★ New Characters: Helhest | Rossi-11
☆ New Bow Weapons and Axion Artifacts
★ Tier Lists: Characters | Weapons | Artifacts
☆ Best Builds: Helhest | Rossi-11 | Estela
★ Weapon Guides: Exotics | Mythics
☆ Redeem Codes for November 2025

Relic Abilities are special active and passive skills that characters can use in Destiny: Rising. See all the abilities and skills for all characters in the game and learn about Relic Abilities!
| All Relic Abilities by Character | |||
|---|---|---|---|
Wolf |
Gwynn |
Jolder |
Ning Fei |
Tan-2 |
Attal |
Xuan Wei |
Finnala |
Ikora |
Kabr |
Estela |
Umeko |
| Abilities | Details |
|---|---|
Wolf's Flame
(Signature 1) |
Unleashes a Wolf's Ignition strike that deals Solar damage to targets in range and inflicts them with Wolf's Iqnition and Corrupt. Cooldown: 13.0s Skill Tags: OVERSHIELD, CORRUPT |
Wolf Strike
(Signature 2) |
Strikes combatants ahead, dealing Solar damage. Final blows with this ability recharge it. Cooldown: 13.0s Skill Tags: OVERSHIELD, MOBILITY |
Wolf's Butchery
(Super) |
During Super, Wolf launches a series of Solar attacks and increases damage dealt by attacking the same combatant consecutively. While in use, Wolf gains max Lupine Nature and grants nearby allies Wolf's Dash. Cooldown: 70.0s Skill Tags: ALLY SPEEDUP |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Wolf Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Void Dance
(Signature 1) |
Immediately deals damage to nearby targets and restores health. Deals additional damage when there are Void Spirits nearby. Cooldown: 14.0s Skill Tags: OVERSHIELD, RECOVERY |
Soul Assault
(Signature 2) |
Gwynn enters the void and gains damage resistance, then blinks towards the target location after a short delay, inflicting Confined and dealing damage to nearby targets. Cooldown: 12.0s Skill Tags: DAMAGE RESISTANCE, CONFINEMENT, MOBILITY |
Soul Harvest
(Super) |
Summons Verdict, gains 6 Void Soul immediately, and enters her Super state. While her Super is active, Void Souls generated by Energy Severance will return to Gwynn. Cooldown: 70.0s |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Gwynn Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Skyfall Slam
(Signature 1) |
Jump and smash targets with the shield, inflicting them with Taunt and Suppression. Affected targets provide significantly more Rage upon attacking Jolder. Cooldown: 18.0s Skill Tags: TAUNT, RECOVERY, KNOCKBACK, SUPPRESSION, CONTROL IMMUNITY, MOBILITY |
Shield of Starlight
(Signature 2) |
Throws a Shield of Starlight that ricochets between enemies, striking them quickly and accumulating Starlight. Recalling the shield will convert the Starlight it has accumulated into an Overshield Cooldown: 20.0s Skill Tags: OVERSHIELD |
Barrier of Starlight
(Super) |
Creates a spherical shield that can block enemy projectiles and provide a powerful Overshield to protect allies within. Cooldown: 120.0s Skill Tags: ALLY OVERSHIELD, BARRIER |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Jolder Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Lightning Strike
(Signature 1) |
Leaps and smashes down at targets in front of him, dealing Arc damage and inflicting Corrupt. Clones will simultaneously attack with Lightning Strike. Cooldown: 12.0s Skill Tags: CORRUPT, MOBILITY |
Sidetrick
(Signature 2) |
Dodges and creates a Clone. Clones constantly launch Chain Lightning attacks, and being near one grants Ning Fei Acceleration and Damage Resistance. When a Clone deals damage, it also heals both itself and Ning Fei. Cooldown: 12.0s Skill Tags: DAMAGE RESISTANCE, SUMMON, MOBILITY |
Arts of Staff
(Super) |
Ning Fei enters his Super and launches a series of Arc melee attacks, during which his attacks trigger Chain Lightning. Clone damage dealt is also increased, and they can use Leigong Block to block attacks. Cooldown: 60.0s |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Ning Fei Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Sunset
(Signature 1) |
Shoots a fireball forward that deals damage to combatants and inflicts Sunset Scorch and Corrupt. Cooldown: 12.0s Skill Tags: CORRUPT |
Sunrise
(Signature 1) |
Shoots a healing orb forward to continuously heal allies. Cooldown: 12.0s Skill Tags: HEALING |
Twilight Shift (To Dawnstar)
(Signature 2) |
Switch from Duskstar mode to Dawnstar mode. Cooldown: 3.0s |
Twilight Shift (To Duskstar)
(Signature 2) |
Switch from Dawnstar mode to Duskstar mode. Cooldown: 3.0s |
Blessing of Dusk
(Super) |
Leaps into the air and plunges the Parhelion Wing into the ground, forming a Blessed area. Blessing of Dusk provides Ally Damage Bonus. Cooldown: 120.0s Skill Tags: ALLY DAMAGE BONUS |
Blessing of Dawn
(Super) |
Tan-2 leaps into the air and plunges the Parhelion Wing into the ground, forming a Blessed area. Blessing of Dawn can heal allies at a high rate. Cooldown: 120.0s Skill Tags: HEALING |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Tan-2 Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Arc Missile
(Signature 1) |
Attal fires an Arc Missile that ricochets between targets, dealing damage and inflicting Serenity on multiple hits. It inflicts Blind on multiple hits. Cooldown: 17.0s Skill Tags: BLIND |
Mint Mend
(Signature 2) |
Immediately heals a specified ally once. Cooldown: 10.0s Skill Tags: HEALING, RECOVERY |
Song of Faith
(Super) |
Attal enters her Super, during which She can fire bird-shaped Arc projectiles at combatants. Cooldown: 70.0s |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Attal Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Mighty Tether
