Your character is fully customizable (gender, skin color, hair color & style, clothing & accessories, height, weight, sexual orientation, and even personality traits & a bit of personal history).
Your character design will affect what demon possesses you, game difficulty, and the way you progress through the game.
and the engine will be powerful enough to animate your design during cinematics.
Villains and goons appear in random places at random times. It's indiscriminate to whether or not you're doing anything important.
Most villains are other possessed people, so hurting them or killing them only makes the spirit inside you harder to control.
The only way to weaken them and make them temporarily disappear is by chanting spells. You can do this with the controller (more difficult) or by saying it through a headset mic (easier).
The spells can be in any language you choose, or they can be in a random language, any time. You can choose which languages you can read, and they'll appear on-screen, when you need to chant them.
You have to pronounce the words correctly and chant them in the correct cadence for the spell to work.
If the spell fails, you'll have to run away from the demon/zombie and wait for the spell to appear on your screen again.
You can design your character to be a nun, if you want. Perhaps that's make you stronger against the forces of evil?
What about a horror game based on realistic fears, like the fear of heights, the fear of deep water, the fear of isolation, and etc? I'm sure it's possible to make with today's tech.
Hm. The most common are social phobias, like Social Anxiety Disorder. I think it would possible, if the game is an online multiplayer game that you can only play with close friends.
As far as how they can make sure that you're actually playing with real friends, I don't know. Anyone can catfish their way into the game...
But if the game requires 3-6 people actively playing simultaneously to work, then that would make it really hard for one person to play with 3-6 catfish accounts.
Ha! Good point. Then it would be possible! But how would the game address Social Anxiety Disorder?
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This thread evolved from the Desensitized Horror Fans thread, because new ideas for horror games were starting to get interesting. Post your new idea here or contribute to existing ones!