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The Emberplume is a Giant Kemono (Monster) in Wild Hearts. Check out our guide for the Emberplume, including its weaknesses, habitats, drops, attack patterns, and the best tips and strategies for how to beat it!
List of Contents
Emberplume | |||
---|---|---|---|
Attribute | Fire | ||
Physical Weakness |
Slash Lunge |
Elemental Weakness |
Water Earth |
Strategy | |||
The emberplume has a plethora of different long-range attacks, so keep it close and the hunt should go more smoothly. You'll want to prioritize taking out the tail as it's used in a number of attacks, but be careful of the bird's backwards leaps accompanied by an explosive charge. When angered, the kemono's entire body rages with fire, and the flames it unleashes become much more powerful. |
Part | Effectiveness |
---|---|
Head | ★★★★★ |
Wings | ★★ |
Body | ★★★ |
Hind Legs | ★★ |
Tail | ★★ |
★★★★ | ★★★ | ★★★★ |
X | X | ★★★★ | ★★★ | ★★★★ |
★ | X | ★ | ★ | ★ |
Item | How to Get |
---|---|
Emberplume Display Feather | Obtained by defeating an Emberplume. |
Emberplume Eye Feather | Obtained by defeating an Emberplume. |
Emberplume Fire Beak | Obtained by defeating an Emberplume. |
Emberplume Fire Claw | Obtained by breaking the feet of an Emberplume. |
Emberplume Fire Crown | Obtained by breaking the head of an Emberplume. |
Emberplume Fire Skin | Obtained by defeating an Emberplume. |
Emberplume Tail Feather | Obtained by breaking the tail of an Emberplume. |
Emberplume Wing Feather | Obtained by defeating an Emberplume. |
Garuda Kemono Blood | Obtained by defeating an Emberplume. |
Garuda Teardrops | Obtained by defeating an Emberplume. |
Giant Summer Storm Crystal | Obtained from kemono that inhabit Natsukodachi Isle such as Pearlbeak. |
You can find the Emberplume on Natsukodachi Isle in Chapter 4, first encountered on the island's Coral Salt Swamp.
Emberplume Tips and Strategies |
---|
|
The Wood and Fire attributes are not effective against the Emberplume, so we recommend avoiding using weapons with these elements.
If your primary weapon currently wields one of these elements, consider rolling it back and upgrading to a node with Water, Earth, Wind, or no elemental attributes instead.
Armor | |||||
---|---|---|---|---|---|
Sable Mara Mengu |
0 | 4 | -2 | 4 | -3 |
Sable Mara Body Armor |
0 | 5 | -2 | 5 | -3 |
Sable Mara Tekko |
0 | 4 | -2 | 4 | -3 |
Sable Mara Kusazuri |
0 | 4 | -2 | 4 | -3 |
Sable Mara Sune-ate |
0 | 3 | -2 | 3 | -3 |
Total | 0 | 20 | -10 | 20 | -15 |
The Emberplume has several hard-hitting Fire-based attacks that can quickly build up the Ablaze status. We highly recommend investing in a solid Fire-resistant armor set, like the Sable Mara Set, to improve your survivability when fighting this kemono.
The Emberplume's weakest part is its head, so prioritize dealing damage to this area as often as possible, especially after knocking it down. If staying near the front of the Emberplume is too risky, we recommend aiming for its tail, as breaking this part makes some of its moves less effective.
Each of the Emberplume's moves can easily take out careless hunters in two to three hits, especially since the kemono can also apply the Ablaze status with its fiery attacks.
Instead of playing aggressively, we recommend watching for its telegraphed attacks and counterattacking during its openings to avoid taking unnecessary damage during the fight.
The Emberplume often repositions away from the hunter to land its fiery beams and projectiles. We recommend heavily using Spring Karakuri when fighting this kemono to give yourself plenty of maneuverability and ways to close the gap toward them.
When the Emberplume flies into the air, use the Repeater Crossbow Karakuri to knock it down and leave it open for easy damage. We prefer using this Fusion Karakuri over the Harpoon Karakuri as it costs less Karakuri Thread and can interrupt most of the kemono's charged attacks.
When the Emberplume sends fiery projectiles toward you, remember that you can use natural cover, like stone pillars, to shield yourself from the flames. This tip is particularly useful when you're low on Karakuri Thread or saving resources for a Fusion Karakuri.
