Welcome to our walkthrough for Battlefield 2042!
☆Updates and Patch Notes: Update 1.05
★How to Fix All Error Codes, Bugs, and Known Issues
☆All Specialist Classes and Best Loadouts
★Best Guns in Battlefield 2042
The SFAR-M GL is an Assault Weapon in the game Battlefield 2042. Read on to learn more about the firepower, accuracy, range, and handling of this weapon, as well as the available attachments and their respective effects.
List of Contents
SFAR-M GL Update #3.1 Patch Notes |
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• Removed bounce from Underbarrel Grenades when firing at short distances • Adjusted the recoil values to prevent over aggressive recoil jumps • Adjusted dispersion values for most weapons, which results in a faster dispersion decrease when tap firing or doing short bursts • Adjusted dispersion increases for most weapons. It now takes slightly longer for weapons to become overly inaccurate in sustained fire • Additional improvements to recoil control for all weapons, more specifically automatic weapons. • Fixed a bug that caused bullets to be fired below the player’s aims |
SFAR-M GL Weapon Info and Stats | |||
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Description | |||
Designed for SOCOM. Default chambered for standard NATO 7.62mm rounds. Capable of both semi-auto and automatic fire. The standard EGLM 40mm grenade launcher and you can deliver a lot of damage to a variety of targets. | |||
Class | Rate of Fire | Mag Size | Zoom |
Assault | 600 | 20 | 1.25x |
Firepower | Accuracy | Range | Handling | 65 | 48 | 52 | 36 |
The SFAR-M GL will unlock when you reach Level 27.
SFAR-M GL BTK |
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View Full SFAR-M BTK Image |
Attachments listed for TTK and BTK were tested on a player with no body armor and no additional attachments on the gun.
SFAR-M GL TTK |
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View Full SFAR-M TTK Image |
The TTK was computed by using the following formula: (60/Rate of Fire)*(BTK-1).
The Standard Magazine will give the SFAR-M the fastest TTK from close to near long range (0-50m). After 50m, the best option for long range would be the High Power ammo type.
Weapon Attachments | |
---|---|
Sight / Scope |
Fusion Holo
(Short-Range and (Mid-Range) TV 2X (Long-Range) |
Ammunition / Ammo |
Standard Issue
(Short-Range) and (Mid-Range) High Power / Drum (Long-Range) |
Barrel |
6KU Suppressor
(Short-Range) Tactical Compensator (Mid-Range) and (Long-Range) |
Underbarrel | 40mm Incendiary (All Ranges) |
Weapon Loadout | |
Secondary | MP28 |
Throwable | Proximity Sensor |
Gadget | Ammo Crate |
Type | Short | Mid | Long |
---|---|---|---|
Sight | Fusion Holo | TV 2X | |
Ammo | Standard Issue | High-Power/Drum | |
Barrel | 6KU Suppressor | Tactical Compensator | |
Underbarrel | 40mm Incendiary |
The Fusion Holo will give you the clearest line of sight against the enemy, making it the best scope. The Standard Issue magazine has the fastest TTK compared to the other ammo types for the gun, so you will want to use this ammo type for close to near long range (0-50m). The 6KU Suppressor is a good barrel attachment if you want to stay off enemy radar. If you need more horizontal recoil control, the Tactical Compensator should be the next attachment you pick up on the list.
Swapping out the regular rounds on the default grenade launcher attachment of the rifle with 40mm Incendiary rounds allows the player to essentially whip it out in emergencies in exchange for near-instant kills.
The TV 2X will be the best long-range scope for the SFAR-M GL. Not only does it give a clear reticle, but it also adds the least amount of recoil. The High-Power/Drum will be the best long-range ammo type for the SFAR-M GL because of its fast TTK at 50m+.
The SFAR-M GL is a decent upgrade from the M5A3 and a definite improvement over the default AK-24. Specialists that can make use of its automatic fire without losing control, those that can move from position to position, and those that generally have one job will find themselves at home with the rifle and its default grenade launcher attachment.
