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Titan Quest 2

Cyclone Earthquake Elementalist Build

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Titan Quest 2 Cyclone Earthquake Elementalist Build

This is a Cyclone Earthquake Storm Earth build guide for Titan Quest 2. Check out how the Cyclone Earthquake Elementalist build works with their skills, equipment, attribute priorities, and playstyle here!

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Cyclone Earthquake Elementalist Build

Build Summary

Build Setup
Cyclone Earthquake Storm Earth Build Cyclone Earthquake Elementalist Build
Storm Nimbus Cyclone Earthquake

Raging Mind Storm Affliction Grand Magic Arcane Abundance Earth Wielder Magma Shell
Tier Ranking: C Tier
Titan Quest 2 Build - Pro High Defense and Tankiness

Titan Quest 2 Build - Pro Excellent Mob Killing and Control

Titan Quest 2 Build - Pro Kills Enemy Shields Quickly

Titan Quest 2 Build - Con Low Single-Target Damage

Titan Quest 2 Build - Con Requires Late-Game Investment

Titan Quest 2 Build - Con Low Mobility and Attack Speed

The Cyclone Earthquake Elementalist build is a double-mastery build for Level 22 focusing on Cyclone's ability to buffet enemies with area damage and applying Freeze to them and Earthquake's excellent close-range area damage, paired with Magma Shell and Storm Nimbus to buff damage and health.

This build requires late-game investments for it to fully work and may not be suitable for players who are in the early-game. Note that while the build is super effective against mobs, it has slow attack speeds against single-target enemies meaning Bosses will be harder to take down with this build and will rely on your tankiness primarily to whittle them down.

August 12, 2025 Cyclone Earthquake Elementalist BuildTitan Quest 2 Cyclone Earthquake Elementalist Build.png was created.

Equipment and Affixes

Gear Affixes
Head
(Ornate Armor)
・Might
・Any Elemental Resistances
・Energy Regeneration
・Energy Barrier
Shoulders
(Ornate Armor)
・Might
・Energy
・Any Elemental Resistances
・Increased Critical Hit Chance
Torso
(Ornate Armor)
・Might
・Health
・Any Elemental Resistance
・Energy Regeneration
Arms
(Ornate Armor)
・Might
・Increased Cast Speed
・Any Elemental Resistance
・Increased Physical Damage
Legs
(Ornate Armor)
・Might
・Any Elemental Resistance
・Increased Movement Speed
・Energy Regeneration
Necklace ・Knowledge
・Any Elemental Resistance
・Increased Ailment Chance
・All Attribute Increase
Ring 1 ・Knowledge
・Increased Cold Damage
・Increased Strike Damage
・Any Elemental Resistances
Ring 2 ・Knowledge
・Increased Cold Damage
・Increased Spell Damage
・Any Elemental Resistances
Weapon
(1h Spear)
・Increased Cold Damage
・Increased Strike Damage
・Increased Spell Damage
・Increased Cast Speed
Weapon 2
(Shield)
・Might
・Health
・Energy Barrier
・Any Elemental Resistances

The stats shown above is a general reference of what you want to go for when building your character.

Preferably, you want to invest in Might to upgrade Earthquake while also upgrading your casted spells with Increased Knowledge, Cast Speed, Cold Damage, Spell Damage and Ailment Chance affixes which will boost Cyclone's freeze and damage effects.

You are also advised to stack up on Elemental Resistances, and Health for secondary stat priorities as you will need to be tanky when casting Earthquake.

  1. Might
  2. Any Elemental Resistances
  3. Health
  4. Increased Cold Damage
  5. Increased Spell Damage
  6. Knowledge
  7. Increased Cast Speed
  8. Energy Barrier

Note: These stats are randomly-generated, so you can keep farming for weapons to build your character properly.

