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Metroid Prime 4: Beyond

Volt Forge Walkthrough and Guide

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Metroid Prime 4 Beyond - Void Forge Walkthrough and Guide
This is a guide for the Volt Forge area in Metroid Prime 4: Beyond. Check out how to progress through Volt Forge, as well as guides for any bosses, upgrades, abilities, rewards, and puzzles in the area here.

Volt Forge Guides
Walkthrough Exploration Map

◀ Previous Area Next Area ▶︎
Fury Green Ice Belt

Volt Forge Interactive Map

・You can view different sections of Volt Forge by selecting a tower from the second dropdown in our sidebar. Click the arrow in the upper left corner to open the sidebar.
Volt Forge 100% Exploration Guide

Volt Forge Main Walkthrough

Note: If you are aiming for a 100% completion, visit our All Missables and Points of No Return page.
Volt Forge Main Objectives
1 Get Into Volt Forge
2 Locate the Generator
3 Return to Top Floor
4 Activate the Generator in Tower 2
5 Transfer to Tower 3
Boss Battle: Flight Drone MCU
Boss Battle: Sylux
6 Accomplish the Driving Test
7 Take the Master Teleporter Key
Boss Battle: Xelios
8 Exit Volt Forge

Get Into Volt Forge

Objectives
1 Find the Entrance to the Facility.
Go to the facility to your left. Walk around behind it to find its entrance.
2 Defeat the Psy-Bot soldiersDefeat the Psy-Bot soldiers.
A cutscene will play where Psy-Bot Soldiers will be launched to your location. Defeat them first before accessing the next area.
▶︎ List of Logbooks and Scans Guide
3 Enter the Open Pipe to the Tunnel.
Look for the open pipe found next to the Vi-O-La Tunnel to get inside. Switch to Morph Ball Mode to get through the pipes.
Toggling Morph Ball Mode
4 Shoot the Windows to Find the Entry Hatch.
Shoot the cracked windows to access the other half of the room, then hop down and scan the area for an entry hatch. After finding this, hit the hatch in Morph Ball Mode to remove the mesh and enter.
5 Shoot the Bins to Get to Volt Forge.
After the cutscene, go up the platform to the left and shoot at the bins blocking another hole. Go through this hole to reach Volt Forge.

Toggling Morph Ball Mode

Toggle Morph Ball Mode
To switch to Morph Ball Mode, press the Y button. This is a handy feature to use to sneak in through vents and activate Bomb Slots.

Locate the Generator

Objectives
1 Scan the Terminal for the Area Map.
After reaching Volt Forge, keep going onwards until you find the display of the Vi-O-La. Leave this for now and save your game on the right side of the room. Afterwards, scan the terminal by the window to get the Area Map.
Scanning Everything for Information

▶︎ List of Logbooks and Scans Guide
2 Go to the Elevator.
After talking with MacKenzie, you will need to go down to access the generator. Press the - button to see the Area Map. Take the room going to the right from the terminal's perspective and scan the elevator to activate this.
3 Hop on the Platforms to Reach the Bottom Hop on the Platforms to Reach the Bottom.
From the elevator, keep going onwards until you find a platform. Keep hopping from one platform to another until you reach the bottom floor.
4 Use Control Beam on the Trigger.
Upon reaching the bottom floor, position yourself on the platform near the ledge on the right. Use the Control Beam to aim this directly at the trigger. All platforms will be raised, but take note that this is timed and they will drop momentarily.
Aim Control Beam

▶︎ Control Beam How to Unlock and Effects
5 Shoot the Lock Unit Downstairs.
Keep following the hallway until you find another elevator. Scan the terminal to activate this, then go left once you reach an intersection. Shoot down the Lock Unit to get to the next room.
6 Defeat the Swarm of Mecha RatsDefeat the Swarm of Mecha Rats.
As you go deeper into the floor, you will spot a reactor swarming with Mecha Rats. Keep charging your beams to eradicate them quickly. After passing through the hallway below, you will reach another elevator.
▶︎ List of Logbooks and Scans Guide
7 Pass Through the Vent Going to the Generator Area.
Once you go down through the elevator, go right to find a dark Maintenance Room with a couple of floating Denzards. Take down these creatures and go to the glowing spot with another vent in it. Pass through in Morph Ball form and keep going onwards until you reach the generator area.
▶︎ List of Logbooks and Scans Guide
8 Hit the Bomb Slots in Morph Ball Form.
There will be an open area with two Bomb Slots on both paths. Hit these in Morph Ball form on any order to open the tube going to the generator.
9 Activate the Generator.
Roll all the way down the tube line, go behind the generator, and insert yourself in the Bomb Slot. This will activate the generator and turn all signals online.

