The Witcher 3

The Beast of Toussaint Walkthrough and Riddle Solution

Looking to get more ability points? See the locations for all Places of Power here:
Place of Power Locations
Trying to make more coin as quickly as possible? See our Money Making Guide!
How to Make Money Fast
Want to know the best early game builds and skills to invest in? We've got you covered!
Best Early Game Skills and Builds

Witcher 3 Quest The Beast of Toussaint

This is a guide to the quest titled The Beast of Toussaint from The Witcher 3: Wild Hunt. Read on for information on objectives and possible rewards, as well as useful tips, strategies for completing the quest, and the solution to the riddle.

Previous Quest Current Quest Next Quest
Envoys, Wineboys The Beast of Toussaint Blood Run

The Beast of Toussaint Rewards and Basic Information

Basic Information

Quest Number 2
Region Toussaint
Quest Location The Cockatrice Inn, Corvo Bianco, Tourney Grounds, Palace Gardens
Previous Quest Envoys, Wineboys
Next Quest Blood Run

Rewards

Gold Reward None
Exp Reward 1000
Item Reward None


The Beast of Toussaint Main Objectives

Objectives
1 Help Guillaume kill Golyat the giant.
2 Follow Milton to the site where the body was found.
3 Search for signs of the guardsmen's activities using your Witcher Senses.
4 Kill the Scurvers in the area.
5 Dive down the river and find the handkerchief using your Witcher Senses.
6 Go back and speak to Milton about what you found.
7 Follow Milton towards the inn and ask the fisherman for details about the body.
8 Travel to Corvo Bianco and go down the cellar.

Guards of Corvo Bianco (Optional)

Objectives
1 Investigate what killed the guards using your Witcher Senses.
2 Read about the Bruxa in your bestiary.

Back to Main Path

Objectives
9 Kill the Bruxa and examine the body on the table.
10 Go to Palmerin and speak with him.
11 Deal with the Shaelmaar with Palmerin.
12 Follow the duchess towards the palace gardens.
13 Retrieve the clues from the Horn of the Unicorn and the Golden Fish.
14 Meet and discuss with Anrietta about the clues you have found.

Choices

Objective 11 Choice: Kill or Spare the Shaelmaar

Witcher 3 Choice Shaelmaar

This choice can affect the Secondary Quest There Can Only Be One where Geralt must prove his compassion.

If you choose to spare the Shaelmaar, the deed will be count as Geralt proving his compassion. If you choose to kill the Shaelmaar, then it will not affect the quest stated above.

Objective 13 Choice: Dealing with the Courtiers

Witcher 3 Choice Courtiers

If you chose to use Axii to calm down the horse and get the clue on the Unicorn's horn, a group of Courtiers will approach you after getting the clue. If you cast Axii on the Courtiers, you will avoid a 3 on 1 fist fight with them and move on. If you choose either the 2nd or 3rd option, it will end with a 3 on 1 fist fight with the 3 Courtiers.

The Beast of Toussaint Riddle Solution

After getting the Unicorn Horn and the Golden Fish, Geralt and Anna Henrietta will have to solve a riddle to figure out where Milton is. The answer to the riddle is "The greenhouse". But even if you choose wrong, Anna will get the right answer anyway. Getting it right will count towards the virtue of wisdom in the quest There Can Be Only One.

The Beast of Toussaint Tips and Strategies

Questing Tips

Objective 13: Horn of the Unicorn

In this part of the quest, you can either cast Axii on the horse to immediately calm it down, or pick an apple in the large basket to your right near the people having a picnic to lure it to you.

Objective 13: Golden Fish

Witcher 3 Golden Fish Location

The Golden Fish is located under the southernmost fishing boat nearest to the shore. If you get the contents of 2 or more fish that are not the Golden Fish, a cutscene where Geralt chases a boat will play when you get near the Golden Fish.

Objective 14: Discussing the clues

Witcher 3 Clues Answer

After gathering all the clues to the location of Milton's hideout, you are given multiple choices to answer which one is the correct hideout.

The correct answer will be the option It's a greenhouse!. Either way, if you pick any of the other options, Anrietta will still figure out the right answer to all of the clues.

Combat Strategies

Golyat

Witcher 3 Golyat

  • Coat your Silver Sword with Ogroid Oil to deal bonus damage to them.
  • Cast the Quen Sign regularly to protect yourself from its heavy attacks.
  • After dodging from one of the giant's heavy attacks, there will be a large opening to attack him.
Golyat Weaknesses and Loot

Scurver

  • Coat your Silver Sword with Necrophage oil to deal bonus damage to them.
  • You can cast the Igni Sign to burn them and give yourself an opening to attack.
  • When their health gets low freezes, you need to immediately roll away to escape their death explosion which will stun you.
Rotfiend Weaknesses and Loot

Bruxa

Witcher 3 Bruxa

  • Coat your Silver Sword with Vampire Oil to deal bonus damage to them.
  • Drink the Black Blood potion to damage him in case he bites you to drink your blood.
  • You can counterattack most of its attacks, and it will leave a large opening for you to attack him.
Bruxa Weaknesses and Loot

Shaelmaar

Witcher 3 Shaelmaar

  • Coat your Silver Sword in Relict Oil to deal bonus damage to it.
  • Cast your Aard Sign or throw a Samum Bomb to make it vulnerable and start attacking.
  • When it starts rolling, you can dodge away at the last second to make it hit a wall and turn over. This will make all your attacks crit.
Shaelmaar Weaknesses and Loot

The Witcher 3 Related Links

Quests.png

All Blood and Wine Main Quests

No. Quest Title Location Sugg. Level
1 Envoys, Wineboys Stonecutters' Settlement 34
2 The Beast of Toussaint The Cockatrice Inn, Corvo Bianco, Tourney Grounds, Palace Gardens 35
3 Blood Run Palace Gardens, Beauclair 36
4 La Cage au Fou Mère-Lachaiselongue Cemetery, Trastamara Estate, Tesham Mutna Ruins 39
5 Where Children Toil, Toys Waste Away Mère-Lachaiselongue Cemetery, Beauclair Port 42
6 Wine is Sacred Beauclair Palace, Castel Ravello, Fort Astre Ruins 42
7 The Man from Cintra Beauclair 43
8 Capture the Castle Count de la Croix's Mill 47
9 The Night of Long Fangs Beauclair 47
10 Beyond Hill and Dale... Land of a Thousand Fables 47
11 Blood Simple La Compassion Orphanage 47
12 What Lies Unseen Cave southwest from Beauclair 47
13 Tesham Mutna Tesham Mutna Ruins 49
14 Pomp and Strange Circumstance Beauclair, Mère-Lachaiselongue Cemetery 49
15 Burlap is the New Stripe Beauclair 49
16 Be It Ever So Humble... Corvo Bianco 49

See The List of All Quests

Author

    Walkthrough Menu

    All rights reserved