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This guide details the best ammo and weapon mod setups for each of the Perks' loadouts in Killing Floor (KF3). Check out the best mods and loadouts for all classes and an explanation on why they are the best choices here!
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List of Contents
| Jump to a Class! | |||||
|---|---|---|---|---|---|
Commando |
Firebug |
Medic |
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Engineer |
Ninja |
Sharpshooter |
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| Jump to a Weapon! | |||||
X295 Wraith |
Stormguard |
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SCAR EIR |
Knightsbridge |
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Bloodhound P330 |
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✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Overpressure Rounds ・-20% Accuracy
・+10% Damage ・+12% Recoil ・+25 Knockdown Affliction Explanation: Increases damage and knockdown affliction but also reduces accuracy while adding more recoil. |
| Barrel |
Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: Makes a weapon more efficient by giving it more accuracy, less recoil, and increased Zed Time gain multiplier. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: Further reduces recoil while also providing improved accuracy. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: Provides several stat buffs that will help you thin out waves of enemies. |
| Magazine |
Drum Mag ・+20 Mag Size
・-25% Handling ・-4% Recoil ・-12% Reload Speed Explanation:Greatly increases mag size, allowing you to take out more enemies at a time before having to reload. |
| Internal |
Fast Action Receiver ・+15% Fire Rate
Explanation: Improves a weapon's fire rate. |
The X295 Wraith is a decent cheaper option for your Primary Weapon slot. It has solid all-around stats, making it capable of handling various threats.
As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Acidic Ammo ・+2% Accuracy
・+35 Corrosive Affliction ・+3% Damage-Over-Time ・4 Seconds - Damage-Over-Time Duration Explanation: Increased stumble affliction, damage, and penetration power will help in dealing with groups of enemies. |
| Barrel |
Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: Makes a weapon more efficient by giving it more accuracy, less recoil, and increased Zed Time gain multiplier. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: Improved accuracy and recoil is always welcome when eliminating zeds. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: Provides several stat buffs that will help you thin out waves of enemies. |
| Magazine |
Extended Mag ・+10 Mag Size
・-6% Reload Speed Explanation: Reduces reload time, making theStormguard more efficient at taking on groups of zeds. |
| Internal |
Fast Action Receiver ・+15% Fire Rate
Explanation: Improves a weapon's fire rate. |
The Stormguad is a decent option for dealing with waves of enemies. It's one of the more straightforward weapons, but it can still get the job done.
As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Armor Piercing Rounds ・-15% Accuracy
・+8% Damage ・+4 Penetration Power ・+40 Stumble Affliction Explanation: Increases damage, penetration power, and stumble affliction at the cost of accuracy. |
| Barrel |
Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: Helps improve damage output by reducing recoil, improving accuracy while also increasing zed time gain multiplier. |
| Underbarrel |
Laser Sight ・+4% Accuracy
Explanation: One of the more straightforward mods as equipping it will increase accuracy. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: Provides a variety of buffs including improved accuracy, handling, recoil, and zoom critical damage. |
| Magazine |
Lightweight Mag ・-5 Mag Size
・+11% Reload Speed Explanation: Decreases mag size, but allows for faster reloading. |
| Internal |
Heavy Frame Receiver ・+20% Damage
・-20% Fire Rate ・+18% Recoil Explanation: Gives a solid damage boost at the cost of increased recoil and reduced fire rate. |
SCAR EIR is used as a more specialized weapon to deal with armored enemies. With Armor Piercing Rounds, you'll be able to take down Husks and Sirens with ease/
As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Reactive Alloy Rounds ・-30% Accuracy
・+5% Damage ・+15 Knockdown Affliction Explanation: Though this will reduce your accuracy, it also boosts damage and knockdown affliction, making it easier to deal with larger waves of enemies. |
| Barrel |
Mag-Channel Accelerator ・+3% Accuracy
・+1 Penetration Power ・-3% Recoil Explanation: Enhances accuracy and penetration power while also reducing recoil. |
| Underbarrel |
Frag Launcher ・360 AOE Scale
・600 Damage ・-30% Handling ・45 Stumble Affliction Explanation: Increases damage, stumble affliction, and AOE capabilities of the weapon but handling will be reduced. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: Great overall buffs with improved accuracy, handling, zoom critical damage, and reduced recoil. |
| Magazine |
Drum Mag ・+20 Mag Size
・-25% Handling ・-4% Recoil ・-12% Reload Speed Explanation: Increases mag size, reducing reload frequency. |
| Internal |
Fast Action Receiver ・+15% Fire Rate
Explanation:This will increase your fire rate, improving your overall damage output. |
The Knightsbridge is an excellent choice for mowing down large waves of enemies due its high ammo capacity and large mag size. Further increasing its mag size and its AOE range through mods will make the Knightsbridge even more efficient at handling multiple targets.
