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Vow of Family is a side quest in Sand Land. Read on for a walkthrough and learn if you should take the money, how to unlock, and rewards for completing this quest.
Region | Tort |
---|---|
Location | Ari Camp |
Rewards |
・650 Zeni |
Description: | |
Beelzebub accidentally made Reya, a little girl, break her vow of silence. Believing her tears had driven off all her luck and chased her father away, too. Reya hoped the vow's magic would bring her absent father home. After ruining her vow, it's only right to find her dad and bring him back. |
Vow of Family becomes available once all the side quests listed above and the Headin' South! main quest are completed.
Objective | |
---|---|
1 | Talk to Reya to begin this side quest. After your conversation with her, head to the Mount Lisab Cave. |
2 | Use your tank's cannon to open up a path and you'll find Hect just behind the debris. |
3 | Talk to Hect and he'll give you a choice of taking the money. Option 1: Take the money Option 2: Don't take the money |
Objective | |
---|---|
4 | Head back to Reya and talk to her to complete this side quest. |
Objective | |
---|---|
4 | Continue on the path to that leans to the left and enter the hole with the yellow paint. |
5 | Keep going straight on the path. Once you reach the area with the two Puraptors, keep going straight and you'll find Hect surrounded by more Puraptors. |
6 | Defeat the Puraptors and finish the subsequent conversation with Hect, Reya, Baugi, and Rumeth to complete this side quest. |
Upon finding Hect in the caves, he will justify his leaving and offer you money to leave him alone. You should take him up on this offer and accept the money as he ends up giving you 10,000 Zeni.
Your choice of taking the money or not does not affect the story and your gameplay at all. Taking the money results in Reya relocating to Spino with a new father figure in Rumeth while refusing to take the money sees her heading to Spino with Hect.
Reya ends up going to Spino either way and your choice only determines who goes with her. The stall they put up in Spino does not act as a real shop where you can purchase in-game items and interacting with them only prompts a dialogue.
Back to Vow to Family Objectives ▲
Side Quests | |
---|---|
1 - Task from Mayor Tor | 2 - Desert Soldier |
3 - Lost Peddler | 4 - Car Part Scavenge |
5 - Gifted Flowers | 6 - Dispirited Diamond |
7 - Suspicious Cave | 8 - Slacker Junker |
9 - Tinkerer Siblings | 10 - Mysterious Voice |
11 - Tiny Bandits | 12 - Light on the Hilltop |
13 - Saving Sis | 14 - Payment in Paint |
15 - EX Chip Hunt | 16 - Vow of Family |
17 - All for the Hopper | 18 - Top Time Triumph |
19 - From Lifeless to Lush | 20 - AWOL Tinkerer |
21 - Product Plenitude | 22 - Operation Bororo |
23 - Well, Well, Well... | 24 - Fortune Teller's Fate |
25 - A Girl's Gratitude | 26 - Face Your Fears |
27 - Town Waterwheel | 28 - Build a Zip Line! |
29 - Cave Cobra Cull | 30 - Sand Land Santa |
31 - Brothers' Oath | 32 - Treasure Trek |
33 - Retired Racer | 34 - Furniture Favor |
35 - Mushroom Dye | 36 - Exquisite Cuisine |
37 - New Battle-bot Frame | 38 - Top-Secret Mission |
39 - Prince of Racing | 40 - Serious Settler |
41 - Missing Supplier | 42 - Finding Dad |
43 - A Greener Spino | 43 - First Bud Burgeons |
45 - Get That Geji | 46 - A Playful Find |
47 - Bororo Boy | 47 - Junk Millionaire |
49 - Build More Zip Lines! | 50 - Picchi Furniture |
51 - Bee Busters | 52 - Music Heals the Soul |
53 - Long-Lost Friend | 54 - Punk Painters |
55 - Tank of Legend | 56 - Hungry Hearts |
57 - A Strange Request | 58 - Halvar's Conundrum |
59 - Quality Aracian Rug | 60 - Lover's Message |
61 - Belz's Disciple | 62 - Trio Trouble |
63 - Heroic Saga | 64 - Esteemed Architect |
65 - Another Name | 66 - Fateful Face-Off |
67 - Thief to the Rescue | 68 - Searching Amidst Fog |
69 - Mystery Monster | 70 - Trial of Treasure |
71 - Game of Patience | 72 - Bottle Land |
73 - A Real Family | 74 - Cry for Help |
75 - Rosetta's Dilemma | 76 - Radio in Spino |
77 - Terrier's Song | 78 - Anthem for All |
Vow of Family Walkthrough: Should You Take the Money?
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If you accept the money, the lost property Army Flask dont apears