List of Weapons List of Armor

Recommended Unique Equipment

ShadowstingShadowsting ・+X% increased Health
・+X% increased Ailment Chance
・Consuming Overwhelm creates an explosion dealing Spirit damage in a 6m area around you
Moon DiscMoon Disc ・Shield: +X Free Barrier
・X% increased Energy
・+X Energy Barrier
・+X Energy Regeneration per second
・X% increased Cast Speed
・X% increased Movement Speed
・X% increased Cooldown Rate to Area Spells

For this build, we recommend a dual weapon setup consisting of Shadowsting to boost Ailment Chance and Health while also upgrading Earthquake's Overwhelm modifier.

Pair this with Moon Disc, a shield that enhances Cast Speed and Cooldown to allow you to even deal more damage while increasing your base stats even more.

List of Uniques

Abilities and Passives

Skills Modifiers
CycloneCyclone
(17)
BlizzardBlizzard (2/3)
EscalationEscalation (3/3)
Violent ResolutionViolent Resolution (3/3)
Storm NimbusStorm Nimbus
(13)
Frost ArmorFrost Armor (3/3)
ConservationConservation (3/5)
Storm EnhancementStorm Enhancement (2/5)
EarthquakeEarthquake
(17)
Extended ChargeExtended Charge (1/1)
AftershockAftershock (3/3)
Heavy ImpactHeavy Impact (2/3)
Fast ChannelFast Channel (3/3)
Storm AfflictionStorm Affliction
(6)
Max ChillMax Chill
Raging MindRaging Mind
(6)
Ailment ChanceAilment Chance
Magma ShellMagma Shell
(12)
Fire RetaliationFire Retaliation
Fire ResistanceFire Resistance
Earth WielderEarth Wielder
(8)
Attack DamageAttack Damage
Critical Hit ChanceCritical Hit Chance
Grand MagicGrand Magic
(6)
Critical ChanceCritical Chance
Arcane AbundanceArcane Abundance
(8)
EnergyEnergy
RegenRegen

The core of this build focuses on making Cyclone and Earthquake viable lategame investments by focusing on their specialties, that is, Cyclone being able to pelt enemies with damage-over-time, buffeting enemies with Cold Damage and killing shields and Earthquake's excellent close-range damage especially against mobs.

To aid this, invest in passives that increase health or barrier to tank damage such as Magma Shell, paired with damage-focused passives such as Earth Wielder and Grand Magic with Critical Chance and Attack increases. Invest in improving the Freeze effect of Cyclone too with Storm Affliction and Raging Mind.

Finally, to aid in Energy Regeneration, pick Arcane Abundance with the Energy and Regen modifiers to offset the heavy energy cost of Earthquake.

List of All Skills

Divinity Allocation Points

Divinity Allocation
Earth ▶Storm

Prioritize allocating points with Earth first in this build to gain access to Earthquake as you will be using this as your primary skill to deal damage and it needs to be supported by Earth skills. Invest in Storm afterwards to support your main Earthquake skill.

Attribute Priority

Attribute Prioritization
Might ▶Knowledge ▶Vigor

Prioritize getting Might first over other skills to improve your damage from Earth skills. Unique to this build is the secondary priority on Knowledge due to investing for Cyclone's Cold pelting damage.

You can throw on Vigor as a tertiary to increase your survivability. We recommend a 1:2 ratio for the main stats in this build with 1 Knowledge for every 2 Might being a good balance.

All Attributes Explained

Playstyle and Skill Rotation

The Cyclone Earthquake Elementalist build is relatively simple, requiring you to keep Storm Nimbus on and casting at least 2-3 Cyclones on targets. This will pelt enemies and force them to come to you, which is when you activate Earthquake and wait for the full level charge before unleashing it.

Use Barrier from time-to-time or use Energy and Health potions when necessary. The rotation is as follows:

  1. Activate Storm Nimbus, no need to turn it off again unless it does so, in which case, turn it on again.
  2. Cast 2-3 Cyclones on targets to pelt their health or freeze them. This will also clean-up low-health mobs along the way.
  3. Prepare to charge an Earthquake and wait for it to get to its' max output before unleashing it on enemies.
  4. Use Barrier from time-to-time whenever necessary.

Titan Quest 2 Related Guides

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List of All Builds Ranked

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C Tier
Elementalist Class IconCyclone Earthquake Elementalist

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