As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Hollow Point Rounds ・-5% Accuracy
・+5% Damage ・-1 Penetration Power ・+40 Stun Affliction Explanation: Provides increased damage output and stun in exchange for a penalty on accuracy and penetration power. |
| Barrel |
Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: Makes a weapon more efficient by giving it more accuracy, less recoil, and increased Zed Time gain multiplier. |
| Underbarrel |
Laser Sight (Pistol) ・+4% Accuracy
Explanation: Increases a weapon's accuracy. |
| Sight |
Reflex Sight (Pistol) ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: A well-rounded mod that improves accuracy, handling, recoil, and zoom critical damage. |
| Magazine |
Extended Mag ・+10 Mag Size
・-6% Reload Speed Explanation: Increases mag size and reduces reload speed. |
| Internal |
Multi-Round Burst Fire Mode ・+20% Fire Rate (Secondary)
・+2 Burst Shot(s) Explanation: Increases fire rate and burst shots. |
The Bloodhound P330 is a decent sidearm to keep around for cleaning up stray zeds.
As for the alternatives, please refer to the following:
| Jump to a Class! | |||||
|---|---|---|---|---|---|
Commando |
Firebug |
Medic |
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Engineer |
Ninja |
Sharpshooter |
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| Jump to a Weapon! | |||||
IR-50 Brimstone |
Dragon's Breath |
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Incinerator M7 |
Vulcan TA |
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Pyre .357 |
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✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
White Phosphorous Flares ・-15% Accuracy
・+20 Burn Affliction ・+5% Damage ・+8 Panic Affliction Explanation: The mod's boosted damage, burning, and Panic effects make the gun much more effective at clearing ZEDs. Reduced accuracy isn’t a major drawback, since it’s intended for close-range combat. |
| Barrel |
Magnesium Accelerator ・+5% Accuracy
・+10 Burn Affliction ・+25% Projectile Speed Explanation: The Magnesium Accelerator makes the gun significantly stronger in DPS and accuracy without any drawbacks besides a small Dosh cost. |
| Underbarrel |
Laser Sight ・+4% Accuracy
Explanation: The Laser Sight can slightly make up for the weapon's low accuracy, but since you mainly play up close, you can leave the underbarrel empty to conserve Dosh. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: The main benefit of the Reflex Sight is the increased handling, allowing you to switch weapons faster. It also improves aiming slightly, especially since the gun’s iron sights are poor. |
| Magazine |
Drum Mag ・+20 Mag Size
・-25% Handling ・-4% Recoil ・-12% Reload Speed Explanation: The Drum Mag lets you unleash more fire before needing to reload. The slower reload and handling are worth it for the sustained damage output. |
| Internal |
Fast Action Receiver ・+15% Fire Rate
Explanation: The Fast Action receiver gives the gun free additional damage and a faster fire-rate for no drawbacks. A clear choice for better DPS. |
This mod setup for the IR-50 Brimstone boosts its DPS in the close to medium range, where both the weapon and Perk perform best. These upgrades make it even easier to mow down fodder ZEDs without needing precise aim.
As for the alternatives, these mods provide different pros and may suit your playstyle better:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
White Phosphorous Shells ・+20 Burn Affliction
・+4% Damage ・+30 Panic Affliction Explanation: These shells increase your damage, burning, and panic application without any drawbacks. |
| Barrel |
Compensator ・-8% Recoil
Explanation: The Compensator reduces recoil without any drawbacks, allowing you to line up your next shot easier. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: Similarly, this foregrip reduces recoil and increases shot accuracy without any negative effects. |
| Sight |
Red Dot Sight ・+3% Accuracy
・-2% Recoil ・+4% Zoom Critical Damage Explanation: Choose the Red Dot Sight instead of the alternative since this has a higher Zoom Critical Damage bonus, which is highly beneficial for shotguns. |
| Magazine |
Drum Mag ・+20 Mag Size
・-25% Handling ・-4% Recoil ・-12% Reload Speed Explanation: The Drum Mag allows you to keep on blasting away before having to reload, especially with the bursting alternate fire mode. |
| Internal |
High-Velocity Receiver ・+3% Accuracy
・+7 Penetration Power Explanation: This is the best internal mod since it increases penetration, which is perfect for shotguns to deal more damage against clusters of ZEDs. |
These mods boost the Dragon's Breath shotgun accuracy and damage, and topping it off with extra penetration blasting away groups of ZED with ease. The improved accuracy also helps extend its effective range.
As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Tar Fuel ・+10% AOE Duration
・+50% AOE Scale ・-13% Damage Explanation: Tar Fuel increases the burning AoE's duration and scale at the cost of a bit of damage. This is still ideal since the Incinerator's strength is in AoE burning application. |
| Barrel |
Wide-Angle Nozzle ・+15% AOE Scale
・-15% Effective Range Explanation: This mod increases the AoE of your flames at the cost of reduced range. Since long-range combat isn't the focus of your Perk, the trade off is minimal, and the larger AoE is well worth it. |
| Underbarrel |
Incendiary Launcher ・+6 AOE Damage
・5 Seconds - AOE Duration ・22 Burn Affliction ・450 Damage ・-30% Handling Explanation: The incendiary grenade launcher adds another reliable source of fire damage, giving you more ways to handle ZED groups, especially when your main magazine runs dry. |
| Magazine |
Extended Fuel Tank ・+20 Mag Size
・-25% Handling ・-14% Reload Speed Explanation: Having more fuel in the tank is more valuable than a faster reload, letting you keep burning longer before running low. |
| Internal |
Slowed Tick Receiver ・+33% Damage
・-30% Fire Rate Explanation: Although the burn damage ticks more slowly, its increased total damage makes it worthwhile and helps conserve ammo. |
These mods enhance the Incinerator M7’s core strength: its massive area-of-effect burns in close to medium range. While some of the mods reduce the weapon’s range, the trade off is worth it, as range was never its strong suit to begin with.
