MementoMori

Version Update 2.10.0

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★ Version Updates: Version 3.2.0 Update
★ New Events: 2nd Anniversary Campaign,
★ Prayer of the Fleeting Characters: Eureka, Fenny, Eir, and Festive Natasha
★ New Categories: Guilds & Character Profiles

Version 2.10.0 Update

Here are the newest updates from MementoMori AFKRPG. Learn more about the updates, errors that have been fixed and other game changes in Version 2.10.0

MementoMori Version 2.10.0 Update

Version 2.10.0 was released on March 13, 2024, at 2:00 (UTC-7). The update will become mandatory on March 13, 2023, at 23:300 (UTC-7).

Updates

  • Added a notification feature that notifies you when it is near the expiration date of an item that can only be used for a limited time
    - A notification will be displayed for limited-time event items
    -A badge will be displayed on limited-time Invocation Tickets in your Item Box
  • Added words Newly Added to new music in the Music Player that have not been unlocked yet
  • Improved the Help sections found on the screens below to make them easier to understand (to be implemented on 3/14)
  • Stat screen
    Battle Stats
    ACC EVD
    CRIT CRIT RES
    CRIT DMG Boost P.CRIT DMG Cut
    M. CRIT DMG Cut Debuff ACC
    Debuff RES

Errors That Have Been Fixed

  • Fixed a problem with the Temple of Illusions, where full-width numbers that cannot be used for setting requirements when creating a team were able to be input in the Set BP section.
  • Fixed a problem that occurred on devices where an account restoration was performed, after which push notifications may be sent in a language different from the one set on the device.
  • Fixed a problem where the sort icons on the Character Index could not be tapped on devices that have screens with specific aspect ratios.
  • Fixed a problem in the Guild Tree which prevented the Use previous winning state feature from being available after losing the first battle.
  • Other small UI errors have been fixed

Skill Error Fixes

These error fixes will be implemented on 3/14

  • Fixed a problem with Passive Skills that activate when a character is granted a buff or when a character is inflicted with a debuff, where said Passive Skills may activate despite a character not being given a buff/debuff.
    For example: With Chiffon's Spirit Aegis, if allies were granted buffs and enemies were inflicted with debuffs at the same time, Passive Skills that activate when a character is granted a buff or when a character is inflicted with a debuff activated for both allies and enemies.
  • Fixed a problem with Multi-Barriers which have amounts of damage as activation requirements for depleting a barrier layer, where a character's max HP that was increased/decreased via buffs/debuffs was not applied when the decision to deplete a barrier layer based on the amount of damage taken was made
  • Fixed a problem with the in-battle icon for Multi-Barrier, where it continued displaying after the Multi-Barrier was completely depleted by Poison,Bleed, and other debuffs that deal continuous damage
  • Fixed a problem where, if damage taken via Counter was cut, the value for the amount of damage taken referenced by skills was the value before the damage was cut.
  • Fixed a display problem where, if damage taken via Counter was cut, the value of the amount of damage displayed in-battle and on the Battle Report was the value before the damage was cut
  • Made an adjustment so that, if damage taken via Counter was reduced to 0 via the effects of Invulnerable or cutting, the 0 damage will be displayed instead of nothing at all
  • Fixed a problem where, if a character enhanced with Invisibility or Stealth was enhanced with buffs from Freesia's Rainbow Wind or Lunalynn's Sisterly Bond, those skill buffs were not dispelled at the times they should have been.
  • Fixed a problem with Amour's My Fairy Tail, where the skill description and the actual behavior were different.
    Before Behavioral Fix After Behavioral Fix
    Deals 1 direct attack equal to 10% of the total damage taken by her over the past 20 turns to the enemy directly in front of her. This attacks is guaranteed to hit, and does not deal a critical hit. Deals 1 direct attack equal to 10% of the total damage taken by her over the past 20 turns to the enemy directly in front of her. This attack is guaranteed to hit.
  • Fixed a problem with Dian's Cursed Bullet, where her max HP that was increased/decreased via buffs/debuffs was not applied to the damage Dian deals to herself and the skill's direct attack.
  • Made adjustment to the skill description and behavior of [Gravekeeper's Summer Holiday] Moddey's A Gravekeeper's Job because, if she took damage via Counter, it resulted in the skill to unintentionally make the decision to increase the potency of damage cutting, when the decision was normally made when the attacking enemy was afflicted with Poison.
    Before Adjustment After Adjustment
    When Moddey is attacked, the attack's damage is cut by 50%. If the enemy that attacked Moddey is afflicted with [Poison], the potency of damage cutting becomes 75%. When Moddey is attacked, the attack's damage is cut by 50%. If the enemy that attacked Moddey is afflicted with [Poison], the potency of damage cutting becomes 75%. When Moddey takes damage from Counter, the potency of damage cutting becomes 75%
  • Fixed a problem with [The Witch of God's Curse] Illya's The Angel Who Bears "0" that prevented some of the damage cutting effects from activating if she took damage via Counter. -Fixed a problem with Loki's The Tower, where her ATK that was increased/decreased via buffs/debuffs was not applied to the size of the Shield the skill granted
  • Fixed a problem with Petra's Claws of Desperation and Marks of a Witch, where the damage Petra deals to herself was affected by buffs/debuffs, such as Increased Damage Dealing, Decreased Damage Dealing, Resonance, etc.

