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★ Check out our complete Platinum Trophy Guide!
⧗ Use different Parts and Materials to enhance vehicles!
⧖ Learn the Best Vehicles and Best Skills!
⧗ Find Collectibles: Blueprints | Lost Property | Bottles
This guide lists all the Hovercar parts in Sand Land. Learn all the vehicle parts you can equip to the Hovercar, their stats, and how to get Hovercar parts.
Hovercar Guides | |
---|---|
Hovercar Best Builds | All Hovercar Parts |
List of Contents
Jump to a Vehicle Part | ||
---|---|---|
Primary Weapons | Secondary Weapons | Engines |
Suspensions | Option Parts | EX Chips |
Weapon | Rarity | Lv. Req. | Attack | Capacity | Attack Interval | Reload Time |
---|---|---|---|---|---|---|
Rocket Launcher x2 | Rare | 12 | 139 | 12 | 1.40 | 5.00 |
Dual Rocket Launcher x2 | Super | 16 | 121 | 12 | 1.40 | 5.0 |
Rocket Launcher+ x2 | Super | 18 | 173 | 12 | 1.4 | 5.0 |
Rocket Launcher II x2 | Super | 21 | 198 | 12 | 1.40 | 5.00 |
Dual Rocket Launcher+ | Super | 20 | 147 | 12 | 1.40 | 6.00 |
Incendiary Rocket Launcher x2 | Super | 1 | 156 | 12 | 1.40 | 5.00 |
Cluster Rocket Launcher+ x2 | Mythical | 27 | 280 | 12 | 1.70 | 4.55 |
Incendiary Dual Rocket Launcher x2 | Super | 17 | 128 | 12 | 1.40 | 6.00 |
Cluster Rocket Launcher | Super | 17 | 235 | 8 | 1.70 | 6.00 |
Incendiary Dual Rocket Launcher+ x2 | Super | 19 | 141 | 12 | 1.40 | 6.00 |
Cluster Rocket Launcher x2 | Super | 19 | 201 | 12 | 1.70 | 5.00 |
Incendiary Rocket Launcher+ x2 | Super | 20 | 190 | 12 | 1.40 | 5.00 |
Cluster Rocket Launcher+ | Super | 20 | 271 | 8 | 1.70 | 4.00 |
Original Cowl | Common | 1 |
Weapon | Rarity | Lv. Req. | Attack | Capacity | Attack Interval | Reload Time |
---|---|---|---|---|---|---|
7mm Machine Gun | Rare | 12 | 44 | 60 | .07 | 2.5 |
13mm Heavy Machine Gun | Super | 16 | 59 | 48 | 0.11 | 2.25 |
7mm Burst Machine Gun | Super | 15 | 47 | 60 | 0.07 | 2.50 |
7mm Machine Gun+ | Super | 18 | 55 | 60 | 0.07 | 2.5 |
Anti-Tank Photon Cannon | Super | 17 | 74 | 36 | 0.15 | 2.50 |
13mm Heavy Machine Gun+ | Super | 20 | 72 | 48 | 0.11 | 2.25 |
9mm Machine Gun | Super | 22 | 66 | 60 | 0.07 | 2.50 |
12mm Heavy Burst Machine Gun | ||||||
Anti-Tank Photon Cannon II | Mythical | 27 | 114 | 39 | 0.15 | 2.50 |
13mm Heavy Burst Machine Gun | Super | 17 | 63 | 48 | 0.11 | 2.25 |
7mm Burst Machine Gun+ | Super | 20 | 60 | 60 | 0.07 | 2.5 |
13mm Heavy Burst Machine Gun+ | Super | 21 | 76 | 48 | 0.11 | 2.25 |
Anti-Tank Photon Cannon+ | Super | 21 | 90 | 36 | 0.15 | 2.50 |
Original Machine Gun | Common | 1 |
Engine | Rarity | Lv. Req. | Boost Recovery | Boost Gauge Use | Hover Gauge Use |
---|---|---|---|---|---|
Equalized Anti-Grav Engine | Rare | 12 | 222.1 | - | 483.0 |
High-Efficiency Anti-grav Engine | Rare | 12 | 183.2 | - | 439.5 |
Waste Heat Recovery Anti-grav Engine | Super | 15 | 309.0 | - | 505.1 |
Equalized Anti-Grav Engine II | Super | 18 | 229.9 | - | 477 |
Waste Heat Recovery Anti-Grav Engine II | Super | 19 | 319.7 | - | 498.8 |
High-Efficiency Anti-Grav Engine II | Super | 18 | 189.7 | - | 434.1 |
Suspension | Rarity | Lv. Req. | Speed | Defense |
---|---|---|---|---|
Normal Thruster | Rare | 12 | 56.5 | 11 |
Armored Thruster | Rare | 12 | 54.5 | 16 |
Light Thruster | Super | 15 | 54.5 | 16 |
Normal Thruster II | Super | 18 | 57.7 | 14 |
Light Thruster II | Super | 19 | 61.3 | 8 |
Armored Thruster II | Super | 18 | 55.6 | 20 |
