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A walkthrough guide for Lords of the Sea Tall Tale in Sea of Thieves. Read on to see a complete Tall Tale walkthrough and guide for Lords of the Sea, including info on how to get all its Commendations, all journal locations, how to beat the Flying Dutchman, and a list of its completion rewards.
◄ Previous Tall Tale | Next Tall Tale ▶ |
---|---|
Dark Brethren | - |
List of Contents
Lords of the Sea | |
---|---|
Story Arc | A Pirate's Life |
Quest Location | At the Castaway's Camp at all Outposts. |
Reward |
8000 Gold (High Seas) 2400 Gold (Safer Seas) Cannons of Sunken Sorrow Hull of Sunken Sorrow Yo Ho (A Pirate's Life) Shanty |
◄ Previous Tall Tale | Next Tall Tale ▶ |
Dark Brethren | - |
To start the Lords of the Sea Tall Tale, visit any Castaway's Camp and interact with the sword located on the right side of their tent. As Castaway's Camps are found in all outposts, you can begin it immediately upon starting a session.
No. | Lords of the Sea Objectives |
---|---|
1 | Look for the Davy Jones Cloud |
2 | Defeat the Phantom Ships |
3 | Take Down the Siren Statues |
4 | Destroy All Captain Ships |
5 | Reach the Top of the Spire |
6 | Defeat the Phantoms to Get the Key |
7 | Defeat the Flying Dutchman |
8 | Board the Black Pearl Ship |
Sail towards the open sea and search for the cloud resembling Davy Jones. Keep following the cloud until its eyes turn green. When you spot the green eyes, it means you're nearing the spire, which will emerge from the sea as you approach.
Once you reach the spire, phantom ships will start attacking you, and you'll need to fight them in four phases. The first phase is fairly easy, as you'll only need to sink five ships, and each ship will go down with only three cannonballs.
During this fight, Ocean Crawlers will also board your ship and attack you. Make sure to defeat them as well, especially if you're aiming to earn The Sea Rises commendation.
In the second phase, Siren Statues will eventually appear, along with more ghost ships ambushing you. Take down two statues to move on to the next phase.
After that, the third phase will require you to take down three statues. However, this time, you'll be doing this alone, as Jack Sparrow will board the Black Pearl to fend off the ghost ships.
Siren Statues are the statues inside the glowing red bubble that may resemble a shield, but it serves no purpose. You can simply destroy statues by hitting them with at least five cannonballs each.
After taking down the siren statues, you'll enter the last phase where Davy Jones will begin deploying Captain Ships. Unlike the phantom ships, which can be taken down with just a few cannonballs, these ones are tougher and may require up to 10 hits. Take all of them down to access the Spire.
Once you gain access to the spire, you need to reach the top and speak to Cutler Beckett. At the top of the room will be the Dead Man's Chest, which you will also need to open to progress.
The first half of the ten journals will also be located here, so make sure to collect them before proceeding to the top room of the Spire.
After interacting with Cutler Beckett, a fight against phantoms will break out. Defeat all of them to obtain the Dead Man's Chest Key. Once cleared, use the key to unlock the chest and wait for lightning to strike it.
Next, return to your ship and wait for the Flying Dutchman to appear. This will be a boss fight, so make sure you're prepared. Since this involves ship combat, make sure to have plenty of cannonballs, as you'll need them to take down the Flying Dutchman.
After sinking the Flying Dutchman, the Spire will eventually disappear as well. You can then return to sailing the seas until you see the Black Pearl. Sail alongside it until you can board it. Like with every other ship, you can find ladders on each side of its hull, so use them to get on the ship.
Half of the ten journals for this Tall Tale can be found here, so make sure to get them all while waiting for them to finish talking.
Tips to Beat the Flying Dutchman Boss |
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|
Since this Tall Tale heavily relies on ship combat, you should get as many cannonballs as you can even before starting it. This is especially important if you're aiming to earn all the commendations.
You can get cannonballs by simply buying them from an outpost or collecting them from crates on different islands.
In case you run low on cannonballs, try sailing around until you spot some barrels on the sea. Pick them up using your harpoon and open them to get more cannonballs, and even wood if you're low on it from repairing your ship.
You can also destroy other ghost ships from earlier combat to get more cannonballs. Each phantom ship will drop these barrels, so make sure to get them as well.
