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Titan Quest 2

Flame DoT Battlemage Build

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Titan Quest 2 Flame DoT Battlemage Build

This is a Flame DoT Earth Warfare build guide for Titan Quest 2. Check out how the Flame DoT Battlemage build works with their skills, equipment, attribute priorities, and playstyle here!

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Flame DoT Battlemage Build

Build Summary

Build Setup
Flame DoT Warfare Earth BuildFlame DoT Battlemage Build
Earth Enchantment Ignite Ring of Flame Doom Horn Primary Attack

Grand Magic Earth Attunement Earth Affliction Combustion Heart of Battle
Tier Ranking: B tier
Titan Quest 2 Build - Pro Excellent Mob Clear

Titan Quest 2 Build - Pro Great Survivability with Gear and Abilities

Titan Quest 2 Build - Pro Good Sustained Damage

Titan Quest 2 Build - Con Lacks Burst Damage

Titan Quest 2 Build - Con Doesn't Have Any Crowd-control

The Flame DoT Battlemage is an AoE burn damage-focused build that easily clears multiple enemies when they get close to you. This setup works as Ring of Flame gets larger and stronger through Amplify the more energy you use with your abilities, namely Doom Horn and Ignite.

This build particularly works great against mobs and it performs decently with bosses, being able to take hits with the durability from the abilities and equipment. The main downside to this is the lack of burst damage and crowd-control, but it makes up for it with the sustained damage it deals to enemies.

August 12, 2025 List of Changes
・Changed recommended gear from Magos Robes to Ornate Armor.
・Added recommended unique items to equip, Dam Breaker and Cartouche Ring.
・Removed Sweeping Strike as an ability.
・Removed Magma Shell, Earth Wielder, and Earth Barrier as passives.
・Added Doom Horn and Primary Attack as abilities.
・Added Heart of Battle as a passive.
・Playstyle was changed to fit the revamped build.
August 6, 2025 Flame DoT Battlemage Build was created.

Equipment and Affixes

Gear Affixes
Head
(Ornate Armor)
・Energy
・Energy Regeneration
・Might
・Any Resistance
Shoulders
(Ornate Armor)
・Health
・Ailment Power
・Increased Fire Damage
・Increased Ailment Chance
Torso
(Ornate Armor)
・Health
・Energy Regeneration
・Might
・Any Resistance
Arms
(Ornate Armor)
・Increased Ailment Chance
・Increased Fire Damage
・Might
・Energy Regeneration
Legs
(Ornate Armor)
・Any Resistance
・Increased Fire Damage
・Energy Regeneration
・Increased Movement Speed
Necklace ・Increased Damage over Time
・Increased Ailment Chance
・Increased Ailment Power
・Might
Ring 1 ・Increased Damage over Time
・Increased Spell Damage
・Increased Cooldown Rate
・Energy Regeneration
Ring 2 ・Increased Spell Damage
・Increased Critical Hit Chance
・Increased Ailment Power
・Increased Cooldown Rate
Weapon
(Staff)
・Increased Fire Damage
・Energy Regeneration
・Increased Ailment Power
・Increased Ailment Chance
・Increased Damage over Time

The stats shown above is a sample build of what you want to go for when building your character.

Ornate Armor is the best equipment set to use for the Flame DoT Battlemage build because of the resistances it gives you when equipped. You'll ideally want to use this all throughout the game, as most bosses deal elemental damage in their attacks.

Aim to get mostly Fire and Spell Damage, as well as Ailment Power, Ailment Chance, and Increased Damage over Time to boost your Ring of Flame and Ignite. Other general affixes like Energy Regeneration, Health, and Resistances are great to have for more comfort with the build.

List of Weapons List of Armor

Best Uniques to Use

FotiaFotia ・X% increased Fire Damage
・+X Energy
・X% increased Ailment Chance
・X% increased Ailment Power
・X% increased Cast Speed
・X% increased Damage to Channel Spells
Cartouche RingCartouche Ring ・+X% increased Cold Damage
・+X% increased Fire Damage
・+X% increased Lightning damage
・+X Energy
・+X Energy Regeneration per second
・+X Maximum Burning Stacks
・+X Maximum Chilled Stacks
・+X Maximum Shocked Stacks

The Flame DoT Battlemage has a lot of options when it comes to weapons, but we recommend the Fotia weapon for its affixes that suit the Flame DoT playstyle. It improves Fire Damage and Energy, and it gives Ailment Power and Ailment Chance. Do note that it requires some Knowledge to be equipped.

