A list of all weapons and types of weapons in Hyrule Warriors: Age of Calamity for the Nintendo Switch. Learn about the weapons of each character, where to find them, stats, and more in the page below.
List of Contents
One-Handed Swords can be wielded by Link and Urbosa, although the type they use will be different, as Link wields normal broadswords, while Urbosa will use Scimitars. Additionally, the character who joins at the end of Chapter 6 uses their own type of one-handed weapon.
|Master Sword||Tree Branch||Soup Ladle|
|Boomerang||Traveler's Sword||Soldier's Broadsword|
|Knight's Broadsword||Royal Broadsword||Forest Dweller's Sword|
|Zora Sword||Feathered Edge||Royal Guard's Sword|
|Boko Club||Spiked Boko Club||Dragonbone Boko Club|
|Lizal Boomerang||Lizal Forked Boomerang||Lizal Tri-Boomerang|
|Guardian Sword||Guardian Sword+||Guardian Sword++|
|Lynel Sword||Mighty Lynel Sword||Savage Lynel Sword|
|Bokoblin Arm||Lizalfos Arm||Training Sword|
|Lucky Ladle||Gerudo Scimitar||Moonlight Scimitar|
|Scimitar of the Seven||Eightfold Blade||Vicious Sickle|
|Demon Carver||Prototype Ancient Short Sword||Nimble Champion's Sword|
Kodachi are a type of Sheikah short sword, wielded only by Impa.
|Kakariko Kodachi||Faithful Kodachi||Devoted Kodachi|
Sheikah Slates are the exclusie weapon of Zelda.
|Ancient Memory Part||Ancient Power Boost||Ancient Overclock Unit|
Two-Handed Weapons include greatswords and clubs, which Link can wield, as well as Crushers, the weapon of choice for Daruk. Additionally, the character who joins your party in Chapter 7 will wield a type of two-handed weapon.
|Farming Hoe||Boat Oar||Woodcutter's Axe|
|Double Axe||Iron Sledgehammer||Traveler's Claymore|
|Zora Longsword||Gerudo Claymore||Eightfold Longblade|
|Edge of Duality||Royal Guard's Claymore||Boko Bat|
|Spiked Boko Bat||Dragonbone Boko Bat||Moblin Club|
|Spiked Moblin Club||Dragonbone Moblin Club||Ancient Battle Axe|
|Ancient Battle Axe+||Ancient Battle Axe++||Lynel Crusher|
|Mighty Lynel Crusher||Savage Lynel Crusher||Windcleaver|
|Moblin Arm||Cobble Crusher||Stone Smasher|
|Boulder Breaker||Soldier's Claymore||Knight's Claymore|
|Royal Claymore||Steadfast Champion's Greatsword|
Spears have two variants: normal spears and halberds, used by Link, and tridents, used by Mipha, as well as another character who joins your party in Chapter 5.
|Wooden Mop||Farmer's Pitchfork||Throwing Spear|
|Soldier’s Spear||Knight's Halberd||Royal Halberd|
|Forest Dweller's Spear||Drillshaft||Feathered Spear|
|Gerudo Spear||Serpentine Spear||Royal Guard's Spear|
|Boko Spear||Spiked Boko Spear||Dragonbone Boko Spear|
|Moblin Spear||Spiked Moblin Spear||Dragonbone Moblin Spear|
|Lizal Spear||Enhanced Lizal Spear||Forked Lizal Spear|
|Guardian Spear||Guardian Spear+||Guardian Spear++|
|Lynel Spear||Mighty Lynel Spear||Savage Lynel Spear|
|Traveler's Spear||Zora Spear||Lightscale Trident|
|Fishing Harpoon||Silverscale Spear||Ceremonial Trident|
|Serene Champion's Spear||Gallant Hero's Spear|
Although Link also has access to a bow, Bows are the specialty weapon of Revali, as well as another character who joins your party in Chapter 5. They are also the secondary weapon type of a character who joins your team early on.
