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This is a guide to the quest titled Tesham Mutna from The Witcher 3: Wild Hunt. Read on to learn locations, rewards, best choices, best outcomes, as well as useful tips and strategy for completing this quest.
Previous Quest | Current Quest | Next Quest |
---|---|---|
What Lies Unseen | Tesham Mutna | Pomp and Strange Circumstance |
List of Contents
Quest Number | 13 |
---|---|
Region | Toussaint |
Quest Location | Tesham Mutna Ruins |
Previous Quest | What Lies Unseen |
Next Quest | Pomp and Strange Circumstance |
Gold Reward | None |
---|---|
Exp Reward | 1000 |
Item Reward | None |
Objectives | |
---|---|
1 | If you decided to complete the quest What Lies Unseen or if you completed Beyond Hill and Dale... and obtained Syanna's ribbon from the Little Flint Girl, you will have to fight Dettlaff. If you did the quest Beyond Hill and Dale... and did not get Syanna's ribbon, you can choose whether or not to fight Dettlaff. If you choose not to fight Dettlaff, you will not get your 3750 Crown reward in the quest Burlap is the New Stripe. |
2 | If you choose to fight Dettlaff, you will have a moment to prepare. Run towards Regis and Dettlaff to start the fight. |
Prepare for the fight with Vampire Oil and Black Blood Potion. Dettlaff will have 3 forms. After you've lowered his health to a certain point, he will change his form. He is also not affected by Axii or Aard. He is almost immue to Crossbows and Bombs that have effects besides damage.
This form fights similarly to when you fought Dettlaff in the quest Blood Run. Bleeding, Poison, and Yrden are not effective agianst him.
Attacks | |
---|---|
Talon attack | Dettlaff swings his talons at you. Attacks around 3-6 times. Can be parried and countered. |
Dash attack | Dettlaff will step back then after a puff of smoke, dash towards you to attack you. Can be parried and countered |
Charged Dash attack | It is similar to the normal dash attack but Dettlaff's talons will glow red and he will jump before slashing you. Can be countered. |
Teleport attack | Dettlaff will teleport behind Geralt. Is done after hitting Dettlaff 5 times after countering, or after Dettlaff parries 2 of your attacks. |
All of Dettlaff's attacks are counterable. It is recommended to counter Dettlaff attack's to stun him for 5 attacks, then dodge away right after, as he will follow with his teleport attack.
Dettlaff will transform into a vampire beast. He will be flying most of the time, and is invulnerable to fire.
Attacks | |
---|---|
Swooping attack | Dettlaff will fly low and try to hit you. Can be grounded with a sword strike, crossbolt, bomb, Agni or Aard when close enough. He will be vulnerable when grounded. |
Bat Swarm attack | Dettlaff will fly up and a swarm of bats will gather around him. After a moment, the swarm of bats will fly towards Geralt. Try to sprint away, and then when the bats are about to come, sprint to the side to dodge it. |
Dive attack | The ground will be marked, and after a moment, Dettlaff will dive onto the spot. He will be vulnerable for a few seconds before flying off again. When he takes off, he will unleash a blast that deals damage and will leave a trap that will hold Geralt in place if stepped in. |
While Dettlaff is flying, he is invulnerable to everything. He is only vulnerable when he is grounded after diving, or after you ground him when he does the swoop attack. Dodge his attacks and attack him when he is vulnerable.
In Dettlaff's Blood form, you will be constantly be attacked by a blood clone. Whenever you kill it, it will revive after a few seconds. There will also be 3 pillars with a heart at the base.
Attacks | |
---|---|
Claw attacks | The blood clone swings its claws. Can be a single attack or a combo. Can be parried or countered. |
Dash attack | The blood clone will turn into blood and dash towards you. Can be parreid or counterd. |
Dive attack | Similar to the Beast form dive attack. Will do it after respawning when destroyed. |
Focus on the 3 hearts. Even if you kill the blood clone, it will just respawn after awhile. You can simply continue to dodge its attacks and focus on the hearts. Countering its hits will stun it for a moment, giving you breathing room to hit the heart pillars.
No. | Quest Title | Location | Sugg. Level |
---|---|---|---|
1 | Envoys, Wineboys | Stonecutters' Settlement | 34 |
2 | The Beast of Toussaint | The Cockatrice Inn, Corvo Bianco, Tourney Grounds, Palace Gardens | 35 |
3 | Blood Run | Palace Gardens, Beauclair | 36 |
4 | La Cage au Fou | Mère-Lachaiselongue Cemetery, Trastamara Estate, Tesham Mutna Ruins | 39 |
5 | Where Children Toil, Toys Waste Away | Mère-Lachaiselongue Cemetery, Beauclair Port | 42 |
6 | Wine is Sacred | Beauclair Palace, Castel Ravello, Fort Astre Ruins | 42 |
7 | The Man from Cintra | Beauclair | 43 |
8 | Capture the Castle | Count de la Croix's Mill | 47 |
9 | The Night of Long Fangs | Beauclair | 47 |
10 | Beyond Hill and Dale... | Land of a Thousand Fables | 47 |
11 | Blood Simple | La Compassion Orphanage | 47 |
12 | What Lies Unseen | Cave southwest from Beauclair | 47 |
13 | Tesham Mutna | Tesham Mutna Ruins | 49 |
14 | Pomp and Strange Circumstance | Beauclair, Mère-Lachaiselongue Cemetery | 49 |
15 | Burlap is the New Stripe | Beauclair | 49 |
16 | Be It Ever So Humble... | Corvo Bianco | 49 |
Tesham Mutna Walkthrough and How to Beat Dettlaff
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