As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Supercharged Plasma ・-100% Accuracy
・+25% AOE Scale ・+20% Burn Affliction Explanation: This mod reduces accuracy but greatly increases AoE scale and burn damage. The accuracy drop is hardly noticeable, making the extra damage well worth the trade off. |
| Barrel |
Heat Sink ・+15% Accuracy
・+5% Fire Rate (Primary) ・+10% Fire Rate (Secondary) ・-50% Recoil Explanation: The Heat Sink mainly increases the Fire Rate and reduces the recoil, making it easier to handle up-close. |
| Magazine |
Pressurized Tank ・-15 Ammo Cost (Primary)
・-2 Ammo Cost (Secondary) Explanation: This reduces the ammo cost for both fire modes with no drawbacks, making it a clear choice for conserving ammo and reloading less often. |
| Internal |
Pneumatic Plasma Cooler ・-25 Ammo Cost (Primary)
・-7% Damage (Primary) Explanation: The reduced ammo cost is well worth the slight damage drop, as it lets you keep firing longer before reloading, resulting in higher sustained DPS. |
These are the best mods to enhance the already powerful primary fire of the Vulcan TA by boosting its damage and lowering ammo costs, resulting in even higher DPS.
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Electric Ammo ・+3% Accuracy
・+2% Damage ・+20 Shock Affliction Explanation: Electric Ammo is the best choice, as it boosts accuracy and is highly effective against many ZEDs. Its shock affliction can also paralyze enemies, making it a powerful and reliable option. |
| Barrel |
Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: The Suppressor is the clear favorite since it has the most benefits of increased accuracy, reduced recoil, and gives more Zed Time gain for no drawbacks. |
| Underbarrel |
Laser Sight (Pistol) ・+4% Accuracy
Explanation: The Laser Sight gives the gun a bit more accuracy when hipfiring, allowing you to run-and-gun more accurately in close quarters. |
| Sight |
Red Dot Sight ・+3% Accuracy
・-2% Recoil ・+4% Zoom Critical Damage Explanation: The Red Dot sight is slightly preferred since it has better accuracy stats and Zoom Critical Damage than the alternative. |
| Magazine |
Upgraded Speed Loader ・+11% Reload Speed
Explanation: Faster reload speed is essential, as the gun only holds 6 rounds that can be emptied quickly. |
| Internal |
Refined-Action Hammer ・+5% Accuracy
・+30% Fire Rate ・-8 Stumble Affliction Explanation: This internal mod is the best choice, offering a significant boost to fire rate and accuracy. While it slightly reduces the stumble affliction, the increased DPS makes it well worth the trade off. |
The Pyre .357 is one of the highest-damage sidearms available, and these mods enhance its versatility by improving accuracy for hitting longer ranged ZEDs while also boosting reload speed, damage, and close-quarters prowess.
As for the alternatives, please refer to the following:
| Jump to a Class! | |||||
|---|---|---|---|---|---|
Commando |
Firebug |
Medic |
|||
Engineer |
Ninja |
Sharpshooter |
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| Jump to a Weapon! | |||||
VS-11 |
Biomorphic Projector |
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K&W MP6 |
LF-85 |
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KH-380 |
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✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Hollow Point Rounds ・-5% Accuracy
・+5% Damage ・-1 Penetration Power ・+40 Stun Affliction Explanation: Allows the Medic to clear the lesser ZEDs faster to help out the team. |
| Barrel |
Compensator ・-8% Recoil
Explanation: Lessens the massive recoil of SMGs. |
| Underbarrel |
Confusion Dart Attachment ・50 Confusion Affliction
・10 Damage ・-10% Handling ・10 Stumble Affliction Explanation: Buys the Medic some time to reposition after confusing a pursuing Large ZED. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: Increases handling for faster switching to your secondary for healing darts while lowering recoil. |
| Magazine |
Lightweight Mag ・-5 Mag Size
・+11% Reload Speed Explanation: Lessens the reload downtime of the medic during emergencies, giving them more opportunities to heal. |
| Internal |
Heavy Frame Receiver ・+20% Damage
・-20% Fire Rate ・+18% Recoil Explanation: Lessens the amount of bullets you consume while increasing the damage you deal. |
For the best VS-11 mod setup, generally improving on the SMGs recoil, damage to fodder ZEDs, and lowering the ammo usage will make the starter weapon better. The Confusion Dart attachment, depending on the situation, can be slotted out if you need early healing.
