This is a dungeon walkthrough for Divine Beast Tamer's Trial in The Legend of Zelda: Breath of the Wild (BotW). Read on to learn how to activate all terminals, get all the Treasure Chests, and overcome Monk Maz Koshia's final trial!
List of Contents
The Divine Beast Tamer's Trial is located in the Shrine of Resurrection on the Great Plateau. You can access the dungeon after completing all four Champion's Song quests and returing the Sheiikah Slate.
Divine Beast Tamer's Trial | |
---|---|
Enlarge Map |
|
Objectives | Guide | |
---|---|---|
1 | Enlarge Defeat the Guardian Scout |
Press forward and defeat the Guardian Scout on the left side of the area. |
2 | Enlarge Activate the Guidance Stone |
Head to the central area and activate the Guidance Stone. |
3 | Enlarge Divine Beast Map |
Take a good look at the map of the dungeon, which looks and has similar functions to previous Divine Beasts. The four terminals Link needs to activate are located in four separate rooms. |
Objectives | Guide | |
---|---|---|
1 | Enlarge Head into the Left Room |
Make your way back to the entrance and head into the left side room. |
2 | Enlarge Rotate the DungeonEnlarge The Gears Start Spinning |
Use the map to chance the rotation direction of the dungeon to the left. The room itself will not spin, but the gears outside it will activate. |
3 | Enlarge Activate the Left Room |
Use Magnesis on the spinning metal slab and push it into the slot on the wall. This causes the left room to start spinning. |
4 | Enlarge Get the Treasure Chest on the Spinning Ledge(Optional) |
Enter the Cylindrical Room and stand on the spinning ledge to reach the treasure chest that contains a Gerudo Scimitar. |
5 | Enlarge Extend the Metal Slab |
Look for the spinning structure in the middle of the room with a metal slab on its end. Use Magnesis on the metal slab and extend it to the right. |
6 | Enlarge Head to the Upper Right Ledge |
Stand on the spinning middle structure to reach a small ledge to the right stairs. |
7 | Enlarge Extend the Metal Slab |
Head up the stairs and use Magnesis on the right metal slab and extend it to the left to drop it on the floor. |
8 | Enlarge Place it on the Middle Slot |
Place the metal slab on the middle slot in the room. This causes the other metal slab to hit it and cause the other side of the structure to spin. |
9 | Enlarge Activate the First TerminalEnlarge The First Lock Opens |
Head into the room and activate the First Terminal. This deactivates one of the locks on the main door. |
9 | Enlarge Dispatch the Four Guardian ScoutsThe First Lock Opens |
Exit the Cylindrical Room and dispatch the four Guardian Scouts that have appeared. |
Objectives | Guide | |
---|---|---|
1 | Enlarge Spin the Lava Wheel |
On the right side of the room is a spinning wheel on lava. Make sure the gears are glowing red and is spinning upwards. |
2 | Enlarge Ride the Lava Wheel |
Ride the wheel upwards and head inside the lava room. |
3 | Enlarge Cross the Spiked Path |
Activate the dungeon controls so that the central path with the spikes is spinning to the right. Head to the opposite side of the room by crossing the non-spiked path. |
4 | Enlarge Solve the Orb PuzzleEnlarge Use Stasis |
This part of the room has a spinning section of the wall with some chutes. Wait for the lower chute is below the orb and stand on the switch to drop it. Note: You can also use Stasis on the spinning gear and make it easier for the orb to drop into the cute. |
5 | Enlarge Drop the Orb Outside |
Once the orb is in the chute, use the dungeon controls and rotate it to the opposite side so that the orb doesn't fall into the lava. Adjust the rotation accordingly until the orb falls outside of the chutes and on the extended platform. |
6 | Enlarge Unlock the Gate |
Place the orb on the sliding chute so that it falls on the switch on the opposite side. This unlocks the gate with the Second Terminal inside. |
7 | Enlarge Activate the Second TerminalEnlarge The Second Lock Opens |
Head into the room and activate the Second Terminal. This deactivates one of the locks on the main door. |
8 | Enlarge Dispatch the Guardian Turret |
Exit the Lava Room and dispatch the Guardian Turret that appeared in the central area. |
Objectives | Guide | |
---|---|---|
1 | Enlarge Head to the Upper Level |
Ride the spinning platforms up to the upper level of the main area. Note: Make sure the gears glow red so that the platforms takes you to the upper level. |
2 | Enlarge Defeat the Guardian Scout |
Cross the spinning axle and defeat the Guardian Scout on the other end. |
3 | Enlarge Head to the Right Side of the PlatformEnlarge Grab the Chest(Optional) |
After defeating the Guardian Scout, head to the right side of the platform where you can see a metal slab. Optional: Use Magnesis on the chest and open it to receive 5 Bomb Arrows. |
4 | Enlarge Attach the Metal SlabEnlarge Connect the Two SlabsEnlarge The Wall of Gears are Activated |