Scanning Everything for Information

Scan Items
Make it a habit to scan things around the area. Press and hold the ZL button on an outlined object, creature, or person to add this information to your logbook.

List of Logbooks and Scans Guide

Aim Control Beam

Aim Control Beam
Switch to your Psychic Visor and press the A/ZR button to charge. Release the button to shoot this beam directly to your target.

Control Beam How to Unlock and Effects

Return to Top Floor

Objectives
1 Retrace Steps Back to the Dark Room.
Due to the power restoration, the generator will be emitting damaging shockwaves on the tube. Be on the lookout for this by keeping out of its direction as you return to the dark room from earlier.
2 Turn On Component Printer Terminal.
Return to the Maintenance Room. Look for the component printer terminal next to the big structure in the middle of the room to activate this.
3 Get Picked By a Component Printer as a Morph Ball.
Look for the second Component Printer with the tire hologram and position yourself on it. The Component Printer will register your identical shape to a tire and place you in the narrow passageway above it.
4 Follow the Passageway to Find the Elevator.
Keep following the passageway's direction until you reach the exit. Turn to your right and go through the door to find the elevator. Examine the hologram to go upwards.
5 Defeat the Robotic Spider Enemies.
After leaving the elevator, you will find a room with three Maintenance Tanks surrounding the reactor. Defeat them before activating the Bomb Slot connected to the reactor.
6 Aim a Psychic Bomb to the Trigger.
Enter Morph Ball Mode and hold the A/ZR button to form a Psychic Bomb. Afterwards, switch to Psychic Visor and aim your Psychic Bomb at the Bomb Slot by holding the ZL button. Once the tube opens, go back to Morph Ball Mode and enter the reactor.
▶︎ Psychic Bomb How to Unlock and Effects
7 Follow the Hall While Avoiding the Lasers
The large robot arm will take you to the upper part of the room. Follow the direction of the lasers, where you can sneak around the blocked off angles whenever a Lamorn Laser-Welding Device stops by.
8 Scan the Security Shutter Terminal.
At the end of the hallway, more Maintenance Tanks will attack you. Defeat them before activating the Security Shutter Terminal. Scan this first before the Interact prompt pops up.
9 Hop on the Next Elevator.
The door will be accessible after activating the Security Shutter Terminal. Go through this and take the door going to your left to find the next elevator that will take you upstairs.
10 Jump on the Platforms to Get Upstairs.
After exiting the elevator, you will find the room with the platforms from earlier. Take the one going to the right and hop off from one platform to another until you reach the top area of the floor. Watch out for the electric shockwaves as these can inflict damage. Use the ledges to avoid them.
11 Take the Vi-O-La Suit and Activate the Vi-O-La Bike.
Once you reach the top area of the room with platforms, take the elevator to reach the topmost floor of the tower. Run to the middle of the room and take the Vi-O-La Suit by activating the terminal below the bike. Having the suit will make it possible for you to drive the Vi-O-La itself.

▶︎ How to Unlock Vi-O-La and Controls

Activate the Generator in Tower 2

Objectives
1 Drive the Vi-O-La Bike to the Next Tower.
Press the ZR/R button to accelerate your bike. Once the door opens, zoom your way through the connecting road going to the next tower. Press the ZL/L button to hit the brakes and the + button to get off the bike.
2 Take the Elevator on Tower 2.
While driving the bike, take a stop in Tower 2, then go to the farthest left to access the elevator.
3 Defeat the Psy-Bot Soldiers.
Cross the room to the opposing hallway. Three Psy-Bot Soldiers will arrive to attack you. Afterwards, another batch of three will come over to your location. You will need to defeat them first to access the next area.
4 Face a Swarm of Enemies in the Next Room.
After riding the elevator, keep going onwards to face another swarm of enemies. The room will be locked out until you defeat them. After defeating the enemies, take the elevator in the next room to descend into the next area.
Encountered enemies:
Maintenance Tanks
Psy-Bots
5 Keep Going Until You Reach the Generator Area.
In the next room, there will be another vent that you can go through in Morph Ball Mode. After passing through the area in the platformer viewpoint, you will reach the generator outside of the tower.
6 Hit the Triggers Beside the Generator.
Like the previous generator, there are two Bomb Slots on both sides of the generator. The left Bomb Slot will require you to use a Psychic Bomb to reach this. The same method can be applied to the other Bomb Slot, or you can hit it in Morph Ball Mode instead. Hit them on any order.
7 Activate the Second Generator.
Enter the newly accessible tube in Morph Ball Mode and go around behind the generator to activate this. Go back to where you came from while avoiding the shockwaves that come by at intervals.