Specialist | Strengths |
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Mackay |
|
Sundance |
|
Falck |
|
Attachment | Increases (+) | Decreases (-) | Effects | Unlock Req. |
---|---|---|---|---|
Tactical Compensator |
Horizontal Recoil Control | Vertical Recoil Control |
Acc: +2 |
150 SFAR-M GL Kills |
Champion Muzzle Brake |
Vertical Recoil Control | Horizontal Recoil Control |
Acc: +2 |
180 SFAR-M GL Kills |
Warhawk Compensator |
Horizontal Recoil Control | Vertical Recoil Control |
Acc: +2 |
120 SFAR-M GL Kills |
ARCOM Tactical Muzzle Brake |
Vertical Recoil Control | Horizontal Recoil Control |
Acc: +2 |
90 SFAR-M GL Kills |
Extended Barrel |
Projectile Velocity | Rate of Fire |
Acc: +5 Rng.: +5 Hnd.: -5 |
30 SFAR-M GL Kills |
Wrapped Suppressor |
Suppresses Sound No Minimap Spotting While Firing |
Effectice Range |
FP: -5 |
270 SFAR-M GL Kills |
6KU Suppressor |
Suppresses Sound No Minimap Spotting While Firing |
Effectice Range |
FP: -5 |
240 SFAR-M GL Kills |
Attachment | Increases (+) | Decreases (-) | Effects | Unlock Req. |
---|---|---|---|---|
K8 Holo |
Enhanced Target Visibility | N/A | Zoom: 1.25x | 90 SFAR-M GL Kills |
Fusion Holo |
Enhanced Target Visibility | N/A | Zoom: 1.25x | 5 SFAR-M GL Kills |
TV 2X |
Zoom Level Enhanced Target Visibility |
Aiming Down Sight Speed |
Rng.: +1 Hnd.: -1 Zoom: 2x |
30 SFAR-M GL Kills |
XDR Holo |
Enhanced Target Visibility | N/A | Zoom: 1.25x | 240 SFAR-M GL Kills |
UH-1 Smart 1.5x |
Enhanced Target Visibility Target Info |
Aiming Down Sight Speed |
Hnd.: -1 Zoom: 1.5x |
60 SFAR-M GL Kills |
Bravo 3x |
Zoom Level | Aiming Down Sight Speed |
Rng.: +3 Hnd.: -3 Zoom: 3x |
20 SFAR-M GL Kills |
8R Holo |
Enhanced Target Visibility | N/A | Zoom: 1.5x | 180 SFAR-M GL Kills |
Ghost Hybrid 1.25-2.5x |
Zoom Level Toggle Optic |
Aiming Down Sight Speed |
Rng.: +3 Hnd.: -3 Zoom: 2.5x |
270 SFAR-M GL Kills |
Maul Hybrid 1.5-3x |
Zoom Level Toggle Optic |
Aiming Down Sight Speed |
Rng.: +3 Hnd.: -3 Zoom: 3x |
210 SFAR-M GL Kills |
M22 3.5x |
Zoom Level | Aiming Down Sight Speed |
Rng.: +4 Hnd.: -4 Zoom: 3.5x |
150 SFAR-M GL Kills |
Raven 4x |
Zoom Level | Aiming Down Sight Speed |
Rng.: +5 Hnd.: -5 Zoom: 4x |
120 SFAR-M GL Kills |
M11 6x |
Zoom Level Toggle Optic |
Aiming Down Sight Speed |
Rng.: +6 Hnd.: -6 Zoom: 6x |
360 SFAR-M GL Kills |
Attachment | Increases (+) | Decreases (-) | Effects | Unlock Req. |
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Armor Piercing |
Penetrate Vehicle Armor Penetrates Light Materials |
Infantry Damage Reload Speed |
Hnd.: -5 |
210 SFAR-M GL Kills |
Standard Issue |
Recoil Control Reload Speed Rate of Fire |
Effective Range |
FP: -5 Acc: -5 Rng.: -5 Hnd.: +5 |
60 SFAR-M GL Kills |
High Power / Drum |
Ammo Capacity | Reload Speed |
Hnd.: -10 |
330 SFAR-M GL Kills |
Attachment | Increases (+) | Decreases (-) | Effects | Unlock Req. |
---|---|---|---|---|
40mm Smoke |
Smoke Grenade Launcher | Aiming Down Sight Speed |
Hnd.: -10 |
60 SFAR-M GL Kills |
40mm Incendiary |
Incendiary Grenade Launcher | Aiming Down Sight Speed |
Hnd.: -10 |
90 SFAR-M GL Kills |
40mm AP |
Armor Piercing Grenade Launcher | Aiming Down Sight Speed |
Hnd.: -10 |
30 SFAR-M GL Kills |
Central Desert (Common)
How to Unlock: Reach Level 59. |
Desert Technical (Common)
How to Unlock: Reach Level 51. |
Desert Flecktarn (Common)
How to Unlock: Reach Level 71. |
Forest Multi-Terrain (Common)
How to Unlock: Reach Level 28. |
Forest Technical (Common)
How to Unlock: Reach Level 93. |
Wildwood (Common)
How to Unlock: Reach Level 65. |
Winter Woodland (Common)
How to Unlock: Reach Level 78. |
Winter Mixed (Common)
How to Unlock: Reach Level 13. |
Dryfire (Common)
How to Unlock: Reach Level 86. |
Tier 1 (Epic)
How to Unlock: 1,200 Kills with the SFAR-M GL. |
Carbon Series (Rare)
How to Unlock: 30 Kills with the SFAR-M GL. |
All Weapons | ||
---|---|---|
Assault | Marksman | Sniper |
SMGs | LMGs | Utility |
Secondary |
Battlefield Portal Weapons | ||
---|---|---|
Battlefield 1942 | Battlefield Bad Company 2 | Battlefield 3 |
AK-24 | M5A3 | SFAR-M GL |
AC-42 | STG-44 | BAR 1918 |
XM8 Prototype | AN-94 | M416 |
M16A2 | M16A3 | M416 |
AN-94 | G3A3 |
SFAR-M GL Best Loadout and Weapon Stats
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