How to Aim | Resident Evil 3 Remake (RE3)

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This page contains information on how to aim in the game Resident Evil 3 Remake (RE3 Remake). Read on to learn how to properly aim at zombies and other techniques.

How to Aim

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If you have a weapon equipped you can aim your weapon by pressing the L2 Button. While holding the L2 Button, a large crosshair will appear at the center of the sceen that will grow smaller overtime. This means that your bullets will land somewhere inside the large crosshair and is not guaranteed to hit the center.

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Holding the L2 Button without moving or firing a shot will make the crosshair smaller and a small dot at the center will appear. This will guarantee that you will land your shot at the center of the crosshair. Try not to panic and keep this in mind whenever you are using your weapon to conserve your ammo.

Quick Aim

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Pressing the Aim button after dodging an enemy attack will automatically move your crosshair in slow motion to the head of the enemy you just dodged.

Related Links

Before Playing

Controls and Techniques Character Models
Recommended Difficulty How Long Does It Take to Beat RE3
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Controls and Techniques

Basic Controls How to Dodge
How to Aim Quick Turn
Tips for Critical Hits Tips for Headshots

Guides & Walkthroughs

How to Cure Parasite Status Safe Codes and Locker Combinations
Item Combination List How to Combine Items
Unlockable Content How to Farm Points Fast
List of Puzzles How to Unlock Minimalist

Other Tips & Guides

Pre-order Bonuses New Features
Mr. Charlie Doll Locations All Shop Weapons and Items
Differences Between Normal and Z Versions List of Trailers
How to Unlock Nightmare and Inferno Mode How Difficult are Nightmare and Inferno Mode?

Beginner Guides

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    • Anyone still alive? Hahahaha. I hope this pandemic doesn't evolve into a zombie apocalypse.

    • I can see marketing elements in the new part of the game. Currently, it is becoming more and more popular. All in all, I am not surprised it is a way to get extra money for game developers. For more information on marketing in games, see this article:

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