Transfer to Tower 3

Objectives
1 Defeat the Boss: Flight Drone MCU
While heading back to the previous area, you will encounter a boss: the Flight Drone MCU. Use Control Beam to aim at the Energy Spheres protecting the Flight Drone MCU's core. You will need to hit all of this within a single turn of Control Beam. Destroy these spheres twice to finish off the enemy.
▶︎How to Beat Flight Drone MCU
2 Face Sylux in the Next Area.
After going past the area with the platformer viewpoint, you will be facing another boss, Sylux. Sylux does not have any particular weak points, so it's best to keep shooting at him whenever you can. While in his spinning tornado attack, bait him to one of your Morph Bombs in Morph Ball Mode to stun him.
▶︎ How to Beat Sylux (1st Encounter)
3 Defeat the 3 Psy-Bots.
Upon beating Sylux, you can enter the recently accessible elevator room that will take you upstairs. In the next area, you will be faced with a Psy-bot Shield and 2 normal Psy-Bots. Be on the lookout for the Psy-Bot Shield's blind spots and avoid its heavy charges with its electric shield.
4 Cross the Room for the Next Elevator.
Unlike the previous areas, the next room won't require defeating the Psy-Bots to access the next elevator room. You can skip across this area and take the next elevator going to the topmost floor of the tower.
5 Ride the Bike to Tower 3.
Approach the driving exit and activate the Vi-O-La by pressing the + button. Ride to Tower 3, the final area of Volt Forge.

Take the Vi-O-La Driving Test

Objectives
1 Activate the Vehicle Manufacturing Tower 3 Hologram.
With Towers 1 and 2 online, activating Tower 3's terminal becomes possible. Scan the middle terminal among the three holograms to open the next hidden area. You will also receive the Area Map of Tower 3 afterwards.
2 Complete a Full Lap in 50 Seconds.
Go down the newly opened underground area to begin the vehicle certification. For the first trial, you will need to complete a full lap within 50 seconds. This is doable as long as you stick to the road course.
3 Destroy 3 Targets with the Vi-O-LaDestroy 3 Targets with the Vi-O-La's Boost.
Press the B button to smash the obstacles on the way. Pick up the refills along the driving course.
4 Destroy 9 Targets with the Power Slide Ability.
Like the Boost ability trial, there will be a group of obstacles along the way. Activate Boost, then immediately hold the B button to engage the Power Slide ability. Use this skill against the targets while picking up fuel to restore your gauge.
5 Scan the Targets and Aim the Vi-O-La's Projectiles.
Press the ZL button to scan the flying targets in the driving course. Afterwards, press the A button to aim the Vi-O-La's projectiles to destroy these 2 targets.
6 Fire at Multiple Targets.
Hold the A button to lock on multiple targets. Release the A button to fire projectiles at them. Keep doing these until you have taken down three groups of targets.
7 Eliminate All Targets for the Final Test.
For the final test, you will be asked to eliminate a few targets to accomplish this. There will be three swarms, each containing a group of moving and attacking enemies.
8 Clear the Certification
After finishing all the trials, an elevator will appear that will let you exit the area. Take this elevator to accomplish your Certification.

Take the Master Teleportation Key

Objectives
1 Cross the End of the Room
Upon getting off the elevator, you can visit the room to the left to save your game progress. Afterwards, cross the room towards the very end until you see some platforms you can jump onto. Hop onto these platforms until you reach the ground floor.
2 Defeat :scale Defeat Xelios, the Final Boss of Volt Forge.
Keep pressing onwards to find an arena. Jump off the ledge and battle Xelios, the last boss fight in Volt Forge.
▶︎ How to Beat Xelios
3 Take the Psychic Boots and Master Teleportation Key.
Xelios will drop the Psychic Boots upon its defeat, which can enable a second jump while airborne through the B/L buttons. This will also unlock the ability to produce Psychic Platforms. The Master Teleportation Key is obtained by standing in front of the glowing pedestal.

