This is a guide for the Vampire job in Bravely Default Flying Fairy HD Remaster. Learn the Vampire's best abilities and unlock conditions for Bravely Default on the Switch 2.
List of Contents
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How to Obtain |
---|---|
Defeat Lester De Rosso at the Vampire Castle in Chapter 4 Sub-Scenario | |
Job Command | |
Vampirism | |
Specialty | |
Genome Drain A character with this ability can learn certain enemy abilities when targeted by them. |
Swords | Axes | Spears | Rods |
---|---|---|---|
A | B | B | S |
Staves | Daggers | Bows | Katanas |
S | S | D | E |
Knuckles | Shields | Helms | Armor |
C | A | E | A |
Note: Compatibility ranking goes from S > A > B > C > D > E.
HP | MP | STR | VIT |
---|---|---|---|
B | B | B | C |
INT | MND | DEX | AGI |
B | C | C | B |
Ability (Learning Level) |
Reason for Recommendation |
---|---|
Genome Ability (Lv 1) |
Use learned enemy abilities. |
Blood Thirst (Lv 3) |
Absorbs HP from a single enemy. The amount absorbed is equal to the damage dealt by a normal attack. |
Battle Thirst (Lv 8) |
A support ability that absorbs 1 BP from an enemy. |
Rise from Dead (Lv 14) |
If you are incapacitated, there is a 25% chance that you will recover at the end of your turn. |
One of the most powerful Genome Abilities is Energy Burst, which you can learn from the Fire Temple boss, Chaugmar. By boosting your Physical Attack with Absorb Stats before unleashing it, Energy Burst can deal a massive 9999 damage to all enemies.
Furthermore, combining it with the support ability Monster Ability Up increases its damage by 1.5 times, making it highly effective as a damage dealer
The Vampire is a unique job that supports the party by learning enemy abilities. They can balance offense and support by absorbing HP and BP, allowing them to deploy a wide range of tactics as they collect more Genome Abilities. They excel in prolonged battles, featuring automatic revival with Undead and complete recovery with Self-Restore.
Vampires also possess high Intelligence and Mind stats, making them well-suited for magic attacks. By stabilizing their performance with HP and BP absorbing techniques, and continuously acquiring new monster abilities, they evolve into a well-balanced job capable of handling both offense and defense.
The Vampire is a unique and powerful job, distinguished by the Genome Abilities they acquire by being hit by enemy attacks in battle. Leveraging their Genome Drain job ability, Vampires can learn a diverse range of skills, from offensive moves and debuffs to healing spells.
With a total of 25 unique Genome Abilities scattered throughout the world, a Vampire's tactical versatility expands significantly as they incorporate more enemy attacks, allowing them to adapt to nearly any situation as you progress through the story.
Beyond Genome Abilities, Vampires also possess a rich set of skills that allow them to heal or strengthen themselves while attacking enemies. They have a wide range of HP and BP absorbing abilities, such as Blood Thirst and Battle Thirst, which are crucial for stabilizing their performance.
For instance, a powerful combo involves boosting your Physical Attack with Absorb Stats before unleashing a devastating ultimate move. The ability to drain HP and BP from enemies is particularly valuable, enhancing stability in prolonged boss battles and making the Vampire a highly prized party member in multi-foe encounters.
