkness |
---|---|---|
GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
GUARD | GUARD | GUARD |
Armor Break | Mental Break | Threaten |
GUARD | GUARD | GUARD |
Death | Provoke | Doom |
GUARD | GUARD | 0 |
Distill | Sensor | Scan |
GUARD | GUARD | GUARD |
Gravity | Delay | Eject |
GUARD | GUARD | GUARD |
Zanmato Lv. | ||
6 |
Penance - Right Arm does not drop any equipments.
Stats | Max Stats with high Luck/Accuracy |
---|---|
Weapons | Celestial Weapons |
Armour | Auto-haste, Auto-Potion, Auto-Protect, and Defense + 20%. |
White Magic | Dispel |
Items | Ultra Nul All items, Trio of 9999 Items (unnecessary if all potions in the inventory are only X-Potions), Three Stars |
Penance | |
---|---|
Obliteration | Deals massive damage to the whole party. Only used during Phase 1. |
Immolation | Damages the target's HP and MP. Also inflicts Armor and Mental Break. Only used during Phase 2 |
Judgement Day | Depletes the whole party's HP and MP. Requires both Arms to be alive. |
Left Arm | |
---|---|
Mega-Graviton | Inflicts fractional damage and several status ailments to the whole party including Doom, Sleep, Silence, and Darkness. |
Slowga | Inflicts Slow to all targets |
Left Arm | |
---|---|
Calamity | Inflicts several status ailments to a single target including Poison, Curse, Full Break, and Darkness. |
Mighty Guard | Applies Protect, Shell, and Regen to the arms and Penance. |
Use Rikku's Trio of 9999 to make Potions Heal for 9999 HP (not needed if only X-potions are in the inventory). Keep using Quick Hits to immediately kill the an Arm (The right one is much more preferrable in case it uses Mighty Guard). Once an arm is destroyed, attack the other arm five times. Have another character use Three stars to remove MP from your problem list.
Once the necessary buffs are applied, Have Rikku use Ultra NulAll to apply Cheer X 5 to the party (other buffs are unnecessary) and never let the arms get a turn. Once the arm is about to get a turn, hit it to prevent it from making a turn. Hit the other arm (which should have ressurected already) 5 times so you can kill it before it gets a turn. Continuing this strategy will prevent the arms from ever getting a turn. Penance's Obliteration won't kill anyone due to protect + defense +20% and 5 cheers.
Phase 2 begins when Penance's tail falls off. Penance will stop using Obliteration and will use immolation instead. Always ready a dispel when a character is hit with Immolation as Immolation inflicts armor and mental break. A character with armor and mental break will instantly die when hit with another immolation. Keep the same strategy and never make an arm get a turn. Only attack penance when one arm is down and the other arm will die from another hit.
Overall, this is a lengthy fight that involves killing two arms that each have half a million HP but with proper monitoring of your character's status (removing armor and mental break) and preventing the arms from getting a turn, the battle becomes easy.
Arena Area Conquest Monsters | Stratoavis | Malboro Menace |
---|---|
Kottos | Coeurlregina |
Jormungand | Cactuar King |
Espada | Abyss Worm |
Chimerageist | Don Tonberry |
Catoblepas | Abaddon |
Vorban |
Omega Dungeon | Ultima Weapon | Omega Weapon |
---|---|
Arena Species Conquest Monsters | Fenrir | Ornitholestes |
---|---|
Pteryx | Hornet |
Vidatu | One-Eye |
Jumbo Flan | Nega Elemental |
Tanket | Fafnir |
Sleep Sprout | Bomb King |
Juggernaut | Ironclad |
Arena Original Monsters | Earth Eater | Greater Sphere |
---|---|
Catastrophe | Th'uban |
Neslug | Ultima Buster |
Shinryu | Nemesis |
Dark Aeons and Penance | Dark Valefor | Dark Ifrit |
---|---|
Dark Ixion | Dark Shiva |
Dark Bahamut | Dark Yojimbo |
Dark Anima | Dark Cindy |
Dark Sandy | Dark Mindy |
Penance |
How to beat Penance Tips and Guide
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