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Titan Quest 2

Doom Horn Skill Info

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Doom Horn is an Active Skill from the Warfare Mastery in Titan Quest 2. See its effects and available modifiers here!

Doom Horn Skill Info

Doom Horn Overview

Doom Horn Doom Horn Mastery
WarfareWarfare
(Tier 2)
Details
Type:Active
Category: Spell - Area
Cost: 50 Energy (Initial)
Cooldown: None
Cast Time:0.50s
Description
・The call of your horn weakens enemies in a 4.0m radius.
・Enemies have -12% Damage resistance for 4.0s.

Available Modifiers for Doom Horn

Modifier Details
Crushing Spirit Crushing Spirit
Max Rank: 3 (1 Capacity per Rank)

Base Effect:
Whenever you hit an enemy affected by Doom Horn, they take 9 Spirit Damage.
+2 Energy Cost
Multipliers:
・+4-5 Spirit Damage.
・+2 Energy Cost
Frail Frail
Max Rank: 3 (1 Capacity per Rank)

Base Effect:
Enemies affected by Doom Horn have an additional additional -4% Damage Resistance.
+2 Energy Cost
Multipliers:
・-4% Damage Resistance.
・+2 Energy Cost
Long Range Long Range
Max Rank: 3 (1 Capacity per Rank)

Base Effect:
+2.0m radius.
10% less Cast Speed.
Multipliers:
・+1.0m radius
Thundering Horn Thundering Horn
Max Rank: 3 (1 Capacity per Rank)

Base Effect:
When directly used deals 6 Strike Damage to enemies with a 25% Ailment Chance.
10% less Cast Speed.
+10 Energy Cost.
Multipliers:
・+3 Strike Damage
・+5 Energy Cost
Follow Up Follow Up
Max Rank: 3 (1 Capacity per Rank)

Base Effect:
When directly used, you gain 20% increased Attack and Cast Speed and 20% increased Damage for 1.0s
Multipliers:
・+10% increased Attack and Cast Speed
・+20% increased Damage
Intensity Intensity
Max Rank: 3 (1 Capacity per Rank)

Base Effect:
Thundering Horn deals 25% more Damage against enemies inside a 2.5m radius.
+5 Energy Cost.
Multipliers:
・+25% more Damage
・+5 Energy Cost.
Requires:
Thundering Horn
Siphon Siphon
Max Rank: 3 (1 Capacity per Rank)

Base Effect:
After you hit an enemy with Doom Horn your next hit against this enemy with other active abilities deals 18 Vitality Damage.
+2 Energy Cost.
Multipliers:
・+9 Vitality Damage.
・+2 Energy Cost.

Capacity - Capacity; Use to improve the ranks of Modifiers.

You can equip Modifiers to further modify your Active Skills. Each Skill will have a unique set of Modifiers. Modifiers can be ranked up by consuming their capacity in your Masteries menu.

How to Get Doom Horn

Invest Points in Warfare Mastery

Warfare Mastery Skill Tree

Doom Horn is a Tier II skill unlocked by choosing the Warfare Mastery during the Prologue. You would need to invest 6 Divinity Points to unlock the second tier of skills in the Warfare Mastery skill tree.

Warfare Mastery Guide and Skill List

Titan Quest 2 Related Guides

Masteries Partial

List of Masteries

Base Masteries

EarthEarth Mastery Guide RogueRogue Mastery Guide
StormStorm Mastery Guide WarfareWarfare Mastery Guide

Mastery Combinations

StormbladeStormblade Mastery Guide AshstalkerAshstalker Mastery Guide
ElementalistElementalist Mastery Guide BattlemageBattlemage Mastery Guide
TempestTempest Mastery Guide ReaverReaver Mastery Guide

All Warfare Mastery Skills

Active Skills

BarrageBarrage Battlefield AwarenessBattlefield Awareness Doom HornDoom Horn
Heavy AttackHeavy Attack LeapLeap Rain of ArrowsRain of Arrows
StompStomp Sweeping StrikeSweeping Strike

Passive Skills

Battle HardenedBattle Hardened Battle RageBattle Rage Combat RushCombat Rush
Heart of BattleHeart of Battle Invoker of WarInvoker of War MarksmanshipMarksmanship
Martial ExpertMartial Expert Second WindSecond Wind Versatile DefenseVersatile Defense
Weapon ProficiencyWeapon Proficiency

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