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☆ The Resident Evil 4 Remake Wiki is now live!
★ Resident Evil 3 Remake 100% Walkthrough Guides
┣ All Records Guide
┣ Story Walkthrough
┣ List of Nemesis Battle Walkthroughs
┗ Location of Mr. Charlie Dolls
This is a walkthrough for fighting with the second form of Nemesis in Resident Evil (Remake). Here we will cover tips on dealing with Nemesis's 2nd form, as well as the types of attacks he can use. Additionally, we will show the changes between the original Nemesis and the Remake.
Nemesis Walkthroughs | |
---|---|
List of Nemesis Battles | Nemesis 1st Form |
Nemesis 2nd Form | Nemesis Final Form |
List of Contents
Location: Clock Tower | ||
---|---|---|
Danger Level | Recommended Weapon | Weak Spot |
★★★★★ | Shotgun Grenade Launcher |
Head・Heart |
Attack Pattern | Motion |
---|---|
Dash + Attack | Dashes in quickly and hits a huge area of the ground with its right arm |
Ground Attack | Beats the ground with both arms |
Roar | Roars loudly and prevents the player from moving |
Jump | Approaches and jumps on the player |
Grab + Bite | Bites immediately after grabbing |
Run up + Slam | Runs up close and slams you with his left arm |
Body Slam | Slams its body on the ground after a small jump |
Building Dash Note: Only happens in the first battle |
Dashes around a nearby building |
Tentacle Thrust Note: Does this from the second battle |
Extends its tentacles straight forward and attacks |
Triple Tentacle Attack Note: Does this from the second battle |
Swings its left hand tentacle nearby three times |
Tank Spin Note: Does this from the second battle |
Dashes around the nearby area |
The hardest attack to dodge from Nemesis's second form is the one where he rushes in and hits a large aread of ground right after. Getting the timing on your perfect dodges correct is essential. If you dodge right when Nemesis (2nd Form) lands on the ground, you should be able to avoid its attack.
The thing you really have to watch out for is the attack where it bites your stomach right after grabbing you. Compared with its other attacks, this one has enormous damage output, so its the move that you should be vigilant of above all others. This move starts with Nemesis jumping in from far away, so make sure to keep your distance and keep making use of perfect dodges.
Once you deal enough damage to Nemesis's 2nd form in the 2nd battle, it will extend its tentacles to attack you. This is a very annoying attack that has a huge range, and if the first tentacle manages to hit you, you'll usually get hit by the second and third as well. Get used to seeing the attack motion and use perfect dodges to escape the attack, or constantly keep your distance from it.
★Absolute Musts★ | |
---|---|
Move around and don't let Nemesis out of your site! Big opening when Nemesis is climbing on the wall! Aim for his heart after he falls! Pick up the items that drop nearby! |
Nemesis will jump at you from a distance or roar to stun you and follow-up with an attack, but these can both be avoided fairily easily, so long as you keep Nemesis in your sight while moving around. Even if you are going to pick up some nearby items or when it is crawling on a building, don't let it off of your screen.
When you see Nemesis doing the movement where it crawls around on the wall, this is a good opportunity to pick up items in the vicinity. Or, if you see it going in a circle on the building, shoot a mine thrower on the building near where it will move or hit it with a grenade launcher to do some easy damage.
If you are able to knock Nemesis off the building with a mine thrower from your grenade launcher, it will come falling down. While it is stunned, its weakspot (a tentacle) will come out from where its heart was, so use your shotgun or handgun to blast the tentacle and inflict a significant portion of damage.
Once the battle starts, you can pick up some Shotgun Shells and Mine Thrower Rounds , as well as Medicinal Spray nearby. After the battle is over and you approach a nearby tunnel, a cutscene will trigger, and you'll have to leave the area, so be sure and grab these all before finishing Nemesis off.
★Absolute Musts★ | |
---|---|
Listen to Carlos! Take out the zombies that show up! Use explosive rounds from the grenade launcher to stop its movement! Use Mine Throwers to knock it down! Attack the weak points that show up! |
During the second battle with Nemesis's 2nd Form, Carlos will help you out. In particular, he'll warn you when zombies show up, or when Nemesis is hiding behind the tank, he'll tell you the passcode. After he gives you the tank's passcode, get your weapon out right away and shoot the red part of the tank to electrocute Nemesis.
During the battle, some zombies will enter the area. If you don't do anything about them, you won't be able to focus on Nemesis, or the zombies could surprise you with an attack while you are trying to fight, So wait until Nemesis is running around the tanks and mow them down with your shotgun.
When fighting with Nemesis in this battle, if you use an explosive round from your grenade launcher to hit Nemesis just before he attacks you, you'll be able to stop his movement. If it looks like you won't be able to effectively perfect dodge, this is a good backup plan.
Just like in the first battle, you can using Nemesis running around the tanks as your opportunity to pick up the various items. Also, like in the first battle, if you time your shot right, you can use your mine throwers from your grenade launcher to knock him down.
If you are able to knock Nemesis off the building with a mine thrower from your grenade launcher, it will come falling down. While it is stunned, its weakspot (a tentacle) will come out from where its heart was, so use your shotgun or handgun to blast the tentacle and inflict a significant portion of damage.
In the original RE3, the parasites inside Nemesis's body grew large and broke through its skin as a result of Nemesis's jacket breaking through its long battle with Jill, which created Nemesis's second form. It would use the long tentacle from its right arm as a whip to attack. In the remake, the second form spawns as a result of Nemesis's body catching fire from the flamethrower, then melting until it was no longer bipedal.
Since the amount of limbs it moves on changed, naturally, its movement became much quicker. In addition, instead of using its tentacle in a whip like fashion to attack, Nemesis now uses its leg power and sharp beast-like fangs to move around and attack.
Nemesis Battles | ||
---|---|---|
1st Form | 2nd Form | Final Form |
Yep. He will be too OP if he can still dodge like he did on the first boss battle right?
How to Fight Nemesis (2nd Form)
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I actually thought that we would kill him by riding his back and shoot. Maybe that's too cliche hahaha.