(Signature 1) |
Launches an Arc rope that pulls in hit combatants. Cooldown: 12.0s Skill Tags: CONFINEMENT, CROWD CONTROL |
Fist of the Warpath
(Signature 2) |
Throws a powerful punch to Knockback nearby combatants and infuse them with raging energy, creating an explosion the next time they are hit or fall to the ground. Cooldown: 17.0s Skill Tags: KNOCKBACK |
Juggernaut's Dominance
(Super) |
Embodies a domineering divine beast, using peerless claws to strike and Knockback combatants in front of him. Cooldown: 70.0s Skill Tags: KNOCKBACK |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Xuan Wei Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Funerary Flames
(Signature 1) |
Finnala leaps and spins to pull in combatants, then quickly descends to deal high Solar damage and inflict nearby targets with Taunt for 6s. This will also cause targets inflicted with to instantly take all the remaining Scorched damage. Cooldown: 20.0s Skill Tags: TAUNT, CROWD CONTROL |
Blazing Barrier
(Signature 2) |
Spawns a Blazing Barrier that follows Finnala, reducing the damage of any incoming projectiles that pass through it by 50% and inflicting Scorched on combatants that touch it for 9. Cooldown: 14.0s Skill Tags: DAMAGE RESISTANCE |
Reaper's Descent
(Super) |
Finnala enters her Super state, During it, she can perform a sustained spinning attack and inflict Scorched, and her attacks generate 100% more enmity. Cooldown: 70.0s |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Finnala Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Gemini Satellite
(Signature 1) |
Shoots two Gemini Satellites. Each tracks a target independently and explodes upon collision, dealing damage. Cooldown: 30.0s |
Gravitational Collapse
(Signature 2) |
Ikora shoots a small star that pulls targets in, then deals damage over time and inflicts Confined upon explosion. Cooldown: 30.0s Skill Tags: CONFINEMENT, CROWD CONTROL |
Nova Bomb
(Super) |
Shoots a supernova that slowly flies forward and explodes upon collision, dealing massive Void damage. Cooldown: 120.0s Skill Tags: CROWD CONTROL |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Ikora Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Blinding Shield
(Signature 1) |
Strike with an Arc-infused shield, dealing damage and inflicting Blind. Cooldown: 12.0s Skill Tags: BLIND |
Resistor Barricade
(Signature 2) |
Creates a barrier to block incoming fire. Cooldown: 22.0s Skill Tags: BARRIER, BLIND |
Voltaic Slam
(Super) |
Uses the Thunder Shield to fire a powerful Arc beam, striking and inflicting combatants within the end of the beamis range with Blind. He then enters his Super state, during which multiple strikes can be launched. Cooldown: 70.0s Skill Tags: BLIND |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Kabr Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Misfortune's Guide
(Signature 1) |
Unleashes contaminated energy, dealing damage to hit combatants and inflicting them with Misfortune. Cooldown: 11.0s Skill Tags: CORRUPT |
Bewitched Illusion
(Signature 2) |
Bewitched Illusion to join the Estela summons a battlefield and fight combatants on its own. The more Corruption she has accumulated, the higher the level of the summoned Bewitched Illusion will be. Higher level Bewitched Illusions deal greater damage. Cooldown: 1.0s Skill Tags: SUMMON |
Violent Reverie
(Super) |
Summons a powerful Violent Reverie to continuously attack combatants by firing a contaminating beam. Cooldown: 120.0s Skill Tags: SUMMON |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Estela Abilities, Skill Tree, and How to Get
| Abilities | Details |
|---|---|
Shadow Shuriken
(Signature 1) |
Umeko throws her shuriken, inflicting Shadow's Curse and dealing Void damage. Combatants inflicted with 3 or more stacks of Shadow's Curse take an additional instance of damage. Cooldown: 18.0s Skill Tags: ALLY VULNERABILITY, CONFINEMENT |
Voidstep
(Signature 2) |
Dashes forward, entering the Voidstep state and activating Void Healing Cooldown: 12.0s Skill Tags: HEALING, INVISIBILITY, MOBILITY |
Singularity Shuriken
(Super) |
Umeko throws her Super-enhanced shuriken, inflicting 4 stack of Shadow's Curse at once and dealing Void damage. The shuriken will also slice through space itself, creating a brief singularity that deals Void damage pulls in combatants. Cooldown: 120.0s Skill Tags: ALLY VULNERABILITY, CONFINEMENT |
| Other Skills | |
| Passive | |
| Weapon Mastery | |
| Relic Traits | |
Umeko Abilities, Skill Tree, and How to Get

Relic Abilities are active skills that characters can use during combat apart from their weapons. Characters use their respective Relics to perform various skills which range from dealing damage, applying debuffs, or even supporting and healing allies.
Characters also have several passive abilities that either improve their active skills or grant stat boosts, which can be useful against tougher enemies.

Relic Abilities can be upgraded with the use of Relic Enhancement Materials such as Incandescence Tufts and Incandescence Ribbons. Upgrading an ability will improve its effects, making it more useful during fights.

Even if you have the necessary materials to upgrade a Relic Ability, you may sometimes be capped until you reach the required Team Level or Character Power. You can meet these requirements as you play level up and upgrade your character and weapons.
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All Relic Abilities



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