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Hyrule Warriors: Age of Imprisonment

“Perhaps we can run wild a bit” Agraston Aside Quest Guide

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“Perhaps we can run wild a bit” is an Aside Quest from Agraston in Hyrule Warriors: Age of Imprisonment. Here's a list of all the Battle Tasks of “Perhaps we can run wild a bit”, their rewards, and how to complete them!

“Perhaps we can run wild a bit” Battle Tasks and Rewards

Battle Task Rewards
Defeat 50 enemies using sync strikes in a single battle
Ruby Icon Ruby x2
Perform 1 sync strike between Agraston and Raphica
Diamond Icon Diamond x1

How to Unlock “Perhaps we can run wild a bit”

Unlock Agraston as a Playable Character

The first condition to unlock “Perhaps we can run wild a bit” is to add Agraston to your roster as a playable character.

Agraston is unlocked after completing Crisis on Death Mountain.

Agraston Combat Guide and How to Unlock

Complete the Previous Aside Quests from Agraston

1 Cooperation is the only way
2 We're in a difficult situation...
3 You're never too old to improve
4 We must enter each battle prepared
5 For the peace and prosperity of this land
6 I haven't felt this fire up in years
7 Prepare yourself, archfiend
8 Perhaps we can run wild a bit

The previous Aside Quests from Agraston must be completed first before “Perhaps we can run wild a bit” becomes available.

Hyrule Warriors: Age of Imprisonment Related Guides

Aside Quests Icon
List of All Aside Quests

All Agraston Aside Quests

1 Cooperation is the only way
2 We're in a difficult situation...
3 You're never too old to improve
4 We must enter each battle prepared
5 For the peace and prosperity of this land
6 I haven't felt this fire up in years
7 Prepare yourself, archfiend
8 Perhaps we can run wild a bit
9 These tasks shouldn't be much trouble
10 They'll not escape me
11 Let us proceed with caution

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