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Defense items reduce the amount of damage a Pokemon takes during battles in Pokemon Champions. See a list of all Defense Held Items, including their effect and how to get them, in this page!
List of Contents
| Item | How to Get Effect |
|---|---|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Steel-type move. Disappears for the duration of the battle after a single use. |
|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Rock-type move. Disappears for the duration of the battle after a single use. |
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|
Shop: 400 VP Halves the damage taken when the holder is hit with a Normal-type move. Disappears for the duration of the battle after a single use. |
|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use. |
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|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Flying-type move. Disappears for the duration of the battle after a single use. |
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Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use. |
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|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Dragon-type move. Disappears for the duration of the battle after a single use. |
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|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Ghost-type move. Disappears for the duration of the battle after a single use. |
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|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Poison-type move. Disappears for the duration of the battle after a single use. |
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|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use. |
|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Water-type move. Disappears for the duration of the battle after a single use. |
|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Psychic-type move. Disappears for the duration of the battle after a single use. |
|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Grass-type move. Disappears for the duration of the battle after a single use. |
|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Fairy-type move. Disappears for the duration of the battle after a single use. |
|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use. |
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|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Bug-type move. Disappears for the duration of the battle after a single use. |
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|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Electric-type move. Disappears for the duration of the battle after a single use. |
|
|
Shop: 400 VP Halves the damage taken when the holder is hit with a supereffective Ice-type move. Disappears for the duration of the battle after a single use. |
The items listed above are all the available Defense items so far in the game.
Defense items reduces the amount of damage a Pokemon takes from a specific move-type during battles, making your Pokemon more durable.
Held Items |
Berries |
Mega Stones |
| Defense | Power Boost | Recovery | |||
| Stat Boost | Other | ||||
List of All Defense Held Items



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