Lv | Ability | Type and Effect |
---|---|---|
1 | Genome Ability | Type: Command Use a monster's ability. |
2 | Absorb P. Damage | Type: Support Restore HP equal to 30% of the damage taken from physical attacks. However, damage resulting in K.O. will not be healed. |
3 | Blood Thirst | Type: Support Absorb from one target an amount of HP equal to the damage dealt by a conventional attack. |
4 | Bloodlust | Type: Command Physical Attack, Magic Attack, Physical Defense, and Magic Defense rise by 25% for 5 turns each time you defeat an enemy with your own attack. The upper limit for P.Atk, M.Atk, P.Def, and M.Def is 150%. |
5 | Charm | Type: Support Has a 75% chance to place one target in the Charm state. |
6 | Magic Thirst | Type: Command Absorb from one target an amount of MP equal to 10% of the damage dealt by a conventional attack. |
7 | Monster Ability Up | Type: Support Raise the damage dealt by genome abilities to 1.25 times normal. |
8 | Battle Thirst | Type: Command Absorb 1 BP from one target. |
9 | Subvert | Type: Support Has a 50% chance to place all enemies in the charm state. |
10 | Self-Restore | Type: Command Fully restore your HP at the end of battle. |
11 | Absorb Stats | Type: Command Absorb the selected stat from one target. |
12 | Drain Attack Up | Type: Support Raise the damage dealt by drain attacks to 1.5 times normal. The BP drained by Battle Thirst will be doubled. |
13 | Genome Drain | Type: Command A character with this ability can learn certain enemy abilities when targeted by them. |
14 | Rise from Dead | Type: Command If KOed, there is a chance of reviving at the end of the turn. |
Genome Ability | Effect | How to Get |
---|---|---|
Curse | Decreases physical attack and physical defense by 20% for 4 turns. Physical defense can be stacked (up to 90% reduction) | Received ability of the same name from Ghost and others. |
Spray | Deals water physical damage. Damage is not reduced by default | Received ability of the same name from Death Fish and others |
Venom | Deals physical damage and poisons the target (75% chance). | Received ability of the same name from Red Pudding |
Wing Scales | Deals physical damage and confuses the target (75% chance) | Received ability of the same name from Great Moss |
Firestorm | Deals fire physical damage and reduces physical defense by 50% for 3 turns. Can be stacked (up to 90% down) | Received ability of the same name from Flay Moss |
Tornado | Deals wind-element physical damage | Received ability of the same name from Ruk |
Blizzard Blast | Deals water-element physical damage | Received ability of the same name from Ice Golem (A) and others |
Dual Attack | Deals physical damage twice to random targets | Received ability of the same name from Catamount |
Chomp | 50% chance of reducing target HP to 1 | Received ability of the same name from Bartra |
Blaster | Has a 75% chance to paralyze a target. | Received ability of the same name from Zwart |
Paralyzing Pollen | Deals physical damage and paralyzes target. Additional status abnormality (paralysis): 75 | Received ability of the same name from Alraune |
Fireball | Deals fire-element physical damage. Ignores defense | Received ability of the same name from D'gon |
Bone Crush | Deals physical damage equal to target's maximum HP - current HP. Consumes 2 BP | Receives the ability of the same name from Skull Lancer and others. |
Withering Silence | Deals physical damage and silences target (75% chance) | Receives the ability of the same name from Kobold |
Earthquake | Deals earth-element physical damage | Receives the ability of the same name from Soil Eater |
Sandstorm | Deals earth-element physical damage and blinds the target (50% chances) | Receives the ability of the same name from Sandworm |
Gastric Juices | Deals physical damage and reduces physical defense by 50% for 3 turns. Can be stacked (up to 90% down) | Receives the ability of the same name from Gastrik |
Rock Storm | Deals earth-element physical damage | Receives the ability of the same name from Megascolides |
Toxic Whirl | Deals physical damage and poisons target (50% chance) | Receives the ability of the same name from Kaiser Cobra |
White Wind | Recovers target's HP by your current HP | Receives the ability of the same name from Aero Lantern |
Lullaby | Has a 60% chance to put a target to Sleep | Receives the ability of the same name from Treant and others |
Hellfire | Deals fire-element physical damage | Receives the ability of the same name from Orthros (Fire) and others |
Deep Freeze | Deals water-element physical damage | Receives the ability of the same name from Orthros (Ice) and others |
Aqua Regia | Deals physical damage and reduces physical defense by 75% for 4 turns. Stackable (up to 90% down) | Receives the ability of the same name from Rusalka (Main Body) and others |
Energy Burst | Deals physical damage. Consumes 1 BP | Receives the ability of the same name from Chaugnar and others |
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