|Sacred Bow||Sealing Bow||Bow of Light|
|Traveler's Bow||Soldier's Bow||Great Eagle Bow|
|Wooden Bow||Swallow Bow||Falcon Bow|
|Soaring Champion's Bow||Swift Hero's Bow|
The unique weapon of the character who joins during the third chapter.
|Maracas||Shaka Maracas||Shakalaka Maracas|
Arm Bands (Bands / Bangles) are wielded by two unlockable characters who can join your party any time from chapter 4.
|Dazzling Bangles||Luxurious Bangles||Extravagant Bangles|
|Monk's Bands||Bands of Enlightenment||Bands of Truth|
The unique weapon of the character who joins you in the 5th chapter.
|Gerudo Bridle||Starlight Bridle||Bridle of the Seven|
|Thunderous Hero's Bridle|
The unique weapon of another character who joins you in the 5th chapter.
|Raw Rock Roast||Medium-Rare Rock Roast||Rock Roast Flambé|
|Stalwart Hero's Feast|
There are three characters who wield ancient parts as weapons, with the first two unlocked post-game, and the third which is obtainable as part of the DLC.
|Blessed Screw||Benevolent Spring||Gear of the Protector|
|Cursed Bone Shard||Malevolent Spine||Heart of Annihilation|
|Battle-Tested Gear||Battle-Tested Spring||Battle-Tested Screw|
As part of the first wave of DLC, two new weapon types have been introduced. The first new weapon type introduces the flails.
|Guardian Flail||Ancient Bladed Flail||Fortified Flail|
As part of the first wave of DLC, two new weapon types have been introduced. The second new weapon type introduces the Master Cycle.
List of Master Cycles (Weapon)
|Master Cycle||Master Cycle Hunter||Master Cycle Sentinel|
Most weapons come with a seal attached to them, which add some kind of bonus to that weapon. The following list shows every type of obtainable weapon skill.
|Strong-Attack Damage||2% , 4% , 6%|
|Regular-Attack Damage||2% , 4% , 6%|
|Midair-Attack Damage||7% , 13% , 18%|
|Flurry Rush Damage||7% , 13%|
|Dash-Attack Damage||7% , 13% , 18%|
|Damage to Midair Enemies||7% , 13%|
|Damage to Foes with Status Effects||13%|
|Battle EXP||3% , 6% , 9%|
|Sensor-Registered Material Drop Rate||15%|
|Monster-Part Drop Rate||5% , 9% , 13%|
|Material Drop Rate from Grass||5%|
|Fusion Material EXP||150% , 250%|
|Detects Nearby Chests||-|
|Detects Nearby Koroks||-|
|Mineral Drop Rate||10%|
|Battlefield-Specific Material Drop Rate||5% , 9% , 14%|
|Ancient-Part Drop Rate||5% , 9%|
|Improves Quality of Found Weapons||-|
|Increased Blupee Encounters||-|
|Rare-Material Drop Rate||17%|
|Special-Attack Damage||5% , 8%|
|Reduced Damage from Ice||-|
|Reduced Damage from Fire||-|
|Healing-Item Effect||3% , 5%|
|Healing-Item Drop Rate||12% , 20%|
|Damage per 100 KOs||2% , 4%|
|Damage from Enemies||-3% , -4%|
|Damage at Full Hearts||2% , 4%|
|Heal by Defeating Enemies||-|
|Heal a Percentage of Damage Dealt||-|
|Reduced Damage from Lightning||-|
|Special-Attack Charge Rate||3% , 6%|
|Perfect-Dodge Timing Window||5%|
|Damage at 30% Hearts or Less||7% , 12%|
|Chance to Automatically Guard||10%|
|Auto-Critical Hit after Combos||-|
|Chance of Landing Shockwave||11%|
|Perfect-Guard Chance When Guarding||11%|
|Damage to Locked-On Target||10%|
|Resistance to All Status Effects||-|
|Damage Reflected When Guarding||20%|
|Chance to KO Weak Enemies||11%|
|Attack Speed||3% , 4% , 6%|
|Attack Range||4% , 7% , 10%|
|Age of Calamity Links|
|Tips and Tricks||Materials|
Types of Weapons: List of All Weapons
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