Skill Description Revisions

These are only description text revisions, and there are no behavioral changes to the skills below.

Amleth: Ray of Light (Lvl 1)
Before Revision After Revision
...the lower her HP is decreased, the higher her ATK is increased... ...the lower her remaining HP percentage is decreased, the higher her ATK is increased...
Amour: Obsessive Rampage (Lvl 1)
Before Revision After Revision
If the target is defeated by this skill, it also deals 1 physical attacks equal to 300% of her ATK to the remaining 4 enemies if the enemy is defeated by Amour this turn, this skill also deals 1 physical attack equal to 300% of her ATK to the remaining 4 enemies.
Amour: My Fairy Tale (Lvl 1)
Before Revision After Revision
- Added: This attack is guaranteed to hit.
Amour: Unique Weapon (Lvl 1)
Before Revision After Revision
Additionally, if the target is not defeated by this skill, deals 3 physical attacks equal to 260% of Amour's ATK to the enemy with the lowest remaining HP percentage... Additionally, if an enemy is not defeated by Amour this turn, deals 3 physical attacks equal to 260% of Amour's ATK to the enemy with the lowest remaining HP percentage.
Dian: Cursed Bullet (Lvl 1)
Before Revision After Revision
Activates when her remaining HP percentage is higher than 40% Activates when her remaining HP percentage is 40% or higher.
Merlyn: Apprentice Wanted (Lvl 1)
Before Revision After Revision
At the start of turn, if the number of allies who are alive is 2 or less, this buff is dispelled. At the start of turn, if the granter is alive, and the number of allies who are alive is 2 or less, this buff is dispelled.
Cordie: Fanning Shots (Lvl 4)
Before Revision After Revision
The physical attack's damage is multiplied by 2. If her remaining HP percentage is 50% or lower, the physical attack's damage is multiplied by 2.
Lea: No Looking, No Laughing (Lvl 3)
Before Revision After Revision
Additionally, the lower her HP is decreased, the more the physical attack's damage is increased... Additionally, the lower her remaining HP percentage is decreased, the more the physical attack's damage is increased...
Claudia: Rampaging Dragon (Lvl 1)
Before Revision After Revision
The lower her HP is decreased, the higher the physical attacks' damage is increased. The lower her remaining HP percentage is decreased, the higher the physical attacks' damage is increased...
Fortina: Prayer of the Saint (Lvl 1)
Before Revision After Revision
Each turn, at the start of the action phase,[Regeneration] restores HP equal to 7% of a target's max HP to them. Each turn, at the start of the action phase, [Regeneration] restores HP equal to 7% of the granter's max HP to a target.
[Gravekeeper's Summer Holiday] Moddey: A Gravekeeper's Job (Lvl 2)
Before Revision After Revision
- Added: When Moddey takes damage from Counter, the potency of damage cuttign similarly becomes 50%
[Gravekeeper's Summer Holiday] Moddey: A Gravekeeper's Job (Lvl 3)
Before Revision After Revision
- Added: When Moddey takes damage from Counter, the potency of damage cutting similarly becomes 75%
Arianrhod: Hammer of Justice (Lvl 3)
Before Revision After Revision
If a target is afflicted with a debuff, the damage to that target is multiplied by 2. If a target is afflicted with a debuff, the physical attack's damage to that target is multiplied by 2.

Distribution Details

As an apology for the errors that have been fixed, the game will be distributing 300 Diamonds to all users when the maintenance ends on 3/14.

MementoMori Related Links

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Version Updates

Version Updates
Version 3.2.0 Update
Version 3.1.0 Update Version 3.0.1 Update
Version 3.0.0 Update Version 2.23.0 Update
Version 2.22.1 Update Version 2.21.1 Update
Version 2.21.0 Update Version 2.20.0 Update
Version 2.19.0 Update Version 2.18.0 Update
Version 2.17.0 Update Version 2.16.0 Update
Version 2.15.0 Update Version 2.14.0 Update
Version 2.13.0 Update Version 2.12.0 Update
Version 2.11.0 Update Version 2.10.0 Update
Version 2.9.1 Update Version 2.9.0 Update
Version 2.8.0 Update Version 2.7.0 Update
Version 2.6.0 Update Version 2.5.1 Update
Version 2.5.0 Update Version 2.4.0 Update
Version 2.3.1 Update Version 2.3.0 Update

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