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Supercharged Battery Chemistry ・-40% Ammo Efficiency (Primary)
・+23% Damage (Primary) Explanation: Lessens the time needed for clearing ZEDs for moments where you cannot heal. |
| Barrel |
Toxic Additive Injector Nozzle ・+15 Toxic Affliction
・+10 Panic Affliction Explanation: Further adds to the utility of this weapon by having AoE toxic pools and including one more way to inflict Panic. |
| Underbarrel |
Healing Grenade Launcher ・6 Seconds - AOE Duration
・500 AOE Scale ・28 Damage ・2 Healing ・-10% Handling Explanation: Allows for massive AoE healing and clear during emergencies. |
| Magazine |
Extended Battery ・+50 Mag Size
・-20% Reload Speed Explanation: Allows for fewer reloads and counteracts the lesser ammo efficiency of Supercharged Battery Chemistry. |
| Internal |
Slowed Tick Receiver ・+33% Damage
・-30% Fire Rate Explanation: Allows you to save ammo during rounds while lessening the amount of damage needed to kill ZEDs. |
For the best Biomorphic Project mod setup, building up on damage, utility, and getting access to healing grenades. This setup allows you to stop thinking about aim and just focus on decision-making and horde clear. As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Hollow Point Rounds ・-5% Accuracy
・+5% Damage ・-1 Penetration Power ・+40 Stun Affliction Explanation: Allows the Medic to clear the lesser ZEDs faster to help out the team. |
| Barrel |
Suppressed Barrel ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: Lessens the massive recoil of SMGs while increasing the accuracy for hitting weakspots. |
| Underbarrel |
Healing Grenade Launcher ・6 Seconds - AOE Duration
・500 AOE Scale ・28 Damage ・2 Healing ・-10% Handling Explanation: Allows for massive AoE healing and clear during emergencies. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: Increases handling for faster switching to your secondary for healing darts while lowering recoil. |
| Magazine |
Lightweight Mag ・-5 Mag Size
・+11% Reload Speed Explanation: Lessens the reload downtime of the medic during emergencies, giving them more opportunities to heal. |
| Internal |
Heavy Frame Receiver ・+20% Damage
・-20% Fire Rate ・+18% Recoil Explanation: Lessens the amount of bullets you consume while increasing the damage you deal. |
For the best K&W MP6 mod setup, it is essentially an upgrade to the VS-11 by having similar additions with SMGs recoil, damage to fodder ZEDs, and lowering the ammo usage. The main difference is the addition of the Healing Grenade Launcher!
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Biomorphic Boosted Battery ・-100% Ammo Efficiency (Secondary)
・+1 Healing ・+2 Heal-Over-Time ・+3 Heal-Over-Time Duration Explanation: Improve your healing by giving it an overtime effect at the cost of ammo efficiency. With this, you have damage uptime while retaining the consistent healing |
| Barrel |
Cold Fusion Converter ・+30 Freeze Affliction
・-100% Toxic Affliction Explanation: Adds another layer of crowd control for the Medic by introducing the Frozen affliction. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: Improves the prime stats needed for SMGs: higher accuracy and lower recoil. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: Increases handling for faster switching to your secondary for healing darts while lowering recoil. |
| Magazine |
Secondary Battery Booster ・-50 Mag Size (Primary)
・+10 Mag Size (Secondary) ・+11% Reload Speed Explanation: Circumvents the dart efficiency for your healing darts while also lowering reload time. |
| Internal |
Undervolted Receiver ・-15% Fire Rate
・+20% Damage Explanation: Massively lessens the amount of bullets you consume while increasing the damage you deal, saving your resources and gaining you more darts. |
For the best LF-85 mod setup, focus on adding an overtime heal as it will inadvertently increase your damage uptime and additional crowd control with Freezes. Furthermore, improving quality-of-life stats such as accuracy, handling, and lower recoil should make this already strong weapon even more lethal. As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Instant Heal Darts ・+8 Damage
・+8 Healing Explanation: Allows for the heal to instantly apply, which is perfect for emergencies. |
| Barrel |
Muzzle Brake ・+5% Accuracy
Explanation: Increases the accuracy for easy weakspot targeting. |
| Underbarrel |
Laser Sight (Pistol) ・+4% Accuracy
Explanation: Increases the accuracy for easy weakspot targeting. |
| Sight |
Red Dot Sight (Pistol) ・+3% Accuracy
・-2% Recoil ・+4% Zoom Critical Damage Explanation: Increases accuracy and lessens recoil while improving the critical damage while holding down sights. |
| Magazine |
Lightweight Mag ・-5 Mag Size
・+11% Reload Speed Explanation: Lessens the reload downtime of the medic during emergencies, giving them more opportunities to heal. |
| Internal |
Dart Recharger Kit ・+20% Fire Rate (Secondary)
Explanation: Allows you to actively use the KH-380 as a handy healing armament that has permanently recharging darts. |
For the best KH-380 mod setup, turn it into a full support weapon with recharging and instant heal darts, while being a fairly accurate weapon that is capable of tapping heads. As for the alternatives, please refer to the following:
| Jump to a Class! | |||||
|---|---|---|---|---|---|
Commando |
Firebug |
Medic |
|||
Engineer |
Ninja |
Sharpshooter |
|||
| Jump to a Weapon! | |||||
ConTek CSG |
Bonebreaker |
||||
G33 |
Ifrit |
||||
Krait |
|||||
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Incendiary Shells ・-15% Accuracy
・+35 Burn Affliction ・+6 Panic Affliction Explanation: Incendiary Shells are a strong choice for this shotgun, adding both Ballistic and Heat damage to make it a powerhouse for clearing out fleshy ZEDs. |
| Barrel |
Shotgun Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: Suppressors are a great choice for this shotgun, improving accuracy, reducing recoil, and increasing Zed Time gain with no drawbacks. |
| Underbarrel |
Laser Sight ・+4% Accuracy
Explanation: The Laser Sight improves hipfire accuracy, allowing you to more accurately hit critical spots without having to ADS and maintain better mobility when fighting ZEDs up close. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: The Reflex Sight is preferred as it greatly boosts handling, allowing you to switch weapons faster and offsetting the handling penalty from the Drum Mag. |
| Magazine |
Drum Mag ・+20 Mag Size
・-25% Handling ・-4% Recoil ・-12% Reload Speed Explanation: Having more shells in the magazine is generally preferred over faster reload speed. It's better to have additional rounds ready than be forced to reload in the middle of a tough fight. |
| Internal |
High-Velocity Receiver ・+3% Accuracy
・+7 Penetration Power Explanation: This receiver boosts the shotgun’s penetration power, making it much more effective at clearing waves. It also slightly improves accuracy with no downsides. |
The ConTek CSG is a precise shotgun effective at both close and medium ranges. These mods further enhance accuracy and handling, along with Incendiary Shells, which are great for dealing with large numbers of fleshy ZEDs.
