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Here is our guide to every boss battle in the Crisis Core: Final Fantasy VII Reunion Story and including the Secret Boss. Learn each boss' weakness, locations and effective skills, magic and strategies to beat them all!
List of Contents
Boss | Info |
---|---|
Behemoth | Location: Prologue Weakness: None ・Tutorial Boss ・Zack can't be knocked out. |
Vajradhara Wu & Vajradhara Tai | Location: Chapter 1 Weakness: None ・1 fight 2 bosses. ・Take them out 1 at a time. |
Ifrit | Location: Chapter 1 Weakness: Ice ・Ice Magic or Skills are best. ・Absorbs Fire Damge ・Equip Fire Amulet for Fire Res. |
Guard Spider | Location: Chapter 2 Weakness: Thunder ・Thunder Magic and Skills are best ・Boss' Spider Net inflicts Stop |
Bahamut | Location: Chapter 2 Weakness: None ・Block to tank the Jump attack. ・Only long range abilities work when Bahamut moves to the smaller platforms. |
G Eraser | Location: Chapter 3 Weakness: None ・Move quickly ・Inflicts Stun |
Pile Machine Cutter Machine Shot Machine |
Location: Chapter 3 Weakness: Ice, Thunder ・All 3 appear at the same time ・Prioritize defeating the Pile Machine, then the Cutter Machine. |
Bahamut Fury | Location: Chapter 4 Weakness: None ・Can't do back critical attacks ・Becomes invincible during Hexafang ・Hexafang is hard to avoid, so having good defense is recommended |
►Spoiler! | Location:Chapter 5 Weakness: None ・Be prepared for Poison & Curse. ・Bring both Magic and Physical skills as the boss will nullify one or the other. |
►Spoiler! | Location: Chapter 5 Weakness: None ・Dispel is great here. ・Thunder element attacks are reccomended. |
General's Tank | Location: Chapter 6 Weakness:None ・Barrier is effective because it mainly uses physical attacks ・Appears at the same time as Support Machine x 5 ・More Support Machines spawn if they are killed |
Guard Scorpion | Location: Chapter 6 Weakness: None ・Thunder element attacks are recoommended ・Activates Tail Laser it lands Target Search |
►Spoiler! | Location: Chapter 8 Weakness: None ・2 consecutive battles ・Barrier is effective because it mainly uses physical attacks ・Summons 4 materia (1st battle) ・Performs an attack that reduces remaining HP to 1 |
G Eliminator | Location: Chapter 9 Weakness: None ・Strong magic attacks ・Counters against Zack's attacks |
Hollander | Location: Chapter 9 Weakness: None ・Summons many Land Worms ・Prep resistance to Poison, Silence, Curse & Stop |
G Regicide | Location: Chapter 10 Weakness: None ・It does high physical and magical damage ・Attacks that deal pecentage-based damage like Graviga are effective |
►Spoiler! | Location: Chapter 10 Weakness: None ・Defeat either to win ・Materia has less HP ・Materia can only be attacked when a sword is stuck in the field |
Boss | Info |
---|---|
Minerva | Mission: The Reigning Deity Weakness: None ・Strongest boss in the game ・Zack's Limit Breaks are essential ・Defeat to obtain powerful accessories |
Zack's basic Attack
command and some Command Materia attacks become guaranteed critical hits when attacking enemies' backs. This works not just on boss enemies but regular enemies as well.
A new feature added to Crisis Core Reunion is the Boss Ability Gauge, a meter that appears when a boss is about to perform their ultimate attack. Zack can chip away at the gauge using attacks.
The lower the gauge, the less damage the boss ultimate will deal and if Zack breaks the gauge the ultimate will be canceled.
Crisis Core Reunion Front Page
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