Into the Fray is a Chapter 5 Battle in Hyrule Warriors: Age of Imprisonment. Here's a walkthrough for Into the Fray, including Korok Seed Locations and tips on how to complete the Battle!
| ◀ Previous Mission | Next Mission ▶ |
|---|---|
| Fire and Sand | The Archfiend's Return |
| Overworld View | Map Location | |
|---|---|---|
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|
| Recommended Level | 47 |
|---|---|
| Fixed Characters | |
| Other Usable Characters |
・None |
| First Clear Rewards | Battlefield Materials |
| ・None | ・None |
| 1 | ![]() At the beginning of the Battle, the Knight Construct will receive a handful of Zonai devices to help with the run. ・Frost Emitter - deals ice damage ・Flame Emitter - deals fire damage ・Beam Emitter - shoots powerful, piercing light beams ・Battery - increases battery capacity of other devices ・Wing - provides support fire ・Fan - deflects projectiles when dodging ・Shock Emitter - enhances dodges with electric damage |
|---|---|
| 2 | ![]() The game will change to a top-down perspective about halfway through the stage (soon after the first set of Korok rings) where enemies will come in from all directions. The Beam Emitter works well in this section as its beams can pierce through multiple targets. Simply lock onto enemies and wait for them to fly a bit closer so the beams hit further through the backline. |
| 3 | ![]() A King Gleeok will eventually appear as this Battle's boss. Although it appears more intimidating than the Fire Gleeok, with each of its heads having a different element, there's actually a cheese strategy for this fight. While dodging its attacks, focus your Fire Emitter / Frost Emitter at the King Gleeok until you inflict Burn or Freeze. This weakens its weak-point gauge, which you can then shred with your regular beams and execute a weak-point smash. Alternatively, the Beam Emitter alone can quickly shred its weak-point gauge even without placing a status effect. Repeat this strategy until the scourge of the skies is defeated. |
| ◀ Previous Mission | Next Mission ▶ |
|---|---|
| Fire and Sand | The Archfiend's Return |

Complete Walkthrough and Chapters List
| No. | Battle | No. | Battle |
|---|---|---|---|
| 1 | To the Great Plateau | 2 | The Art of the Blade |
| 3 | Where Ancient Wisdom Sleeps | 4 | Raging Sands |
| 5 | The Hands of Evil | 6 | Growing Suspicion |
| 7 | Striking North | 8 | Beneath the Blood Moon |
| 9 | The Howling Tempests | 10 | Shadows in the Snow |
| 11 | Lanayru Defiled | 12 | The Behemoth in the Crater |
| 13 | Crisis on Death Mountain | 14 | Under Cover of Mist |
| 15 | Terror of the Sands | 16 | Crimson Omen |
| 17 | A Time for Action | 18 | The Counterstrike |
| 19 | Ambush in the Depths | 20 | Purging the Shadows |
| 21 | Fire and Sand | 22 | Into the Fray |
| 23 | The Archfiend's Return | 24 | The Battle of Hyrule Castle |
| 25 | The Demon King, Ensnared | 26 | The Battle of Hyrule Field |
| 27 | The Final Confrontation | 28 | A Clash of Constructs |
Hyrule Warriors: Age of Imprisonment Walkthrough & Guides Wiki
Into the Fray Korok Seeds and Walkthrough



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