Use Magnesis on the metal slab and attach it into the slot on the upper right side with the wall of gears. Use Magnesis on the other metal slab and extend it so that it fits with the other one. This should activate the wall of gears to the right. |
5 | Enlarge Enter the Fan RoomEnlarge Dispatch the Hidden GuardianEnlarge Open the Chest(Optional) |
Drop down and enter the door through the wall of gears and inside the Fan Room. Use Stasis on the giant fan and quickly make your way to the back area and defeat the hidden Guardian Scout. Optional: Open the chest its guarding to receive a Swallow Bow. |
6 | Enlarge Head to the Upper PlatformEnlarge Rotate the Dungeon |
Make your way back to the other side of the fan and climb up the ladder and onto a platform. Rotate the dungeon so that the gears on the opposite side of the room glow blue. This causes the wind to blow away from the fan. |
7 | Enlarge Paraglide to the Platform |
Ride the current using your Paraglidier and glide to the opposite platform with the stairs. |
8 | Enlarge Rotate the DungeonEnlarge Stop the Moving PlatformEnlarge Paraglide to the Moving Platform |
Rotate the dungeon once more so that the wind is now blowing towards the fan. Use Stasis on the moving platform when it reaches the middle. Ride the current using the Paraglider to reach the platform. |
9 | Enlarge Stop the FanEnlarge Activate the Third TerminalEnlarge The Third Lock Opens |
Wait for the moving platform to reach the right side of the room and then quickly use Stasis on the giant fan. Paraglide down to Third Terminal and activate it. This deactivates one of the locks on the main door. |
10 | Enlarge Dispatch the Guardian Skywatcher |
Make your way out of the Fan Romm and up the platform. Destory the Guardian Skywatcher that's now hovering around near the main entrance of the dungeon. |
Objectives | Guide | |
---|---|---|
1 | Enlarge Head to the Upper Left Level |
Head to the upper left level of the main room, which is on the opposite side of the Fan Room. |
2 | Enlarge Stop the Spinning BlockEnlarge Cross the Platform |
Use Stasis on one of the small rectangular blocks once they extend down from their shaft. This causes the extended block to hit the gear that raises a small bridge to the Water Room. |
3 | Enlarge Raise the Pin |
Use Cryonis on the water under the pin to raise it. This causes the pin to connect with the rest of the moving gears. |
4 | Enlarge Head into the Flooded Room |
Ride the rotating platform to reach the upper level. Glide to the upper level and head through the hallway and into the flooded back part of the room. |
5 | Enlarge Use Stasis on the SpigotEnlarge Spin the SpigotEnlarge Open the Chest |
Use Stasis on the spigot-like structure. Hit ithe structure with a weapon on its right side so that it spins counter-clockwise once stasis ends. This drains the water from the basin on the left. Drop down the basin and open the chest to receive a Zora's Spear. |
6 | Enlarge Head into the Switch RoomEnlarge Stand on the Switch |
Head into the room opposite of the chest. This is the room with a switch on a small platform. Stand on the switch and use Magnesis and grab the metal ball from its container. |
7 | Enlarge Place the Metal Ball on the BlockEnlarge Step on the SwitchEnlarge Create an Ice Block |
Place the metal ball on top of the block. Step on the switch to launch the ball to the opposite room. This also causes the metal ball to hit the spigot, which will flood the rooms once more. Use Cryonis to create an ice block to reach the platform where the Fourth Terminal is located. |
8 | Enlarge Activate the Fourth TerminalEnlarge The Fourth Lock Opens |
Activate the Fourth Terminal with the Sheikah Slate. This deactivates one of the locks on the main door. |
9 | Enlarge Unlock the Main DoorEnlarge The Altar Room is Revealed |
With all terminals activated, head to the main door and use Magnesis on the spinning gear and attach it with the axle on the main door. This opens the door, revealing the altar room where Monk Maz Koshia resides. |
Objectives | Guide | |
---|---|---|
1 | Enlarge Examine the Altar |
Examine the altar of Monk Maz Koshia. |
2 | Enlarge Defeat Monk Maz Koshia |
Prove your worthiness by defeating Monk Maz Koshia in a final battle. He wields a Guardian Sword and uses a plethora of Sheikah abilities that will test the limts of Link's combat skills. ・Monk Maz Koshia Guide |
3 | Enlarge The Final Trial CompletedEnlarge The Master Cycle Zero Rune |
After defeating Monk Maz Koshia, he will commend Link's bravery and acknowledge him as a true hero. He will also reward Link with a new rune that summons the Master Cycle Zero - his personal Divine Beast. |
As the Arbiter of Worthiness, Monk Maz Koshia is one of the toughest bosses in the game. Not only is he quick and nimble, he also employs powerful Sheikah abilities that will will leave Link chasing after him throughout the fight.