Name | Description |
---|---|
Tail Spin | The Emberplume positions its fiery tail to one side before sweeping it around. |
Explosive Jump | The Emberplume sends out several rings of flames before launching itself upward with an explosive jump. |
Cross Ember Explosion | The Emberplume sprays fire beneath its feet, causing pillars of flame to erupt in a cross-shape around the area. |
Sprouting Flames | The Emberplume causes three delayed explosions to sprout beneath the hunter. |
Purple Homing Orbs | The Emberplume sends three purple homing orbs toward the hunter that explode on impact. |
Ember Projectile Attacks | The Emberplume spews out blue embers from its mouth, causing Ablaze build-up on hunters caught in its flames. |
Aerial Attacks | The Emberplume can dive and release blue embers toward the hunter while in the air. |
Enraged Ember Attacks | While enraged, the Emberplume gains access to devastating attacks using its blue and purple embers. |
Tail Spin Attack Information |
---|
Tail Spin: The Emberplume positions its fiery tail to one side before sweeping it around, knocking away nearby hunters and dealing moderate damage on hit. Dodge through the tail spin or reposition away with a Spring Karakuri to avoid getting hit by this attack. |
Explosive Jump Attack Information |
---|
Explosive Jump: The Emberplume sends out several rings of flames before launching itself upward with an explosive jump, knocking away nearby hunters and dealing moderate damage on hit. Sprint and dodge away from the kemono as it releases rings of fire from its feet to avoid the incoming explosive jump. |
Cross Ember Explosion Attack Information |
---|
Cross Ember Explosion: The Emberplume sprays fire beneath its feet, causing pillars of flame to erupt in a cross-shape around the area, dealing moderate damage on hit. When this attack occurs, stay alert for the fiery indicators on the ground and dodge out of their radius to avoid getting hit. |
Sprouting Flames Attack Information |
---|
Sprouting Flames: The Emberplume releases a small nova of fire before letting out an extended screech, causing three delayed explosions to sprout beneath the hunter. Stay alert for this attack's unique wind-up and dodge just as each fiery indicator appears to avoid getting hit. |
Purple Homing Orbs Attack Information |
---|
Purple Homing Orbs: The Emberplume spreads its tail open before flapping its wings to send purple homing orbs toward the hunter, which explode on impact, dealing heavy damage on hit. To deal with this attack, take cover behind a Bulwark Karakuri or dodge the orbs with a well-timed slide or Spring Karakuri. |
Ember Projectile Attack Variations |
---|
Vertical Ember Spray: The Emberplume flies upward before spraying blue embers in a straight line toward the hunter, dealing moderate damage on hit and causing Ablaze build-up. When this attack occurs, start sprinting and evading sideways out of the embers' path, then counterattack while the kemono leaves itself open. |
Sweeping Ember Spray: The Emberplume screeches before spraying blue embers from one side to another, with each projectile dealing moderate damage on hit and causing Ablaze build-up. Sprint and dodge away from the flames' path, then close the gap with a Spring Karakuri to land a counterattack while the kemono leaves itself open. |
Blue Ember Barrage: The Emberplume spreads its tail open before launching a barrage of blue embers toward the hunter, with each projectile dealing light damage and causing rapid Ablaze build-up. Take cover behind natural cover or Bulwark Karakuri, or repeatedly evade sideways to mitigate the damage caused by this attack. |
Aerial Attack Variations |
---|
Blazing Dive: While in the air, the Emberplume flaps its wings twice before rapidly diving toward the hunter, dealing heavy damage on contact. To deal with this attack, use a Shield Wall or Bulwark Karakuri to stop the kemono in its tracks or avoid getting hit with a well-timed dodge or Spring Karakuri. |
Aerial Ember Barrage: While in the air, the Emberplume screeches and spreads its tail open before launching a barrage of blue embers toward the hunter, with each projectile dealing light damage and causing rapid Ablaze build-up. Like the Blue Ember Barrage, take cover behind natural cover or Bulwark Karakuri, or repeatedly evade sideways to mitigate the damage caused by this attack. |
Aerial Ember Ring: While in the air, the Emberplume rears its head back before spraying blue flames in a circle around its body, causing Ablaze build-up on nearby hunters. Quickly dodge away from the kemono when this attack occurs to avoid getting hit. |
Enraged Ember Attack Variations |
---|
Furious Ember Quake: When the Emberplume becomes enraged, it causes numerous pillars of purple flame to erupt from the ground, dealing heavy damage on contact. When this attack occurs, sprint and dodge away from the kemono or use a Spring Karakuri to avoid getting hurt. |
Rapid Ember Volley: While enraged, the Emberplume spreads its wings before tossing a quick volley of purple exploding embers toward the hunter, dealing heavy damage on hit. Watch for this attack's unique windup, then move out of the embers' path with a well-timed dodge or Spring Karakuri. Note that the Emberplume can also perform this attack mid-air, so stay alert whenever this version of the attack occurs. |
Sweeping Fiery Laser: While enraged, the Emberplume rears its head back before releasing a sweeping fiery laser toward the hunter, causing purple flames to erupt on impact. Quickly reposition with a slide or Spring Karakuri to avoid getting caught in the laser's path. |
Vertical Fiery Laser: While enraged, the Emberplume flies upward before releasing a fiery vertical laser toward the hunter, causing delayed fiery explosions to erupt from the impact zone. Slide or evade sideways to avoid the laser's path and any follow-up explosions. |
Aerial Laser Ring: While enraged and in the air, the Emberplume rears its head back before sweeping a fiery laser around its body, causing Ablaze build-up and dealing heavy damage on contact. Quickly dodge away from the kemono when this attack occurs to avoid getting hit. |
Flying Ember Eruption: While enraged, the Emberplume flies in the air, spinning around and causing several pillars of flame to erupt from the ground, dealing heavy damage on hit. Dodge away from the fiery indicators on the floor to avoid getting hit, then close the gap with a Spring Karakuri to land a counterattack while the kemono leaves itself open. |
Emberplume: Weaknesses and Drops
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