Try to maintain a distance between your ship and Davy Jones's. If you get too close, he will attempt to hit your ship with a shockwave, causing immediate holes similar to a kraken attack.
As mentioned, when facing the Flying Dutchman, it's best to maintain a distance to avoid getting hit by its shockwave. One effective method is to dock near the spire to prevent drifting too close to it.
Staying docked can also help in shooting cannons consecutively, as the Flying Dutchman will have no choice but to approach you. While it's approaching, shoot as many cannonballs as you can until it turns away.
No. | All Forsaken Souls Journals |
---|---|
1 | Perdition of the Past |
2 | Marooned |
3 | A Strange Escape |
4 | I Serve Davy Jones |
5 | A Company Man |
No. | All Black Pearl Journals |
1 | A Longing |
2 | A Rumor |
3 | A Plan |
4 | A Theft |
5 | A Problem |
To find the Perdition of the Past journal, simply continue climbing the spire until you encounter two small waterfalls along your path. Take the left path at the fork in the road, where you'll see the journal resting against the rocks.
Continue climbing the spire until you reach a bridge. On the other side, you'll find the next journal, Marooned, on the left, next to a phantom.
Along the way, you'll also encounter a mast. Climb it, and you'll reach a room with iron bars. You can find the A Strange Escape journal on the left, under a plant.
From the same room, take the slide and use it to descend to a lower level. The next journal, I Serve Davy Jones, will be located next to another phantom on the far right.
Look for the shipwreck and find a way to the upper deck. You'll find the last journal here, A Company Man, beside a phantom holding a candle.
The next five journals will be on the Black Pearl, which only appears after defeating the Flying Dutchman. The first journal, A Longing, can be found on the table inside the Captain's Quarters.
Next, head to the helm of the Black Pearl. In front of it, you'll find the second journal, A Rumor.
The next journal, A Plan, will be just behind the helm. You can find it sitting on top of the railing to your right.
Next, head to the front of the ship. Under the mast, you'll find the A Theft journal.
Finally, the last journal, A Problem, can be found under the main deck. From the front of the ship, head down and turn left until you reach the brig. Behind the brig, you'll find the last journal.
Commendation | Reward | How to Unlock |
---|---|---|
A Pirate's Life For Me | Yo Ho (A Pirate's Life) Shanty | Complete all Commendations for the 'Sea of Thieves: A Pirate's Life' Tall Tales. |
A Touch of Destiny | None | Witness a long-overdue reunion. |
An Eternal Pirate Life | Hull of Sunken Sorrow | Legendary Commendation: Complete all Commendations for 'Lords of the Sea'. |
Ancient Armada | None | Defeat 20 Ghost Ships of Davy Jones' Brethren Fleet. |
Captains of the Past | None | Overcome the wrath of forsaken pirates. |
Dead Man's Fate | None | Locate the source of an evil power. |
Journals of Forsaken Souls | None | Discover the 5 Journals of forsaken pirates, trapped in the Sea of the Damned. |
Journals of the Black Pearl | None | Discover Jack's Journals aboard the Black Pearl. |
Lords of the Sea | Cannons of Sunken Sorrow | Complete 'Lords of the Sea'. |
Sea of Freedom | None | Save the Sea of Thieves 5 times. |
Sea of Silence | None | Destroy 10 Siren Statues. |
The Sea Rises | None | Defeat boarding Ocean Crawlers. |
Maiden Voyage | |
---|---|
1 | Maiden Voyage |
Shores of Gold | |
1 | The Shroudbreaker |
2 | The Cursed Rogue |
3 | The Legendary Storyteller |
4 | Stars of a Thief |
5 | Wild Rose |
6 | The Art of the Trickster |
7 | The Fate of the Morningstar |
8 | Revenge of the Morningstar |
9 | Shores of Gold |
Ashen Age | |
1 | The Seabound Soul |
2 | Heart of Fire |
A Pirate's Life | |
1 | A Pirate's Life |
2 | The Sunken Pearl |
3 | Captains of the Damned |
4 | Dark Brethren |
5 | Lords of the Sea |
The Legend of Monkey Island | |
1 | The Journey to Melee Island |
2 | The Quest for Guybrush |
3 | The Lair of LeChuck |
Lords of the Sea Tall Tale Guide
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