"Death Levels" (cont'd from Desensitized Horror Fans)
Criteria to become aware of Levels:
- near-death experience.
- getting to your Level by constantly having violent deaths.
- witnessing someone else die an untimely/violent death
- someone from another Level making deliberate/accidental "contact" with you.
If this model is possible, the replay value of this game would be endless. There'll be DLC actually worth paying for.
Genshin Impact Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
FF7 Rebirth Walkthrough & Guides Wiki
Stellar Blade Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Persona 3 Reload Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Pokemon UNITE Walkthrough & Guides Wiki
Call of Duty Modern Warfare 3 (MW3) Walkthrough & Guides Wiki
Elden Ring Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
©CAPCOM CO., LTD. 1999, 2020 ALL RIGHTS RESERVED.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.
This thread evolved from the Desensitized Horror Fans thread, because new ideas for horror games were starting to get interesting. Post your new idea here or contribute to existing ones!