Option | Rarity | Lv. Req. | Desc |
---|---|---|---|
Extra Magazine | Rare | 1 | Increases weapon ammo capacity. |
Jet Thruster | Super | 1 | Swaps in thrusters to enable bursts of high-speed movement. |
Auto-Combat Drone | Super | 1 | Drone that automatically attacks nearby enemies. |
Travel Beacon | Super | 1 | Installs beacons in places of interest as fast travel points. |
Rear-Fire Weapon | Super | 1 | Fires to the rear. |
EX Chip | Rarity | Lv. Req. | Desc |
---|---|---|---|
Auto-Repair Device | Super | 1 | Slowly restores vehicle's HP when out of combat. |
Autoloader | Super | 1 | Auto-reloads ammo when empty. |
Power+ Chip (Machine Gun) | Common | 1 | Increases machine gun, gatling gun, and autocannon attack power. |
Quick Reload Chip (Cannon) | Common | 1 | Reduces cannon reload time. (Excludes light mortar and autocannon.) |
HEP Ammo Chip | Common | 1 | TBD |
Incendiary Chip (Missile/Rocket) | Common | 1 | Increases chance of setting enemy vehicles ablaze when using missiles or rockets. |
Incendiary Ammo Chip (Cannon) | Common | 1 | Increases chance of setting enemy vehicles ablaze when using cannons. (Excludes light mortar and autocannon). |
Power+ Chip (Shotgun/Grenade) | Common | 1 | Increases shotgun, grenade launcher, and light mortar attack power. |
Power+ Chip (Missile/Rocket) | Common | 1 | Increases missile pod and rocket launcher attack power. |
Acceleration Chip (Hovercar) | Uncommon | 11 | Increases vehicle's acceleration. |
Hover Enhancer | TBD | ||
Quick Lock-On Chip | Rare | 16 | Reduces missile lock-on time. |
Quick Reload Chip (Missile/Rocket) | Common | 1 | Reduces missile pod and rocket launcher reload time. |
Power+ Chip (Canon) | Common | 1 | Increases cannon attack power. (Excludes light mortar and autocannon.) |
Quick Reload Chip (Machine Gun) | Common | 1 | Reduces machine gun, gatling gun, and autocannon reload time. |
Quick Reload Chip (Shotgun/Grenade) | Common | 1 | Reduces missile pod and rocket launcher reload time. |
Ammo Chip (Machine Gun) | Common | 1 | Increases machine gun, gatling gun, and autocannon ammo capacity. |
Heat Ammo Chip (Cannon) | Common | 1 | Increases chance of inflicting weapon malfunction on enemy vehicles when using cannons. (Excludes light mortar and autocannon.) |
Heat Ammo Chip (Missile/Rocket) | Common | 1 | Increases chance of inflicting weapon malfunction on enemy vehicles when using missiles or rockets. |
HEP Ammo Chip (Cannon) | Common | 1 | Increases chance of inflicting drive system failure on enemy vehicles when using cannons. (Excludes light mortar and autocannon.) |
HEP Ammo Chip (Missile/Rocket) | Common | 1 | Increases chance of breaking an enemy's drive system when using missiles or rockets. |
Incendiary Punch Chip (Arm) | Common | 1 | Increases chance of setting enemy vehicles ablaze when attacking with mechanical arms. |
HE Ammo Chip (Cannon) | Common | 1 | Increases chance of disrupting enemy vehicles when using cannons. (Excludes light mortar and autocannon.) |
HE Ammo Chip (Missile/Rocket) | Common | 1 | Increases chance of disrupting enemy vehicles when using missiles or rockets. |
Power+ Chip (Laser) | Legendary | 25 | Increases laser and photon blast attack power. |
Quick Reload Chip (Laser) | Rare | 16 | Reduces laser and photon blast reload time. |
Boost Enhancer | Super | 18 | Increases boost speed and reduces energy consumption. |