For alternatives, you can make the ConTek CSG even more powerful at range with these mods:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Explosive Slugs ・+6% Accuracy
・1 Burst Shot(s) ・-23% Damage ・+5 Knockdown Affliction ・-20% Penetration Power Explanation: The Bonebreaker excels at clearing fodder ZED clusters, and Explosive Slugs make it tear through hordes even faster. |
| Barrel |
Shotgun Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: The suppressor reduces recoil, improves accuracy, and increases ZED Time gain without any downside. |
| Underbarrel |
Laser Sight ・+4% Accuracy
Explanation: With this mod, you can be a tad bit more accurate when hipfiring. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: The Reflex Sight is preferred as it greatly boosts handling, allowing you to switch weapons faster and offsetting the handling penalty from the Drum Mag. |
| Magazine |
Drum Mag ・+20 Mag Size
・-25% Handling ・-4% Recoil ・-12% Reload Speed Explanation: Having more shells in the magazine is generally preferred for this fast-shooting shotgun. It's better to have extra rounds ready than to have to reload when overwhelmed. |
| Internal |
Fast Action Receiver ・+15% Fire Rate
Explanation: This receiver further increases the fire rate, boosting DPS and helping you take down ZED hordes more quickly. |
The Bonebreaker is designed to clear ZED hordes with its fast fire rate and large magazine. Explosive Slugs enhance its AoE clearing power, while the Drum Mag adds more rounds, and the Fast Action Receiver boosts fire rate even more. The remaining mods improve weapon swap speed, accuracy, and recoil reduction.
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Freeze Grenades ・-20% Accuracy
・2 Seconds - AOE Duration ・350 AOE Scale ・+30 Freeze Affliction ・+5% Damage Explanation: Freeze Grenades make the G33 a crowd-control powerhouse, freezing hordes of ZEDs with its great AoE. |
| Barrel |
Extended Barrel ・+15% Accuracy
・-35% Handling ・+25% Projectile Speed Explanation: The G33 has very limited range, with projectiles dropping off noticeably even at medium distance. The Extended Barrel helps reduce this drop, making it easier to land accurate grenades. |
| Sight |
Red Dot Sight ・+3% Accuracy
・-2% Recoil ・+4% Zoom Critical Damage Explanation: The Red Dot Sight is the only available option and is a useful upgrade, as the G33’s iron sights are quite poor. |
| Magazine |
Three Round Cylinder ・+3 Mag Size
・+10% Handling ・+35% Reload Speed Explanation: This is the best choice when combined with the bonus ability that boosts damage at low round counts. The low magazine size is offset by the reload speed bonus. |
| Internal |
Affliction Amplifier ・+140% Afflictions
Explanation: This pairs perfectly with the Freeze Grenades mod, allowing you to apply Cold Damage and freeze ZEDs more effectively. |
The G33 becomes an excellent crowd control weapon when equipped with Freeze Grenades and the Affliction Amplifier, effectively freezing waves of ZEDs with its strong AoE.
As for the alternatives, please refer to the following:
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Fast Focus Array ・+10% Ammo Efficiency
・-15% Damage Explanation: Makes the weapon more ammo efficient since it can burn through reserves quickly. The decreased damage output is negligible since you can still 1 or 2 shot many small-medium ZEDs. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: The Enhanced Foregrip decreases recoil and increases accuracy with no downside. |
| Sight |
Red Dot Sight ・+3% Accuracy
・-2% Recoil ・+4% Zoom Critical Damage Explanation: The Red Dot Sight is preferred for the Ifrit, as its slightly better bonuses suit the weapon more than the improved handling offered by the Reflex Sight. |
| Magazine |
Extended Canister ・+100 Mag Size
・-25% Handling ・-18% Reload Speed Explanation: Attach the Extended Canister to get a lot more shots off before having to reload. |
| Internal |
Ultrasonic Plasma Cooler ・-10 Ammo Cost (Secondary)
Explanation: This internal mod further reduces ammo consumption for the Secondary Fire mode, which is the preferred option for maximizing DPS. |
This mod setup for the Ifrit improves ammo efficiency and enhances accuracy, making it more effective at clearing large waves of ZEDs. Alternatively, use the Slow Tick Receiver if you prefer using the primary fire mode’s laser.