The Cartouche Ring is also highly recommended as an accessory for the extra Fire Damage, Energy, and max burning stacks it gives you. This can be equipped twice by your character, making it highly optimal for the build.

List of Uniques

Abilities and Passives

Skills Modifiers
Ring of FlameRing of Flame
(17)
PermanencyPermanency (1/1)
Blazing HeatBlazing Heat (3/3)
Enhanced AmplifyEnhanced Amplify (3/5)
Weakening HeatWeakening Heat (3/3)
Earth EnchantmentEarth Enchantment
(11)
Flame ShieldFlame Shield (1/3)
Stone SkinStone Skin (1/5)
ConservationConservation (1/5)
Earth EnhancementEarth Enhancement (4/5)
IgniteIgnite
(11)
Fire ExplosionFire Explosion (2/3)
Resistance ReductionResistance Reduction (3/5)
ProliferationProliferation (1/1)
Doom HornDoom Horn
(3)
FrailFrail (2/3)
Long RangeLong Range (1/3)
Primary AttackPrimary Attack
(3)
Fire ExplosionFire Explosion (3/3)
Grand MagicGrand Magic
(12)
Ailment ChanceAilment Chance
Critical ChanceCritical Chance
Earth AttunementEarth Attunement
(8)
AreaArea
Earth AfflictionEarth Affliction
(6)
Ailment PowerAilment Power
CombustionCombustion
(8)
Ailment PowerAilment Power
Heart of BattleHeart of Battle
(10)
Enhanced DamageEnhanced Damage
Enhanced LimitEnhanced Limit

This build focuses on dealing damage-over-time with Fire Damage, burning enemies the more they get close to you. Your primary sources of damage are Ring of Flame and Ignite, with other active abilities mainly used for buffing Fire Damage.

For passives, focus on getting ones that provide Fire Damage and Ailment Power to maximize your burn. Ailment Power affects your burn caused by your Earth abilities, so you want more of that.

List of All Skills

Divinity Allocation Points

Divinity Allocation
Earth ▶ Warfare

Prioritize Earth first, as your main sources of damage, Ring of Flame and Ignite can only be unlocked once you get the mastery to the third tier. Warfare is also mainly supplementary to the build, so you can aim to get it after building Earth first.

Attribute Priority

Attribute Prioritization
Might ▶ Vigor ▶ Knowledge

Might is the best attribute to upgrade because both Earth and Warfare benefit from the secondary attributes that come with it, and it buffs your main damage scaling which is Fire Damage.

For tankiness, get Vigor to a decent amount so you can tank hits from enemies. A good ratio to consider is the 1:2 ratio, investing 1 Vigor for every 2 Might. Lastly, get some Knowledge for Fotia, as it still increases your Fire Damage.

All Attributes Explained

Playstyle and Skill Rotation

The Flame DoT Battlemage build revolves around dealing continuous damage to enemies with Fire Damage via Ring of Flame and Ignite. Enemies who come close to you get burned by the flames. The rotation is as follows:

  1. Activate Ring of Flame and Earth Enchantment before engaging the enemy and leave them on indefinitely.
  2. Enter the field and stick to melee-range against enemies. Press Doom Horn to lower enemies' resistances.
  3. Press Ignite on enemies to cause them to burst into flames.
  4. Keep casting Doom Horn and Ignite until you have no energy. Use Health and Energy potions as needed.
  5. Use your Core Primary Attacks to supplement your spells when you don't have the energy.
  6. Repeat steps 2 to 5 until enemies are defeated.

Titan Quest 2 Related Guides

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List of All Builds Ranked

Rank Build
S tier
A tier
B tier
Flame DoT Battlemage BuildFlame DoT Battlemage
C Tier

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