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This is a list of all abilities in Pokemon Champions. Check out the abilities here, how to change abilities, and what abilities do in-game.
List of Contents
| Jump to an Abilities Section | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| New Abilities | |||||||||||
| A | B | C | D | ||||||||
| E | F | G | H | ||||||||
| I | J | K | L | ||||||||
| M | N | O | P | ||||||||
| Q | R | S | T | ||||||||
| U | V | W | Z | ||||||||
| Ability | Effect |
|---|---|
| Mega Sol | Even when the sunlight has not turned harsh, the Pokémon can use its moves as if the weather were harsh sunlight. |
| Dragonize | The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%. |
| Piercing Drill | When the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target's protective effects is still triggered. |
| Spicy Spray | When the Pokémon takes damage from a move, it burns the attacker. |
New Abilities in Pokemon Champions
| Ability | Effect |
|---|---|
| Adaptability | Boosts the power of moves of the same type as the Pokémon by 100% instead of 50%. |
| Aerilate | The Pokémon's Normal-type moves become Flying-type moves and their power is boosted by 20%. |
| Aftermath | Attackers that knock out the Pokémon with a contact move take damage equal to 1/4 of their max HP. |
| Analytic | Boosts the power of the Pokémon's moves by 30% when the Pokémon is the last to move that turn. |
| Anger Point | Boosts the Pokémon's Attack stat to its sixth stage when the Pokémon takes a critical hit. |
| Anticipation | When the Pokémon enters a battle, it senses whether the opponents know any one-hit KO moves or moves that are super effective against it. |
| Armor Tail | Opponents are unable to use priority moves against the Pokémon or its allies. |
| Aroma Veil | The Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses. |
| Ability | Effect |
|---|---|
| Berserk | Boosts the Pokémon's Sp. Atk stat by 1 stage when an attack causes its HP to drop to 1/2 or less of its max. |
| Big Pecks | The Pokémon's Defense stat cannot be lowered by other Pokémon's moves or Abilities. |
| Blaze | Boosts the power of the Pokémon's Fire-type moves by 50% when its HP drops to 1/3 or less of its max. |
| Bulletproof | The Pokémon is immune to ball and bomb moves. |
| Ability | Effect |
|---|---|
| Cheek Pouch | The Pokémon has 1/3 of its max HP restored when it eats a Berry, in addition to the Berry's usual effect. |
| Chlorophyll | Doubles the Pokémon's Speed stat in harsh sunlight. |
| Clear Body | The Pokémon's stats cannot be lowered by other Pokémon's moves or Abilities. |
| Cloud Nine | Eliminates the effects of weather. |
| Competitive | When the Pokémon has any of its stats lowered by an opponent, its Sp. Atk stat is boosted by 2 stages. |
| Compound Eyes | Boosts the accuracy of the Pokémon's moves by 30%. |
| Contrary | Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them. |
| Corrosion | The Pokémon can poison or badly poison targets even if they're Steel or Poison types. |
| Cud Chew | If the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn. |
| Curious Medicine | When the Pokémon enters a battle, it removes all stat changes from its allies. |
| Cursed Body | When the Pokémon takes damage from a move, the attacker has a 30% chance of gaining the Move Disabled status for 4 turns. |
| Cute Charm | When the Pokémon is hit by a contact move, the attacker has a 30% chance of gaining the Infatuated status if the attacker and the Pokémon are of opposite genders. |
| Ability | Effect |
|---|---|
| Damp | All Pokémon become unable to use explosive moves. Explosive Abilities also fail to trigger. |
| Defiant | When the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages. |
| Disguise | When the Pokémon is in its Disguised Form and would take damage from a move, it loses 1/8 of its max HP instead of taking the damage, then changes into its Busted Form. |
| Dragonize | The Pokémon's Normal-type moves become Dragon-type moves and their power is boosted by 20%. |
| Drizzle | Summons rain for 5 turns when the Pokémon enters a battle. |
| Drought | Summons harsh sunlight for 5 turns when the Pokémon enters a battle. |
| Dry Skin | Water-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP. However, the Pokémon takes 25% more damage from Fire-type moves. The Pokémon has 1 /8 of its max HP restored at the end of every turn in rain, but it loses 1/8 of its max HP at the end of every turn in harsh sunlight. |
| Ability | Effect |
|---|---|
| Early Bird | The Pokémon awakens from sleep twice as fast as other Pokémon. |
| Earth Eater | Ground-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP. |