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Electric Ammo ・+3% Accuracy
・+2% Damage ・+20 Shock Affliction Explanation: Electric Ammo is a great choice for this weapon, as its high fire rate quickly applies the Shock affliction. The mod also slightly improves accuracy. |
| Barrel |
Compensator ・-8% Recoil
Explanation: The Compensator helps greatly reduce the high vertical recoil the Krait has when spraying. |
| Underbarrel |
Laser Sight (Pistol) ・+4% Accuracy
Explanation: Attach a Laser Sight to improve accuracy while running and gunning with the Krait. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: The Reflex Sight is preferred for its large boost in handling speed. |
| Magazine |
Extended Mag ・+10 Mag Size
・-6% Reload Speed Explanation: The Extended Mag is ideal for this fast-firing weapon, allowing you to sustain automatic fire for longer. |
| Internal |
Heavy Frame Receiver ・+20% Damage
・-20% Fire Rate ・+18% Recoil Explanation: This greatly increases damage at the cost of a slightly lower fire rate, but the weapon already fires so quickly that the difference is minimal. It also helps conserve ammo. |
The Krait is an excellent cleanup sidearm, and adding Electric Ammo makes it even better at applying Shock to immobilize enemies. The rest of the mods improve accuracy and recoil control to match its high fire rate, while also boosting magazine size, damage, and overall ammo efficiency.
You can also opt to use Hollow Point Rounds instead to boost overall damage to boost overall damage if you prefer not to use afflictions.
| Jump to a Class! | |||||
|---|---|---|---|---|---|
Commando |
Firebug |
Medic |
|||
Engineer |
Ninja |
Sharpshooter |
|||
| Jump to a Weapon! | |||||
Kiba |
Kunai |
||||
Yumi |
Katanas |
||||
Shuriken |
|||||
✘ Click on the Mod to see its page!
| Part | Mod Attachment |
|---|---|
| Coating |
Stunning Coating ・+25 Stun Affliction
Explanation: Better for high difficulties since Large ZEDs spawn earlier. Allows you to get one free charge attack upon stunning one. |
| Grip |
Lightweight Grip ・+1% Attack Speed
・-30% Block Stamina ・+5 Stun Affliction Explanation: With this handle, you can cause more damage as well as build Stun more reliably. |
| Blade |
Lightweight Blade ・+1% Attack Speed
・+3% Damage ・+15% Handling ・+10 Stun Affliction Explanation: Again, it would be best to bring the Lightweight Blade since it mainly increases the stats a Ninja should need: those being Attack Speed, Damage, and Stun Affliction. |
| Guard |
Ornate Guard ・+1% Attack Speed
・+5% Block Stamina ・+1% Damage ・+10% Handling Explanation: To balance out the stats, the Ornate Guard should be slotted in. You will still have Attack Speed and Damage while avoiding -65% block stamina. |
| Pommel |
Balanced Pommel ・+1% Attack Speed
・+5% Block Stamina ・+50% Handling Explanation: Balanced Pommel allows you to lessen the negative implications of the lower block stamina due to the Lightweight Blade while further increasing the speed and damage of your attacks. |
For the best Kiba mod setup, it is paramount to build up on damage, attack speed, and handling, even at the cost of Block Stamina. As a Ninja, you will rarely come to a point where you must worry about your block stamina, so it would be best to build on this. As for the alternatives, please refer to the following:
✘ Click on the Mod to see its page!
| Part | Mod Attachment |
|---|---|
| Coating |
Enfeebling Venom ・+25 Enfeeble Affliction
Explanation: Allows the Ninja to space himself as he focuses on a ZED. The slow also makes parrying much easier! |
| Grip |
Smooth Grip ・+5% Damage (Thrown)
・+10% Projectile Speed ・+10 Stumble Affliction ・+10% Accuracy Explanation: This mod allows the kunai to be faster with ranged, which allows for faster stacking on Slows and Stumbles without any downside. |
| Blade |
Lightweight Blade ・+1% Attack Speed
・+3% Damage ・+15% Handling ・+10 Stun Affliction Explanation: This mod is a general boost to the Kunai as it further increases attack and projectile speed alongside a bleed build-up. |
| Pommel Ring |
Octagon Pommel Ring ・+10% Accuracy
・+2% Attack Speed (Ranged) ・-30% Projectile Speed Explanation: Further increases the accuracy of your throws. However, if you prefer more projectile speed, it is okay to opt out of equipping an attachment! |
| Ammo Pouch |
Expanded Ammo Pouch ・-3% Attack Speed (Ranged)
・+5 Max Ammo Explanation: Further increases the accuracy of your throws. However, if you prefer more projectile speed, it is okay to opt out of equipping an attachment! |
For the best Kunai mod setup, building up on enfeeble, ranged damage, and attack speed is the better option since the weapon does not have a parry. With a ranged playstyle to support the Kiba or Katanas, the enfeeble allows the Ninja to set up its targets for easy parries. As for the alternatives, please refer to the following:
✘ Click on the Mod to see its page!