Speed Booster Chip (Hovercar) | Rare | 16 | Increases vehicle's top speed. |
Endurance Booster Chip (Hovercar) | Rare | 16 | Increases vehicle's endurance (HP). |
Hover Recovery Chip (Hovercar) | Rare | 16 | Increases the vehicle's hover recovery. |
Fuel Efficiency Chip (Hovercar) | Rare | 16 | Reduces hover energy consumption. |
Emergency Escape | Super | 14 | Ejects passenger when vehicle is destroyed. |
Good Luck Charm | Super | 15 | Slightly increases chance of defeated enemies dropping materials and parts. |
Talisman of Fortune | Super | 1 | Slightly increases amount of Zeni dropped by enemies. |
Learning Assistant | Super | 1 | Slightly increases EXP gained from defeating enemies. |
Charge Jump Enhancer | Super | 18 | Quickens jump charging. |
Power+ Chip (Cannon) | Rare | 16 | Increases cannon attack power. (Excludes light mortar and autocannon.) |
Power+ Chip (Arm) | Rare | 16 | Increases mechanical arm attack power. |
Ammo Chip (Cannon) | Uncommon | 11 | Increases cannon ammo capacity. (Excludes light mortar and autocannon.) |
Ammo Chip (Laser) | Rare | 16 | Increases laser and photon blast capacity. |
Ammo Chip (Missile/Rocket) | Uncommon | 11 | Increases missile pod and rocket launcher ammo capacity. |
Ammo Chip (Shotgun/Grenade) | Uncommon | 11 | Increases shotgun, grenade launcher, and light mortar ammo capacity. |
Weapon Malfunction Chip (Arm) | Rare | 16 | Increases chance of inflicting weapon malfunction on enemy vehicles when attacking with mechanical arms. |
System Failure Chip (Arm) | Rare | 16 | Increases chance of breaking an enemy's drive system when attacking with mechanical arm. |
Incendiary Ammo Chip (Missile/Rocket) | Rare | 16 | Increases chance of setting enemy vehicles ablaze when using missiles or rockets. |
Vehicle Disruption Chip (Arm) | Rare | 16 | Increases chance of disrupting enemy vehicles when attacking with mechanical arms. |
Arm Cooling Chip | Rare | 16 | Reduces cooldown time for mechanical arm special melee attacks. |
Weapon Durability Chip | Uncommon | 11 | Reduces chance of vehicle weapon malfunction when hit. |
System Durability Chip | Uncommon | 11 | Reduces chance of drive system failure when hit. |
Fire Resistance Chip | Uncommon | 11 | Reduces chance of vehicle catching fire when hit. |
Disruption Resistance Chip | Uncommon | 11 | Reduces chance of vehicle disruption when hit. |
Diagnostic Chip | Uncommon | 11 | Reduces duration of weapon malfunction, drive system failure, fire, or disruption when vehicle is hit. |
You can purchase vehicle parts at the Junk Store in Spino Town once you unlock it.
The Junk Store can be unlocked by completing the Serious Settler side quest.
Vehicle Parts can be acquired from large chests scattered across the map.
Vehicle parts can be unlocked by purchasing blueprints from shops using Zeni, the game's currency.
Once purchased, the corresponding part will be available to be crafted at the garage with Ann.
All Vehicle Parts | |||
---|---|---|---|
Battle Tank Parts | Jump-Bot Parts | Motorbike Parts | Car Parts |
Hovercar Parts | Hopper Parts | Dirt Buggy Parts | Battle Armor Parts |
Uniride Parts | Hoverjet Parts | Hover Scooter Parts | Battle-Bot Parts |
Hover Tank Parts | - | - | - |
Vehicle Part Types | ||
---|---|---|
Primary Weapons | Secondary Weapons | Engine |
Suspension | Optional Mods | EX Chips |
List of All Hovercar Parts
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