| Electromorphosis | When the Pokémon takes damage from a move, it gains the Electric Boost status, which doubles the power of the next Electric-type move it uses. |
| Ability | Effect |
|---|---|
| Fairy Aura | Boosts the power of the Fairy-type moves of all Pokémon on the field by 33%. |
| Filter | Reduces the damage the Pokémon takes from supereffective moves by 25%. |
| Flame Body | When the Pokémon is hit by a contact move, the attacker has a 30% chance of being burned. |
| Flash Fire | Fire-type moves do not work on the Pokémon. Instead, they give the Pokémon the Flash Fire status, which boosts the power of Fire-type moves by 50%. |
| Flower Veil | Grass-type allies are immune to status conditions and cannot have their stats lowered. |
| Forecast | The Pokémon transforms with the weather to change its type to Water, Fire, or Ice. |
| Friend Guard | Reduces the damage allies take by 25%. |
| Frisk | When the Pokémon enters a battle, it identifies opponents' held items. |
| Fur Coat | Halves the damage the Pokémon takes from physical moves. |
| Ability | Effect |
|---|---|
| Gale Wings | Increases the priority of the Pokémon's Flying-type moves by 1 stage while its HP is full. |
| Gluttony | If the Pokémon is holding a Berry to be eaten when its HP drops to 1/4 or less of its max, it will instead eat the Berry when its HP drops to 1/2 or less of its max. |
| Gooey | When the Pokémon is hit by a contact move, the attacker's Speed stat is lowered by 1 stage. |
| Guts | When the Pokémon has a status condition, its Attack stat is boosted by 50%. Being burned does not halve the damage dealt by the Pokémon's physical moves. |
| Ability | Effect |
|---|---|
| Harvest | If the Pokémon has used a Berry, it has a 50% chance of creating another one at the end of every turn. In harsh sunlight, the Pokémon will definitely create a Berry. |
| Healer | The Pokémon has a 50% chance of curing the status conditions of its allies at the end of every turn. |
| Heatproof | Halves the damage the Pokémon takes from Fire-type moves and from being burned. |
| Heavy Metal | Doubles the Pokémon's weight. |
| Hospitality | When the Pokémon enters a battle, it restores 1/4 of its ally's max HP. |
| Huge Power | Doubles the power of the Pokémon's physical moves. |
| Hunger Switch | The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode at the end of every turn. |
| Hustle | When the Pokémon uses physical moves, its Attack stat is boosted by 50%, but its accuracy is lowered by 20%. |
| Hydration | Cures the Pokémon's status conditions at the end of every turn in rain. |
| Hyper Cutter | The Pokémon's Attack stat cannot be lowered by other Pokémon's moves or Abilities. |
| Ability | Effect |
|---|---|
| Ice Body | The Pokémon has 1/16 of its max HP restored at the end of every turn in snow. |
| Illuminate | The Pokémon ignores changes to targets' evasiveness and its accuracy cannot be lowered. |
| Illusion | The Pokémon enters battle disguised as the last Pokémon in its party. It reverts to its usual appearance when it takes damage from a move. |
| Immunity | The Pokémon cannot be poisoned or badly poisoned. |
| Imposter | The Pokémon transforms into the Pokémon in front of it. It also copies all of that Pokémon's stats apart from its HP. |
| Infiltrator | When using its moves, the Pokémon ignores the effects of targets' Light Screen, Reflect, Aurora Veil, Safeguard, and substitutes. |
| Innards Out | When the Pokémon takes damage from a move that knocks it out, it deals the same amount of damage to the attacker. |
| Inner Focus | The Pokémon never flinches when attacked and is unaffected by Intimidate. |
| Insomnia | The Pokémon cannot become drowsy or be put to sleep. |
| Intimidate | When the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage. |
| Iron Fist | Boosts the power of the Pokémon's punching moves by 20%. |
| Ability | Effect |
|---|---|
| Justified | When the Pokémon takes damage from a Dark-type move, its Attack stat is boosted by 1 stage. |
| Ability | Effect |
|---|---|
| Keen Eye | The Pokémon ignores changes to targets' evasiveness and its accuracy cannot be lowered. |
| Klutz | Items do not work when held by the Pokémon. |
| Ability | Effect |
|---|---|
| Leaf Guard | The Pokémon is immune to status conditions in harsh sunlight. |
| Levitate | The Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. |
| Light Metal | Halves the Pokémon's weight. |
| Lightning Rod | The Pokémon draws in all Electric-type moves. These moves do not work on the Pokémon. Instead, they boost its Sp. Atk stat by 1 stage. |
| Limber | The Pokémon cannot be paralyzed. |
| Liquid Voice | The Pokémon's sound-based moves become Water-type moves. |
