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Sweeping Strike is an Active Skill from the Warfare Mastery in Titan Quest 2. See its effects and available modifiers here!
List of Contents
Sweeping Strike |
Mastery |
|---|---|
|
(Tier 1) |
Details |
|
Type:Active Attack Type: Melee Damage: 16-18 Aux. Effects: Crit Chance 5% Ailment Chance 5% Category: Area - Exhaust Cost: 75 Energy (Initial) Cooldown: None Cast Time:0.67s |
|
| Description | |
| ・Sweep in a circle dealing 120% Weapon Damage in a 4m radius around you. ・Requires Melee. |
|
| Modifier | Details |
|---|---|
Whirlwind
|
Max Rank: 1 (1 Base Effect: Instead Channel to spin dealing 20% Weapon Damage in a 2.2m radius. 25% less Movement Speed while Channeling. Incompatible with: ・Lasting Sweep ・Concentrated Fury ・Overwhelm |
Lasting Whirl
|
Max Rank: 1 (2 Base Effect: After you stop channeling, Whirlwind persists for 3s and deals 50% less Damage. Ramp Up's effects deplete over the duration +5 Energy Cost per second. Requires: ・Ramp Up |
Rage Gain
|
Max Rank: 5 (1 Base Effect: Gain Rage on hit, not more than once every 0.8s. 1% more Damage per Rage stack. +2 Energy Cost. Whirlwind: +1 Energy Cost per second. Multipliers: ・-0.1s on Rage gained ・+1% Damage per Rage ・+2 Energy Cost ・+1 Whirlwind Energy Cost Incompatible with: ・Concentrated Fury |
Deadly Reach
|
Max Rank: 5 (1 Base Effect: 20% more Damage on the Edge Multipliers: ・+20% on Damage |
Siphon
|
Max Rank: 5 (1 Base Effect: Enemies hit take 13 Vitality Damage every second and have -13% Vitality Resistance for 4s. Multipliers: ・+4-5 Vitality Damage ・-3% Vitality Resistance |
Ramp Up
|
Max Rank: 5 (1 Base Effect: Over 3s while channeling, Damage increases by up to 10% and Area radius increases by up to 10%. +1 Energy Cost per second. Multipliers: ・+10% Damage ・+10% Area ・+1 Energy Cost per second Requires: ・Whirlwind |
Lasting Sweep
|
Max Rank: 3 (1 Base Effect: After the ability ends a whirl continues to deal 8% Weapon Damage every 0.25s for 1.5s. +20 Energy Cost Multipliers: ・+2% Weapon Damage ・ +1s on duration. ・+5 Energy Cost Incompatible with: ・Whirlwind |
Concentrated Fury
|
Max Rank: 5 (1 Base Effect: Consume all Rage for 10% more Damage per Rage consumed. Multipliers: ・+4% Damage Incompatible with: ・Whirlwind ・Rage Gain |
Overwhelm
|
Max Rank: 3 (1 Base Effect: Consumes full Overwhelm for 10% more Damage and +80% Base Ailment Chance. Multipliers: ・+10% on Damage ・+80 on Ailment Chance Requires: ・Whirlwind |
Sunder
|
Max Rank: 3 (1 Base Effect: Enemies hit are slowed by 6% and have -64 Armor Value for 3.0s (non-stacking). +2 Energy Cost Whirlwind: +1 Energy Cost Multipliers: ・+6% Slow ・-64 Armor Value ・+2 Energy Cost ・Whirlwind: +1 Energy Cost |
- Capacity; Use to improve the ranks of Modifiers.
You can equip Modifiers to further modify your Active Skills. Each Skill will have a unique set of Modifiers. Modifiers can be ranked up by consuming their capacity in your Masteries menu.

Sweeping Strike is a Tier I skill unlocked by choosing the Warfare Mastery during the Prologue.
Warfare Mastery Guide and Skill List

Earth Mastery Guide |
Rogue Mastery Guide |
Storm Mastery Guide |
Warfare Mastery Guide |
Stormblade Mastery Guide |
Ashstalker Mastery Guide |
Elementalist Mastery Guide |
Battlemage Mastery Guide |
Tempest Mastery Guide |
Reaver Mastery Guide |
Barrage
|
Battlefield Awareness
|
Doom Horn
|
Heavy Attack
|
Leap
|
Rain of Arrows
|
Stomp
|
Sweeping Strike
|
Battle Hardened
|
Battle Rage
|
Combat Rush
|
Heart of Battle
|
Invoker of War
|
Marksmanship
|
Martial Expert
|
Second Wind
|
Versatile Defense
|
Weapon Proficiency
|
Sweeping Strike Skill Info


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