| Part | Mod Attachment |
|---|---|
| Sight |
Laser Sight (Bow) ・+2% Accuracy
・+2% Fire Rate ・+10 Knockdown Affliction ・-5% Recoil ・+7% Zoom Critical Damage Explanation: The additional knockdown affliction and increased fire rate help Yumi handle crowds better! |
| Arrow |
Exploding Arrows ・-25% Accuracy
・87 AOE Scale ・-30% Damage ・-67% Penetration Power ・-25% Projectile Speed Explanation: Allows the Yumi to easily clear hordes through explosive damage. |
| Frame |
Flexible Frame ・+2% Damage
・+2% Fire Rate ・+20% Handling ・+5% Projectile Speed Explanation: A general boost to the performance of the Yumi without negative implications. |
| Quiver |
Large Quiver ・-3% Attack Speed
・+12 Max Ammo Explanation: Since you cannot pick up Exploding Arrows, you will need more arrows to sustain throughout the match. |
| String |
Reinforced String ・+2% Damage
・-5% Fire Rate ・+10% Projectile Speed |
For the best Yumi mod setup, leaning on explosive damage for enhancing the Ninja's horde clear is the better option. If you have extra Dosh, this setup alongside a kitted-out Kiba can allow the Ninja to have a versatile setup between clearing and answering all ZEDs. As for the alternatives, please refer to the following:
✘ Click on the Mod to see its page!
| Part | Mod Attachment |
|---|---|
| Coating |
Stunning Coating ・+25 Stun Affliction
Explanation: Better for high difficulties since Large ZEDs spawn earlier. Allows you to get one free charge attack upon stunning one. |
| Handle |
Lightweight Grip ・+1% Attack Speed
・-30% Block Stamina ・+5 Stun Affliction Explanation: With this handle, you can cause more damage as well as build Stun more reliably. |
| Blade |
Lightweight Blade ・+1% Attack Speed
・+3% Damage ・+15% Handling ・+10 Stun Affliction Explanation: Again, it would be best to bring the Lightweight Blade since it mainly increases the stats a Ninja should need: those being Attack Speed, Damage, and Stun Affliction. |
| Guard |
Ornate Guard ・+1% Attack Speed
・+5% Block Stamina ・+1% Damage ・+10% Handling Explanation: To balance out the stats, the Ornate Guard should be slotted in. You will still have Attack Speed and Damage while avoiding -65% block stamina. |
| Pommel |
Balanced Pommel ・+1% Attack Speed
・+5% Block Stamina ・+50% Handling Explanation: Balanced Pommel allows you to lessen the negative implications of the lower block stamine due to the Lightweight Blade while further increasing the speed and damage of your attacks. |
For the best Katana mod setup, it is essentially an upgrade to the Kiba wherein you build the same and get damage, attack speed, and handling, even at the cost of Block Stamina. As for the alternatives, please refer to the following:
✘ Click on the Mod to see its page!
| Part | Mod Attachment |
|---|---|
| Coating |
Enfeebling Venom ・+25 Enfeeble Affliction
Explanation:Allows the Ninja to space himself as he focuses on a ZED. The slow also makes parrying much easier! |
| Blades |
Triple Blades ・+10% Accuracy
・+5% Attack Speed ・+5% Damage ・+20 Stun Affliction Explanation: Generally increases the stats of Shurikes with no downsides. |
| Ammo Pouch |
Lightweight Ammo Pouch ・+5% Attack Speed (Ranged)
・-12 Max Ammo Explanation: The additional fire rate makes it easier to stun a single target Large ZED, which is enough even with the lower capacity. |
For the best Shuriken mod setup, building up on enfeeble, ranged damage, and attack speed allows for an early setup weapon for the Kiba. Again, the enfeeble allows the Ninja to set up its targets for easy parries. As for the alternatives, please refer to the following:
| Jump to a Class! | |||||
|---|---|---|---|---|---|
Commando |
Firebug |
Medic |
|||
Engineer |
Ninja |
Sharpshooter |
|||
| Jump to a Weapon! | |||||
Fieldmaster HR-10 |
Artemis Marksman |
||||
ESR 36 |
Samaritan |
||||
Disciple |
|||||
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Hollow Point Rounds ・-5% Accuracy
・+5% Damage ・-1 Penetration Power ・+40 Stun Affliction Explanation: Provides increased damage output and stun in exchange for a penalty on accuracy and penetration power. |
| Barrel |
Compensator ・-8% Recoil
Explanation: Significantly reduces the weapon's recoil. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: Further reduces recoil while also providing improved accuracy. |
| Sight |
Sniper Scope ・+8% Accuracy
・+12% Zoom Critical Damage Explanation: Enhances accuracy and zoom critical damage for higher burst potential. |
| Magazine |
Extended Mag ・+10 Mag Size
・-6% Reload Speed Explanation: Increases mag size, reducing the need for frequent reloads. |
| Internal |
Air-Tight Receiver ・+20% Damage
・-30% Fire Rate ・+3 Penetration Power Explanation: Buffs damage and penetration power but also reduces fire rate by a significant amount. |
The Fieldmaster HR-10 is a solid early to mid-game primary weapon option. It has high damage potential but with the recoil to match, so it is better suited for when you are trying to focus down a single target.