Monk Maz Koshia has three phases, using different sets of skills each time.
In this stage, Monk Maz Koshia's combat skills are quite similar to the Yiga Clan Footsoldiers. He will teleport around the arena, slashing Link with his Guardian Sword. Use Stasis to freeze the monk in place and pummel him with your strongest weapons!
The monk also uses a magic spell similar to the ones used by Yiga Clan Blademasters, which causes a pillar of rock to erupt beneath Links' feet. When this happens, prepare to glide up using the air vents that appear and shoot the monk's head with your bow to stun him.
During the second phase, Monk Maz Koshia will split himself into 9 illusory copies. These copies employ the same abilities as the original and can damage Link. Hitting a copy causes it to vanish in a puff of smoke.
The most challenging part of this phase is finding the real Maz Koshia, but there are many ways you can go about revealing the original.
Urbosa's Fury will knock out all copies and momentarily stun the real monk, allowing you to freeze him with Stasis and strike him with your strongest weapons.
Multi-Shot Bows are also a good weapon to use against him in this stage since you can hit multiple copies with your 3-Shot or 5-Shot bows.
Note: The battle takes place in the rain, so you can't use Bomb Arrows against the monk.
During his third and last phase, Monk Maz Koshia will magically increase his size to roughly the same size of a Hinox, and will levitate above the arena.
Shoot Monk Maz Koshia's head to interrupt his attacks. Shooting him three times consecutively also knocks him down to the arena.
Monk Maz Koshia will use a laser beam similar to Guardian Stalkers. Ready your shield and parry the laser beam to reflect his attack and deal good damage to him!
Monk Maz Koshia will summon large spiked metal balls that he will throw at Link. After throwing his last metal ball, he will then charge up a lightning attack that will strike all metal balls and deal damage to the surrounding area.
Use Magnesis on one of the spiked metal balls and bring it close to Monk Maz Koshia. When he unleashes his lightining, he will get hit by his own attack and will fall to the arena, allowing you to hit him with your weapons.
Divine Beast Tamer's Trial Rewards | ||
---|---|---|
Master Cycle Zero | Picture of the Champions |
Before taking on the final boss, you can return to Hyrule Overworld by returning the Sheikah Slate on its pedestal near the entrance of the dungeon. Stock up on food and elixirs that provide plenty or full healing, as well as dishes with food buffs that boost attack or defense.
You can return to Hyrule Overland to restock on weapons and arrows by using the Sheikah Slate on the pedestal near the entrance of the dungeon. It's also a good idea to farm multi-shot bows from Lynels to help with the boss' second phase.
Chest Location | How to Find | |
---|---|---|
1 | Enlarge Cylindrical Room Treasure Chest |
Enter the Cylindrical Room and stand on the spinning ledge to reach the treasure chest that contains a Gerudo Scimitar. |
2 | Enlarge Upper Level Treasure Chest(Optional) |
Head to the right side of the upper platform where you can see a metal slab. Use Magnesis on the chest and open it to receive 5 Bomb Arrows. |
3 | Enlarge Giant Fan Room Treasure Chest |
Drop down and enter the door through the wall of gears and inside the Fan Room. Use Stasis on the giant fan and quickly make your way to the back area and defeat the hidden Guardian Scout. Open the chest its guarding to receive a Swallow Bow. |
4 | Enlarge Water Room Treasure Chest |
Use Stasis on the spigot-like structure in the Water Room. Hit ithe structure with a weapon on its right side so that it spins counter-clockwise once stasis ends. This drains the water from the basin on the left. Drop down the basin and open the chest to receive a Zora's Spear. |
BotW Dungeons | |
---|---|
Shrines | Divine Beasts |
Hyrule Castle |
Divine Beasts | |
---|---|
Divine Beast Vah Ruta | Divine Beast Vah Rudania |
Divine Beast Vah Medoh | Divine Beast Vah Naboris |
Divine Beast Tamer's Trial |
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
Divine Beast Tamer's Trial Dungeon Walkthrough
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Dragon Quest 3 HD-2D Remake (DQ3) Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Dragon Age: The Veilguard Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Wuthering Waves Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
© 2020 Nintendo. The Legend of Zelda, Wii U, and Nintendo Switch are trademarks of Nintendo.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.