| Long Reach | None of the moves used by the Pokémon are considered contact moves. |
| Ability | Effect |
|---|---|
| Magic Bounce | If the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon's move or Ability, that Pokémon will also be inflicted with the same status condition. |
| Magic Guard | The Pokémon takes damage only from attacks. |
| Magician | If the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves. |
| Magma Armor | The Pokémon cannot be frozen. |
| Marvel Scale | When the Pokémon has a status condition, its Defense stat is boosted by 50%. |
| Mega Launcher | Boosts the power of the Pokémon's pulse moves by 50%. |
| Mega Sol | Even when the sunlight has not turned harsh, the Pokémon can use its moves as if the weather were harsh sunlight. |
| Merciless | The Pokémon's attacks become critical hits if the target is poisoned or badly poisoned. |
| Mimicry | The Pokémon's type changes depending on the terrain. |
| Minus | Boosts the Pokémon's Sp. Atk stat by 50% if an ally with the Plus or Minus Ability is also in battle. |
| Mirror Armor | Instead of being affected by stat-lowering effects, the Pokémon bounces them back at whichever Pokémon caused them. |
| Mold Breaker | The Pokémon's moves are unaffected by the Ability of the target (with certain exceptions). |
| Moody | At the end of every turn, one of the Pokémon's stats will be boosted by 2 stages, but another will be lowered by 1 stage. |
| Motor Drive | Electric-type moves do not work on the Pokémon. Instead, they boost its Speed stat by 1 stage. |
| Moxie | When the Pokémon knocks out a target with an attack, its Attack stat is boosted by 1 stage. |
| Multiscale | Halves the damage the Pokémon takes while its HP is full. |
| Mummy | When the Pokémon is hit by a contact move, the attacker has its Ability changed to Mummy. |
| Ability | Effect |
|---|---|
| Natural Cure | The Pokémon's status conditions are cured when it switches out of battle. |
| No Guard | The accuracy of moves used both by and against the Pokémon becomes 100%. |
| Ability | Effect |
|---|---|
| Oblivious | The Pokémon cannot gain the Infatuated or Taunted statuses and is unaffected by Intimidate. |
| Opportunist | When an opponent's stats are boosted, the Pokémon boosts its own stats in the exact same way. |
| Overcoat | The Pokémon takes no damage from sandstorms and is immune to moves and Abilities involving powder. |
| Overgrow | Boosts the power of the Pokémon's Grass-type moves by 50% when its HP drops to 1/3 or less of its max. |
| Own Tempo | The Pokémon cannot become confused and is unaffected by Intimidate. |
| Ability | Effect |
|---|---|
| Parental Bond | The parent and child attack one after the other. The power of the child's attacks is 1/4 of those of the parent. |
| Pickpocket | When the Pokémon is hit by a contact move, it will steal the held item of the attacker if it is not already holding an item. |
| Pickup | If the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon. |
| Piercing Drill | When the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target's protective effects is still triggered. |
| Pixilate | The Pokémon's Normal-type moves become Fairy-type moves and their power is boosted by 20%. |
| Plus | Boosts the Pokémon's Sp. Atk stat by 50% if an ally with the Plus or Minus Ability is also in battle. |
| Poison Heal | If poisoned or badly poisoned, the Pokémon has 1/8 of its max HP restored at the end of every turn instead of losing HP. |
| Poison Point | When the Pokémon is hit by a contact move, the attacker has a 30% chance of being poisoned. |
| Poison Touch | When the Pokémon hits a target with a contact move, the target has a 30% chance of being poisoned. |
| Prankster | Increases the priority of the Pokémon's status moves by 1 stage. |
| Pressure | Causes opponents to expend 1 more PP when using moves against the Pokémon. |
| Protean | Changes the Pokémon's type to the type of the move it's about to use. This works only once per time the Pokémon enters battle. |
| Pure Power | Doubles the power of the Pokémon's physical moves. |
| Purifying Salt | Halves the damage the Pokémon takes from Ghost-type moves. The Pokémon is immune to status conditions. |
| Ability | Effect |
|---|---|
| Queenly Majesty | Opponents are unable to use priority moves against the Pokémon or its allies. |
| Quick Draw | The Pokémon's moves have a 30% chance of going first among moves of the same priority. |
| Quick Feet | When the Pokémon has a status condition, its Speed stat is boosted by 50%. Being paralyzed does not lower the Pokémon's Speed stat. |
| Ability | Effect |
|---|---|