Exit Volt Forge to the Open World

Objectives
1 Set Up Psychic Platforms.
Switch to your Psychic Visor and look for some gleaming magenta wisps. Examining this will allow you to build platforms going to the upper part of the room. Hop onto these and leave the area.
How to Set Psychic Platforms

▶︎ Psychic Boots How to Unlock and Effects
2 Backtrack to the Vi-O-La Elevator.
Go back up to the Vi-O-La elevator. Select the Test Circuit Security option as your destination. This will lead you back to the tower entrance.
3 Volt Forge ExitReturn to Tower 1 to Exit Volt Forge.
Drive back to Tower 1 and look for the tunnel entrance at the opposite end of the room. Defeat the Psy-Bots within the area. At the top left of the room, enter the tube in Morph Ball Form and hit the bomb slot to open the tunnel going outside of Volt Forge.

How to Set Psychic Platforms

Scan Wisps in Psychic Visor Mode
Switch to your Psychic Visor, then look for some wisps around the area. Scan these wisps to turn them into Psychic Platforms.

Psychic Boots Effects: How to Double Jump

Next Section:
Ice Belt Walkthrough and Guide

Volt Forge Revisit (Part 1)

Note: The following walkthrough covers the section of the game after obtaining the Psychic Boost Ball from Ice Belt.
Volt Forge Revisit (Part 1) Main Objectives
1 Obtain Vi-O-La IC Suit
Boss Battle: Flight Drone MCU (Second Encounter)

Obtain Vi-O-La IC Suit

Objectives
1 Go to Tower 3.
Upon revisiting Volt Forge for the first time, proceed to the Vi-O-La stop in Tower 3.
2 Boost Up in the Morph Ball Hologram.
Insert yourself in the nearby Morph Ball Hologram and activate the Psychic Boost Ball to activate the terminal.
Psychic Boost Ball in Morph Ball Mode

▶︎ Psychic Boost Ball How to Unlock and Effects
3 Take Vi-O-La IC Suit via Terminal.
Interact with the newly activated terminal to get the suit upgrade, Vi-O-La IC Suit. This allows Samus to travel on magma and lava without taking damage.
▶︎ Vi-O-La IC Suit How to Unlock and Effects
4 Defeat the Flight Drone MCU for the Second Time.
Before leaving Volt Forge, you will be facing the Flight Drone MCU for the second time. Defeat the drone by using the Control Beam to your advantage. Note that you must hit all of its Energy Spheres within a single turn of Control Beam.

Psychic Boost Ball in Morph Ball Mode

Psychic Boost Ball in Morph Ball Mode

While in Morph Ball Mode, press and hold the B/L button, then release it for a surge of speed.

Psychic Boost Ball How to Unlock and Effects

Next Section:
Flare Pool Walkthrough and Guide

Volt Forge Revisit (Part 2)

Note: The following walkthrough covers the section of the game after obtaining the Psychic Grapple from Flare Pool.
Volt Forge Revisit (Part 2) Main Objectives
1 Obtain Thunder Chip
Boss Battle: Sylux (Second Encounter)

Obtain Thunder Chip

Objectives
1 Head to Tower 1 Vi-O-La Lobby.
Go back to the Vi-O-La Lobby in Tower 1. Enter the elevator room across the save point room. Pull the lock from the vent on the right side of the room and enter.
2 Grapple Across the Other Side.
After reaching an open area, turn to the right to find several grappling prompts that you can swing to. Use the Psychic Grapple to get across the other side.
Using the Psychic Grapple

▶︎ Psychic Grapple How to Unlock and Effects
3 Vent to the Manufacturing Room.
Defeat the Psy-Bots within the vicinity before entering the vent. Keep going until you reach the Manufacturing Room. Enter the room, going to the right to find a blocked path with electric hazards.
4 Grapple Across Electric Hazard Room.
Use the Psychic Grapple to get across to the other side. Enter the room, then take the elevator to reach the Power Core.
5 Acquire Thunder ChipAcquire Thunder Chip.
Search the Power Core room for the Lamorn Power Cell with a damaged protective cover. Use the Psychic Grapple to pull this away. Take the Thunder Chip inside.
6 Defeat Sylux for the Second Time.
Sylux will appear once again to stop you. The battle will be similar to the first time you fought him. Defeat Sylux to leave the area.
▶︎ How to Beat Sylux (2nd Encounter)
7 Backtrack to Volt Forge Entrance.
After defeating Sylux, you can backtrack to the Vi-O-La Lobby, and in turn, the Vi-O-La Tunnel Entrance.

