★ New Characters: Helhest | Rossi-11
☆ New Bow Weapons and Axion Artifacts
★ Tier Lists: Characters | Weapons | Artifacts
☆ Best Builds: Helhest | Rossi-11 | Estela
★ Weapon Guides: Exotics | Mythics
☆ Redeem Codes for November 2025
Resurrection is the first Primary Quest in Destiny: Rising. See how to unlock this mission, its walkthrough, and all its rewards here in this guide!
| ◀︎ Previous | Next ▶︎︎ |
|---|---|
| - | The City of Light |
List of Contents
|
Resurrection
Zev chooses a departed soul in the library to be resurrected and become a Lightbearer. Next, she wants to lead her chosen one out of danger. |
|
| Quest Type | Primary Quest |
|---|---|
| Chapter | Prologue: New Light |
| Region | Old City |
Resurrection is the first mission you receive. This primary quest automatically activates upon starting the game.
| 1 | ![]() Once you gain control of your character, go through the illuminated archway to leave the room. Along the way, follow the prompts to jump onto higher platforms. |
|---|---|
| 2 | ![]() Approach the body near the bookshelves, and follow the prompt to pick up the gun on the floor near him. |
| 3 | ![]() In the next room, there are two Fallen enemies. Use your newly equipped gun to shoot at them by pressing the right trigger on controllers, the left mouse button on keyboard and mouse, or tapping the fire button on mobile touchscreen. |
| 4 | ![]() Proceed into the next room. More Fallen will be here. Aim at them, so they're easier to hit, and shoot until you defeat them. You can use the destroyed bookshelf for cover against their attacks. |
| 5 | ![]() Continue onward until you find yourself outside. A cutscene will play, and dialogue options will pop out. These dialogue options won't affect the story, but they can help you learn more about this world. Take note that yellow dialogue options indicate that the conversation will progress or end. |
| 6 | ![]() Continue into the next indoor area. Follow the path until you get the tutorial for how to double jump. Stand on the glowing spots then double jump while moving forward to reach the higher platforms. |
| 7 | ![]() After crossing the gap and going up the stairs, you will be met with a Wretch wielding a spear. Approach it and follow the prompt to use your melee attack against it. Do the same for the next Wretch you come across. |
| 8 | Two more wretches will be in the next hallway. You can opt to use your melee attack or fire your gun at them. |
| 9 | ![]() Grenade-throwing Dregs will be in the next rooms. Avoid their attacks and fire at them with your gun. Defeat all the fallen enemies you encounter, and follow Zev out the hole in the wall to exit the library. |
| 1 | ![]() Go along the road until you enter an abandoned building. Go up the stairs, and Zev will tell you that there is a grenade launcher that you can pick up. |
|---|---|
| 2 | ![]() Equip the grenade launcher. The door to the next area will then open. Aim your weapon, and fire your grenade launcher at the enemies below. Take note that each grenade can take out multiple enemies at a time if they're close enough together. |
| 3 | ![]() Once they're all defeated, drop down and follow the path. In the next area, there will be more enemies. Take them out with your grenade launcher or auto rifle before dropping down again. |
| 4 | ![]() Go through the tunnel made of shipping containers, and make your way to the concert hall. Wretches will block your path, so defeat them using any of your weapons. |
| 5 | ![]() Inside the concert hall, you'll find a corpse with a long sword beside him. Draw the sword once the prompts pop up, then inspect it. Enemies will appear nearby for you to test out your new sword. ▶︎ Wolf's Flame Signature Ability Effects |
| 6 | More enemies will pop up. Defeat them with any weapon of your choice. Take note that the sword ability has a cooldown timer, so you may not be able to use it in quick succession. |
| 7 | ![]() Go up and exit the concert hall. Keep following the road. Eventually, you'll run into the Haven Militia fighting against some Fallen. Help them clear out all the Fallen in the area. |
| 8 | ![]() Once all the Fallen have been defeated, an airship will arrive and drop off a large enemy. This is a Walker, the boss of this quest. ▶︎ How to Beat the Walker |
| 9 | Defeat the Walker. A cutscene will then play, and you will be transported to the next area. ▶︎ The City of Light Quest Guide |

At the end of the Resurrection mission, an airship will drop a Walker down in front of you.
Target its legs to deal more damage until it collapses and reveals its core. Repeatedly attack its core until it fixes itself or is defeated. Repeat this to defeat the Walker.
There are no rewards for completing Resurrection. This quest is only meant to progress the story and serve as a tutorial for the game.

Campaign Missions List and Quest Walkthrough
| Prologue | |
|---|---|
| Resurrection | The City of Light |
| Unsheathed | A Great Expedition |
| Radiant Path: New Light | - |
| Gwynn Quests | |
|---|---|
| Ice Field Phantoms | Gwynn |
| Unexpected Guests | A Request |
| Space Rescue | Suspicions |
| Unforgivable Sins | Truth |
| Tan-2 Quests | |
| Teen Trouble | To the Other Side |
| Tan-2 | - |
Resurrection Quest Guide



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