| Rain Dish | The Pokémon has 1/16 of its max HP restored at the end of every turn in rain. |
| Receiver | The Pokémon changes its Ability to match that of a defeated ally. |
| Reckless | Boosts the power of the Pokémon's moves by 20% if they have recoil or crash damage. |
| Refrigerate | The Pokémon's Normal-type moves become Ice-type moves and their power is boosted by 20%. |
| Regenerator | The Pokémon has 1/3 of its max HP restored when it switches out of battle. |
| Ripen | Doubles the effects of Berries eaten by the Pokémon. |
| Rivalry | Boosts the power of the Pokémon's moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon's gender is unknown. |
| Rock Head | The Pokémon will not lose HP due to recoil damage from its moves. |
| Rough Skin | When the Pokémon is hit by a contact move, the attacker takes damage equal to 1/8 of its max HP. |
| Ability | Effect |
|---|---|
| Sand Force | Boosts the power of the Pokémon's Rock-, Ground-, and Steel-type moves by 30% in a sandstorm. |
| Sand Rush | Doubles the Pokémon's Speed stat in a sandstorm. |
| Sand Spit | Summons a sandstorm for 5 turns when the Pokémon takes damage from moves. |
| Sand Stream | Summons a sandstorm for 5 turns when the Pokémon enters a battle. |
| Sand Veil | Boosts the Pokémon's evasiveness by 25% in a sandstorm. |
| Sap Sipper | Grass-type moves do not work on the Pokémon. Instead, they boost its Attack stat by 1 stage. |
| Scrappy | The Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate. |
| Screen Cleaner | When the Pokémon enters a battle, it removes the Light Screen, Reflect, and Aurora Veil statuses. |
| Shadow Tag | Opponents cannot be switched out of battle. |
| Sharpness | Boosts the power of the Pokémon's slicing moves by 50%. |
| Shed Skin | The Pokémon has a 30% chance of curing its own status conditions at the end of every turn. |
| Sheer Force | The Pokémon's moves lose their additional effects, but the power of those moves will be boosted by 30%. |
| Shell Armor | Attacks landed on the Pokémon will never be critical hits. |
| Shield Dust | The Pokémon is immune to additional effects from attacks. |
| Skill Link | The Pokémon's multistrike moves always hit the maximum number of times. |
| Slush Rush | Doubles the Pokémon's Speed stat in snow. |
| Sniper | Boosts the power of the Pokémon's critical hits by 125% instead of 50%. |
| Snow Cloak | Boosts the Pokémon's evasiveness by 25% in snow. |
| Snow Warning | Summons snow for 5 turns when the Pokémon enters a battle. |
| Solar Power | In harsh sunlight, the Pokémon's Sp. Atk stat is boosted by 50%, but it loses 1/8 of its max HP at the end of every turn. |
| Solid Rock | Reduces the damage the Pokémon takes from supereffective moves by 25%. |
| Soundproof | The Pokémon is immune to sound-based moves. |
| Speed Boost | Boosts the Pokémon's Speed stat by 1 stage at the end of every turn. |
| Spicy Spray | When the Pokémon takes damage from a move, it burns the attacker. |
| Stall | The Pokémon's moves go last among moves of the same priority. |
| Stalwart | The Pokémon ignores the effects of Abilities and moves that draw in moves. |
| Stamina | When the Pokémon takes damage from a move, its Defense stat is boosted by 1 stage. |
| Stance Change | The Pokémon changes into its Blade Forme when it attacks and changes into its Shield Forme when it uses the move King's Shield. |
| Static | When the Pokémon is hit by a contact move, the attacker has a 30% chance of being paralyzed. |
| Steadfast | When the Pokémon flinches, its Speed stat is boosted by 1 stage. |
| Stench | When the Pokémon deals damage with its moves, there is a 10% chance that targets will flinch. |
| Sticky Hold | The Pokémon's held item cannot be stolen or removed by other Pokémon. |
| Strong Jaw | Boosts the power of the Pokémon's biting moves by 50%. |
| Sturdy | If the Pokémon has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. The Pokémon is also immune to one-hit KO moves. |
| Super Luck | The Pokémon has a 1-stage Critical-Hit Ratio Boost. |
| Supersweet Syrup | When the Pokémon enters a battle, opponents' evasiveness is lowered by 1 stage. This Ability is triggered only once per battle. |
| Supreme Overlord | When the Pokémon enters a battle, the power of its moves is boosted by 10% for each Pokémon in its party that has been defeated in the battle already. The maximum boost is 50%. |
| Surge Surfer | Doubles the Pokémon's Speed stat on Electric Terrain. |
| Swarm | Boosts the power of the Pokémon's Bug-type moves by 50% when its HP drops to 1/3 or less of its max. |
| Sweet Veil | The Pokémon and its allies cannot become drowsy or be put to sleep. |
| Swift Swim | Doubles the Pokémon's Speed stat in rain. |
