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This is a Doom Trick Shot Rogue Storm build guide for Titan Quest 2. Check out how the Doom Trick Shot Stormblade build works with their skills, equipment, attribute priorities, and playstyle here!
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List of Contents
The Doom Trick Shot Stormblade Build focuses on one-shotting enemies with max Doom stacks using Trick Shot. This build can deal up to 10,000 Damage in one hit once you pair it with the Mark for Death and Vanish damage buffs.
Do note that this build is made until Level 22 so you can achieve max Divinity for both classes once you complete all the quests. Any additional points after that level can be slotted into maxing out Mark for Death or more passive modifiers.
| August 8, 2025 | Doom Trick Shot Stormblade Build was created. |
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| Gear | Affixes | |
|---|---|---|
| Head (Medium Armor) |
・Energy Regeneration
・Energy ・Any Elemental Resistance |
|
| Shoulders (Medium Armor) |
・Agility
・Energy Regeneration ・Any Elemental Resistance | |
| Torso (Medium Armor) |
・Health
・Health Regeneration ・Agility ・Any Elemental Resistance |
|
| Arms (Medium Armor) |
・Increased Vitality Damage
・Increased Spell Damage ・Agility ・Any Elemental Resistance |
|
| Legs (Medium Armor) |
・Increased Movement Speed
・Agility ・Any Elemental Resistance |
|
| Necklace | ・Energy Regeneration
・Agility ・Increased Attributes ・Any Elemental Resistance |
|
| Ring 1 | ・Weapon Pierce Damage
・Increased Vitality Damage ・Increased Spell Damage ・Increased Critical Hit Chance |
|
| Ring 2 | ・Weapon Pierce Damage
・Increased Vitality Damage ・Increased Spell Damage ・Increased Critical Hit Chance |
|
| Main Weapon (Daggers) |
・Weapon Pierce Damage
・Increased Vitality Damage ・Increased Spell Damage ・Increased Critical Hit Chance |
|
| Offhand (Daggers) |
・Weapon Pierce Damage
・Increased Vitality Damage ・Increased Spell Damage ・Increased Critical Hit Chance |
Your equipment should focus on boosting Pierce Damage and Energy Regeneration to maximize your damage output and sustainability of your skills. Since your Trick Shot is converted to a Shadow Spell with Vitality Damage, we also recommend getting Vitality and Spell Damage to further increase your damage output and one-shot enemy mobs with ease.
Make sure to always pick up and equip higher level equipment as you progress so you can benefit from the increased base stats they provide.
| List of Weapons | List of Armor |
| Skills | Modifiers |
|---|---|
Barrier
(3) |
Ailment Cleanse ・On use cleanse all Ailments. Invigorating Guard ・For 2.0s after use, you heal for 100% of Damage Taken |
Trick Shot
(17) |
Shadow Dagger ・Turns into a spell and fires a Shadow Dagger dealing Pierce Damage. Doom ・Consumes Doom on target to deal 2% more Damage to it per Doom consumed. Mark Focus ・Deals 15% more Damage to your Mark. |
Mark for Death
(5) |
Doom ・On use applies 2 Doom. ・+20 Energy cost. |
Vanish
(15) |
Flash Powder ・On use Stuns enemies in a 3m radius for 1s. ・+0.5s Base Cooldown Duration. Doom ・Apply 2 Doom in a 3m radius. ・+0.5s Base Cooldown Duration. Deadly Strike ・Grants additional 20% increased Damage. ・5% less Cooldown Duration. ・-50% less Duration. |
Blink
(5) |
Repeat ・For 3s you can reuse the ability 1 times. The cooldown starts afterwards. |
Arcane Influx
(6) |
Energy Regeneration ・10% increased Energy Regeneration |
Raging Mind
(8) |
Critical Chance ・30% increased Spell Critical Hit Chance |
Accuracy
(6) |
Critical Hit Chance ・20% increased Critical Hit Chance |
Storm Guidance
(5) |
Speed ・30% increased Projectile Speed, 20% increased Projectile Range |
Taste for Blood
(8) |
Shadow Spell ・Converts 100% Damage of your Shadow Spells to Vitality Damage ・10% increased Vitality Damage ・10% increased Lifesteal Vitality Damage ・20% increased Vitality Damage ・+5% Vitality Penetration |
Shadow Arts
(7) |
Critical Hit Chance ・30% increased Spell Critical Hit Chance |
Dismantling Tactics
(6) |
Critical Hit Chance ・You have 40% increased Critical Hit Chance against your Mark |
Your main damaging skill will be Trick Shot, which can deal around 10k damage when it crits. In order to reach that damage, you will need to invest on gaining Doom stacks with Mark for Death and Vanish for the +130% increased Damage buff.
As for your passives, they mostly consist of damage buffs with Taste for Blood being a key passive to enable your Shadow Spells to deal Vitality Damage. Initially, you want to slot in Arcane Influx as early as you can since Trick Shot is a very energy-heavy skill to use.
If you have any additional points past Level 22, make sure to prioritize maxing out Mark for Death and add the Weaken modifier, while additional passive points should be invested in Dismantling Tactics and Taste for Blood.
| Divinity Allocation |
|---|
| Rogue ▶ Storm |
Initially, max out the Rogue Divinity first so you can get Vanish early to maximize your damage output. Storm can be maxed out second to get Blink for faster traversing through the map and better repositioning against Bosses.
| Attribute Prioritization |
|---|
| Agility ▶ Vigor |
Focus on stacking Agility to increase your Pierce damage output and Vigor for more survivability. As you progress, always add 1 Vigor for every 2 Agility you invest in to keep a 1:2 ratio between the stats.
The Doom Trick Shot Stormblade build revolves around applying Doom stacks to deal burst damage with Trick Shot. The rotation is as follows:

| Rank | Build |
|---|---|
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Doom Trick Shot Stormblade Build



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