How to Use Psychic Grapple

How to Use Psychic Grapple

Aim at a target with the hook prompt and the ZL button to attach a grapple node. You can swing from one place to another with this ability.

Psychic Grapple How to Unlock and Effects

Next Section:
Great Mines Walkthrough and Guide

All Volt Forge Bosses

Flight Drone MCU Boss Fight

Boss Overview
Flight Drone MCU Boss Appearance
Map Volt Forge
Area Tower 2 Generator
Required Upgrade Control Beam
Weak Point
・Energy Spheres

Flight Drone MCU Boss Guide

How to Beat Flight Drone MCU: Quick Boss Tips

  1. Use Control Beam to break its Energy Spheres within your turn.
  2. Dodge its projectile attacks.
  3. Evade its electric barrier.
  4. Be careful not to fall off the stage.

Sylux (1st Encounter) Boss Fight

Boss Overview
Sylux (1st Encounter) Boss Appearance
Map Volt Forge
Area Tower 2 Generator
Required Upgrade None
Weak Point
・None

Sylux (1st Encounter) Boss Guide

How to Beat Sylux: Quick Boss Tips

  1. Keep shooting at Sylux when you can.
  2. Dash to dodge Sylux's incoming melee attack.
  3. Plant Morph Bombs against Sylux during his spinning tornado attack.
  4. Evade Sylux's electric shock attacks.

Xelios Boss Fight

Boss Overview
Xelios Boss Appearance
Map Volt Forge
Area Tower 3
Required Upgrade None
Weak Point
・Core

Xelios Boss Guide

How to Beat Xelios: Quick Boss Tips

  1. Shoot its exposed core and its panels.
  2. Detonate Morph Bombs to escape its explosive net.
  3. Evade or shoot incoming projectiles.
  4. Get out of its explosive attack range.
  5. Dash or jump from electric bursts or shockwaves.

Flight Drone MCU Boss Fight

Boss Overview
Flight Drone MCU Boss Appearance
Map Volt Forge
Area Tower 2 Generator
Required Upgrade Control Beam
Weak Point
・Energy Spheres

Flight Drone MCU Boss Guide

How to Beat Flight Drone MCU (2nd Encounter): Quick Boss Tips

  1. Use Control Beam to target its Energy Spheres within a single aim.
  2. Evade its Electric Barrier.
  3. Dodge its projectile attacks.

Sylux (2nd Encounter) Boss Fight

Boss Overview
Sylux (2nd Encounter) Boss Appearance
Map Volt Forge
Area Tower 1 Power Core
Required Upgrade Psychic Grapple
Weak Point
・None

Sylux (2nd Encounter) Boss Guide

How to Beat Sylux (Second Encounter): Quick Boss Tips

  1. Use the Psychic Grapple to avoid the shock-induced floor.
  2. Stick to the wall nodes and shoot Sylux.
  3. Counter Sylux's projectiles with your Projectile Volley.
  4. Dodge Sylux's melee attack once he raises his arm cannon.

All Volt Forge Unlocks

Vi-O-La Suit

The Vi-O-La Suit will enable you to ride the Vi-O-La itself. This is obtained by activating the terminal below the Vi-O-La in Volt Forge Tower 1.

Vi-O-La Suit How to Unlock and Effects

Vi-O-La

The Vi-O-La is a bike that will bring you to areas faster. It has abilities that can be used to engage in combat with other enemies. A driver certification is required to harness its full potential.

How to Unlock Vi-O-La and Controls

Psychic Boots

The Psychic Boots will allow you to do a second jump while in the air. Press the B or L buttons to do this. This also provides the ability to produce Psychic Platforms in the air, which you can hop on if you aim to go to higher areas. Xelios will drop this item once it has been defeated.

Psychic Boots How to Unlock and Effects

Metroid Prime 4: Beyond Related Guides

Metroid Prime 4 - Walkthrough

Complete Story Walkthrough and Guide

All Walkthrough Guides

Story Walkthrough
Prologue Walkthrough Fury Green Walkthrough
Volt Forge Walkthrough Ice Belt Walkthrough
Flare Pool Walkthrough Great Mines Walkthrough
Chrono Tower Walkthrough -

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