| Symbiosis | When an ally consumes an item, the Pokémon gives its own held item to that ally. |
| Synchronize | If the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon's move or Ability, that Pokémon will also be inflicted with the same status condition. |
| Ability | Effect |
|---|---|
| Tangled Feet | Doubles the Pokémon's evasiveness if it is confused. |
| Technician | Boosts the power of the Pokémon's moves by 50% if their power is 60 or less. |
| Telepathy | The Pokémon dodges attacks from its allies. |
| Thick Fat | Halves the damage the Pokémon takes from Fire- and Ice-type moves. |
| Torrent | Boosts the power of the Pokémon's Water-type moves by 50% when its HP drops to 1/3 or less of its max. |
| Tough Claws | Boosts the power of the Pokémon's contact moves by 30%. |
| Toxic Debris | When the Pokémon takes damage from a physical move, it gives the opponent's side the Toxic Spikes status, which sets Toxic Spikes on their field. |
| Trace | When the Pokémon enters a battle, it changes its Ability to match that of an opponent. |
| Ability | Effect |
|---|---|
| Unaware | The Pokémon ignores the target's stat changes when attacking, and ignores the attacker's stat changes when being attacked. It cannot ignore changes to the Speed stat, however. |
| Unburden | Doubles the Pokémon's Speed stat when its held item is consumed or lost. |
| Unnerve | Makes opponents unable to eat Berries. |
| Unseen Fist | When the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target's protective effects is still triggered. |
| Ability | Effect |
|---|---|
| Vital Spirit | The Pokémon cannot become drowsy or be put to sleep. |
| Volt Absorb | Electric-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP. |
| Ability | Effect |
|---|---|
| Wandering Spirit | When the Pokémon is hit by a contact move, it swaps Abilities with the attacker. |
| Water Absorb | Water-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP. |
| Water Bubble | Halves the damage the Pokémon takes from Fire-type moves and doubles the power of its Water-type moves. The Pokémon cannot be burned. |
| Weak Armor | When the Pokémon takes damage from a physical move, its Defense stat is lowered by 1 stage, but its Speed stat is boosted by 2 stages. |
| White Smoke | The Pokémon's stats cannot be lowered by other Pokémon's moves or Abilities. |
| Ability | Effect |
|---|---|
| Zero To Hero | The Pokémon changes into its Hero Form when it switches out of battle. |

You can use Victory Points (VP) to change abilities. To do this, open the menu for the Pokemon you want to change abilities on, then tap Abilities. From there, you can view all available abilities you can switch to. After that, you will be notified of the VP required to make the change.
Normal abilities cost 0 VP and are basically free. However, Hidden Abilities require 500 VP.
How to Earn VP and How to Use It

For Pokemon obtained from Pokemon HOME, you may need to use an Ability Patch or Ability Capsule before transferring, which you can do in the home game for the Pokemon. Pokemon transferred from Pokemon Go will also need to be migrated to a Pokemon game with abilities, such as SV or SWSH, to change their abilities.
Pokemon HOME Connectivity and Features

Abilities are special passive attributes of Pokemon. Each Pokemon has 2–3 abilities, with one being a Hidden Ability. All of these abilities are accessible in Pokemon Champions, but you will need VP to switch abilities.
Abilities play a huge role in strategies and can help you in several situations. For example, Levitate lets you ignore Ground-type moves, Prankster gives priority to your non-damaging moves, and Toxic Debris can set up Toxic Spikes for free!

Pokemon that can Mega Evolve will also change their abilities. As long as they are Mega Evolved, they will keep these new abilities until they revert to their original form.

Some abilities are hidden, and require special methods to obtain in other games, such as rare spawns or events. However, Hidden Abilities can be easily accessed in Pokemon Champions, though switching to them requires VP!

In Pokemon Champions, the effects of the Unseen Fist ability was changed. Instead of dealing full damage against protected Pokemon, it now deals 1/4 damage instead.
It is likely that more ability changes will take place as more Pokemon are added in the game in the future.
List of Changes from Previous Games

Pokemon |
Tips and Tricks |
Moves |
Abilities |
Items |
Mega Stones |
Character Customization |
Mystery Gifts |
Movesets & Best Builds |
News & Game Info |
Damage Calculator
|
Team Builder |
Team Sharing Board |
- |
List of Abilities



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