As for the alternatives, please refer to the following:
▲Jump to the Top of Sharpshooter▲
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Armor Piercing Rounds ・-15% Accuracy
・+8% Damage ・+4 Penetration Power ・+40 Stumble Affliction Explanation: Increased stumble affliction, damage, and penetration power will help in dealing with groups of enemies. |
| Barrel |
Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: Makes a weapon more efficient by giving it more accuracy, less recoil, and increased Zed Time gain multiplier. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: Improved accuracy and recoil is always welcome when eliminating zeds. |
| Sight |
Reflex Sight ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: Provides several stat buffs that will help you thin out waves of enemies. |
| Magazine |
Lightweight Mag ・-5 Mag Size
・+11% Reload Speed Explanation: Reduces reload time, making the Artemis Marksman more efficient at taking on groups of zeds. |
| Internal |
Precision Receiver ・+15% Fire Rate
・-3% Recoil Explanation: Makes a great overall improvement for the Artemis Marksman by increasing fire rate and reducing recoil. |
The Artemis Marksman is better suited for disposing of smaller enemies in groups rather than larger targets. If you find yourself closer to the frontlines while on a mission, consider picking up this weapon.
As for the alternatives, please refer to the following:
▲Jump to the Top of Sharpshooter▲
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Hollow Point Rounds ・-5% Accuracy
・+5% Damage ・-1 Penetration Power ・+40 Stun Affliction Explanation: Improves offense by increasing damage and stun capabilities at the cost of accuracy and penetration power. |
| Barrel |
Compensator ・-8% Recoil
Explanation: Helps improve damage output by reducing recoil. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: Makes offense more consistent by increasing accuracy and reducing recoil. |
| Sight |
Sniper Scope ・+8% Accuracy
・+12% Zoom Critical Damage Explanation: Great for taking out enemies from long-range as it grants a zoom critical damage bonus as well as improvement to accuracy. |
| Magazine |
Extended Mag ・+10 Mag Size
・-6% Reload Speed Explanation: Increases mag size, allowing you to fire off more shots before needing to reload. |
| Internal |
Hyper Velocity Receiver ・+10% Damage
・+6 Penetration Power ・+25% Recoil Explanation: Grants improvements to damage and penetration power, but also gives the weapon more recoil. |
By using this setup for the ESR 36, you'll have an easier time dealing with mid-tier enemies like Husks, Sirens, and Bloats. Attack their weak points and you'll be able to eliminate them before they can reach your team.
As for the alternatives, please refer to the following:
▲Jump to the Top of Sharpshooter▲
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Poly-Synthetic Rounds ・+3% Accuracy
・+3% Damage ・+2% Reload Speed Explanation: Gives a well-rounded set of enhancements with improved accuracy, damage, and reload speed. Also deals biological damage. |
| Barrel |
Heat Disperser ・+20 Freeze Affliction
・+5% Fire Rate ・-4% Recoil Explanation: Good for dealing with large groups as it improves freeze affliction and fire rate while reducing recoil. |
| Underbarrel |
Enhanced Foregrip ・+2% Accuracy
・-5% Recoil Explanation: Makes offense more consistent by increasing accuracy and reducing recoil. |
| Sight |
Red Dot Sight ・+3% Accuracy
・-2% Recoil ・+4% Zoom Critical Damage Explanation: Great for taking bosses from a distance as it grants a zoom critical damage bonus on top of improvements to accuracy and recoil. |
| Magazine |
Extended Mag ・+10 Mag Size
・-6% Reload Speed Explanation: Increases mag size, allowing you to fire off more shots before needing to reload. |
| Internal |
Tungsten Receiver ・+10% Damage
・-10% Fire Rate ・-65% Handling ・-3% Recoil Explanation:This will increase your damage and reduce recoil, but fire rate and handling will take a hit. |
When setting up your mods for Samaritan, the goal is to be effective against any threat that may come your way. It's great for clearing small waves of zeds while still being highly effective against larger threats like Scrakes and Fleshpounds.
As for the alternatives, please refer to the following:
▲Jump to the Top of Sharpshooter▲
✘ Click on the Mod to see its personal page!
| Part | Mod Attachment |
|---|---|
| Ammo |
Hollow Point Rounds ・-5% Accuracy
・+5% Damage ・-1 Penetration Power ・+40 Stun Affliction Explanation: Provides increased damage output and stun in exchange for a penalty on accuracy and penetration power. |
| Barrel |
Suppressor ・+3% Accuracy
・-4% Recoil ・+10% Zed Time Gain Multiplier Explanation: Makes a weapon more efficient by giving it more accuracy, less recoil, and increased Zed Time gain multiplier. |
| Underbarrel |
Laser Sight (Pistol) ・+4% Accuracy
Explanation: Increases a weapon's accuracy. |
| Sight |
Reflex Sight (Pistol) ・+2% Accuracy
・+35% Handling ・-4% Recoil ・+1% Zoom Critical Damage Explanation: A well-rounded mod that improves accuracy, handling, recoil, and zoom critical damage. |
| Magazine |
Suppressed Cylinder ・+3% Damage
・-50% Recoil Explanation: Increases damage while also reducing recoil. |
| Internal |
Carbon Fiber Receiver ・+1% Damage
・+6% Fire Rate ・+15% Handling ・+20% Recoil Explanation: Provides boosts to damage, fire rate, and handling but also increases recoil. |
Having these mods for Disciple will give you a reliable sidearm that is great for clearing smaller waves of enemies.
As for the alternatives, please refer to the following:
▲Jump to the Top of Sharpshooter▲

Best Ammo and Weapon Mods: All Loadouts



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