FF12

Paramina Rift ~ Stilshrine of Miriam - Walkthrough

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This is the story walkthrough page for the locations Paramina Rift ~ Stilshrine of Miriam in the game Final Fantasy XII The Zodiac Age (FF12, FFXII, FFXII). Read on for more information about objectives, items, and bosses within this section.

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Ozmone Plain ~
Henne Mines
Mosphoran Highwaste ~
Sochen Cave

Paramina Rift Story Walkthrough

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1 Enter Paramina Rift. Save your game at the provided savepoint, and move on.
2 Take the northern path to move to the next area. Before moving on, a cutscene will occur.
3 Continue moving north all the way to the exit that leads to Mt. Bur-Omisace.

Mt. Bur-Omisace I Story Walkthrough

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1 If you haven't already, you can stock up on potions and other items at the vendors near the entrance. There is also a save crystal available as well as a moogle Cartographer.
2 Walk to the north towards the temple. Move through the Gate of the Holy Circle, where a cutscene happens.
3 Larsa will be leaving at the cutscene, so if you wanted to finish any hunts or level up some more, you should do so before walking towards the Gate.

Stilshrine of Miriam Story Walkthrough

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1 After the cutscene, head south for the Stilshrine of Miriam. Keep to a southern route towards the area.
2 As always, make it a point to save whenever there is a savepoint available. The temple courtyard has one, as well as some treasure chests.
3 Equip the Dawn Shard to activate the teleportation device at the entrance. If you don't, a trio of Zombies will rise to harrass your party.
4 You will be transported from the Pedestal into another room. Make your way through the room, past the enemies, to another Pedestal of Dawn. Touch it with the Dawn Shard equipped to activate.
5 Find your way to the room of the Sword of Judgement. Touch it to open a door inside which is a Waystone. Touch it to go back to the entrance, then head for the Ancient Door on the right.
6 Past the next door, there are three areas that have a Stone Brave statue. Head for the first one, then turn it counter-clockwise to face the large statue you went past earlier.
7 Go past the statue into the next room. Follow the path going east until you reach the next statue. Turn it counter-clockwise two times to make it face the large statue.
8 Again, go past this statue and be ready for a boss fight against Vinuskar. After beating him, go into the next room, where another statue is.
9 Turn this one counter-clockwise, and you'll see a message informing you that your path is open. Be sure to open the map urn also located in this room before you go on your way.
10 The colossal statue will move the Sword of Judgment out of the way, which will open a new pathway. Again, save at the crystal before proceeding, as you will face another boss.
11 When you defeat the ice elemental, Mateus, it will also become another available Esper to summon. Enter the next room for the Sword of Kings.
12 Make your way out of the ruins. A cutscene will show smoke rising up from the Bur-Omisace temple.

The Dawn Shard

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Equip the Dawn Shard to continue through the Stilshrine. The Dawn Shard will be needed to unlock one of the Stilshrine's locked doors and the entrance to the wider temple.

Crystal Bugs

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Inside Miriam Shrine, there will be stationary green crystals. Interact with it and it will reveal itself to be a Crystal bug. Crystal Bugs are tougher than normal enemies but defeating them will let a real save crystal take their place, making the battle extremely worth it.

The Three Statues

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There are three statues here in the Stilshrine of Miriam that you need to turn in order to proceed through to Mateus and the Sword of Kings. These are easy to spot as they are given a special place in their respective areas.

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This is the first statue you encounter after opening the Ancient Door. Turn this statue counterclockwise.

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Go past the first statue after turning it counter-clockwise to head to this statue. This time, you have to turn this one counterclockwise two times.

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You won't be able to activate this tatue until after you beat Vinuskar. Turn it in a counterclockwise fashion and the Sword of Judgment will be lifted, opening the way to Mateus and the Sword of Kings.

The Two Bosses

mateus esper main story walkthrough final fantasy xii ffxii ff12
Be warned that in the Stilshrine of Miriam, there are two bosses. One of them, Vinuskar, is closer to a mini-boss, while the other, the Esper Mateus, is a hard boss to defeat without the proper training. For a complete list of the two bosses' strategies, visit the links below.

How to Defeat Mateus - Espers

How to Beat Vinuskar

Mt. Bur-Omisace II - Ruin Story Walkthrough

mt.bur-omisace ruin main story walkthrough final fantasy xii ffxii ff12

1 Return to Mt. Bur-Omisace. It will be easier to return since there is a billow of smoke marking the area.
2 Be sure to save at the savepoint crystal near the entrance. This time, you'll be facing another boss, Judge Bergan.
3 Watch the cutscene that happens before you challenge Bergan, then fight and defeat him.
4 Once you defeat Bergan, watch the cutscene that follows. You'll be visiting Nalbina once again.

The Judge Bergan

judge bergan main story walkthrough final fantasy xii ffxii ff12
The Judge Bergan is your final adversary for this part of the story. Bergan will have some Judges with him, but he will go down easy with focused fire. Learn how to deal with Judge Bergan by visiting the link below.

How to beat Judge Bergan

Final Fantasy XII Related Links

Previous Chapter Next Chapter
Ozmone Plain ~
Henne Mines
Mosphoran Highwaste ~
Sochen Cave

FF12 The Zodiac Age Story Walkthrough

Opening ~
Dalmasca Estersand
Lowtown ~
Garamsythe Waterways
Nalbina ~
Return Rabanastre
Bhujerba ~
Dreadnought Leviathan
Ogir-Yensa Sandsea ~
Vossler Battle
Ozmone Plain ~
Henne Mines
Paramina Rift ~
Stilshrine of Miriam
Mosphoran Highwaste ~
Sochen Cave Palace
Old Archades ~
Draklor Lab
Balfonheim Port ~
Feywood
Giruvegan Ridorana Cataract ~
Pharos 2nd
Pharos 3rd ~
Sky Fortress Bahamut

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