Fire and Sand is a Chapter 4 Battle in Hyrule Warriors: Age of Imprisonment. Here's a walkthrough for Fire and Sand, including Korok Seed and Chest Locations, and tips on how to complete the Battle!
| ◀ Previous Mission | Next Mission ▶ |
|---|---|
| Purging the Shadows | Into the Fray |

| No Korok Seeds can be found in this mission. |
| Overworld View | Map Location | |
|---|---|---|
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| Guarded by a group of Black Bokoblins south of the northwestern campsite. | ||
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| Found in a sloped nook on the northern part of the map. | ||
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| Found near a gate on the southern part of the map. | ||
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| Found beneath an archway decorated with animal bones north of the eastern campsite. | ||
| Recommended Level | 43 |
|---|---|
| Fixed Characters |
・None |
| Other Usable Characters | |
| First Clear Rewards | Battlefield Materials |
| 1 | ![]() The Battle starts with the party already in two separate ways, so it's only a matter of switching to the other group after capturing the outpost along the active character's path. |
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| 2 | ![]() The gates toward the next objective will open soon after capturing the second outpost. Head to the next one where the remaining Rito Captain is and defeat the two Silver Moblins guarding it. Have the Fan Zonai device on one of your quickslots, or a skill that can deflect projectiles, when facing the Silver Moblins as it can be used to hurl their explosives back. |
| 3 | ![]() Two more objectives will pop up while you're fighting the Silver Moblins. Immediately send units to both outposts while you're dealing with the Silver Moblins as the outposts are a bit far from the one you're currently in. |
| 4 | ![]() After taking the first outpost with the two Silver Moblins, another objective marker will appear on the map. Clear the two outposts from the previous objective and the new outpost in the middle to proceed. |
| 5 | ![]() The path to the Archfiend is now clear! Head to the area on southeast corner of the map and defeat Grimgibdo. Grimgibdo is weak to wind-based attacks, so Raphica's combos naturally work well against this boss. Shield-breaker actions also help whittle its weak-point gauge quickly. |
| * | ![]() Grimgibdo's whirlwinds can be blown back to it using the Fan Zonai device. Successfully countering this attack staggers Grimgibdo for a while. |
| * | ![]() After depleting its first weak-point gauge, Grimgibdo will lose its protection and become weak to all elements. This is the perfect time to use your elemental Special Attacks to shred Grimgibdo's fresh weak-point gauge. |
| ◀ Previous Mission | Next Mission ▶ |
|---|---|
| Purging the Shadows | Into the Fray |

Complete Walkthrough and Chapters List
| No. | Battle | No. | Battle |
|---|---|---|---|
| 1 | To the Great Plateau | 2 | The Art of the Blade |
| 3 | Where Ancient Wisdom Sleeps | 4 | Raging Sands |
| 5 | The Hands of Evil | 6 | Growing Suspicion |
| 7 | Striking North | 8 | Beneath the Blood Moon |
| 9 | The Howling Tempests | 10 | Shadows in the Snow |
| 11 | Lanayru Defiled | 12 | The Behemoth in the Crater |
| 13 | Crisis on Death Mountain | 14 | Under Cover of Mist |
| 15 | Terror of the Sands | 16 | Crimson Omen |
| 17 | A Time for Action | 18 | The Counterstrike |
| 19 | Ambush in the Depths | 20 | Purging the Shadows |
| 21 | Fire and Sand | 22 | Into the Fray |
| 23 | The Archfiend's Return | 24 | The Battle of Hyrule Castle |
| 25 | The Demon King, Ensnared | 26 | The Battle of Hyrule Field |
| 27 | The Final Confrontation | 28 | A Clash of Constructs |
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