Sand Land

Saving Sis Walkthrough: Should You Pay the Bandits 10,000 Zeni?

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Sand Land - Saving Sis Walkthrough: Should you Pay the Bandits 10,000 Zeni?

Saving Sis is a side quest in Sand Land. Read on to learn if you should pay the bandits 10,000 Zeni, if you can save Uzume as well as more information on this quest such as a walkthrough, how to unlock, and the rewards for completing this quest.

Saving Sis Quest Information

Quest Overview

Region Tort
Location Aro Village Ruins
Rewards ・650 Zeni
・V2 Engine
Description:
Uzume is found crying in Aro Village Ruins, distraught becuse her older sister Terasu was taken by bandits. No-one gets to be more evil than a fiend. Follow the bandits' tracks headed northeast and teach them what happens to no-good kidnappers.

How to Unlock Saving Sis

Complete Tinkerer Siblings and Part of Headin' South!

Prerequisite Quests

  1. Task From Mayor Tor (Side Quest)
  2. Desert Soldier (Side Quest)
  3. Suspicious Cave (Side Quest)
  4. Slacker Junker (Side Quest)
  5. Tinkerer Siblings (Side Quest)
  6. Headin' South! (Main Quest, reach at least 3rd objective)

Saving Sis becomes available once all the side quests listed above as well as Tinkerer Siblings are completed and you have reached the 3rd in-game objective in the Headin' South! main quest.

Saving Sis Walkthrough

Objective
1 Sand Land - Talk to Uzume
Talk to Uzume to begin this quest. She will brief you on her situation and give info on her sister, Terasu.
2
Head to the objective marker and talk to the Bandit Member.
3 Sand Land - To pay or not to pay
During your conversation, the Bandit Member will give you a choice to pay back the debt of Uzume's father.
Option 1: Pay 10,000 Zeni
Option 2: Don't Pay

Should You Pay the Bandits 10,000 Zeni? ▼

Pay 10,000 Zeni

Objective
4 Sand Land - Pay the Bandit
The Bandit Member will insist you pay 1,000,000 Zeni and you'll have to fight him and his gang.
5 Sand Land - Rescue Terasu
After taking down all of the enemies, the Bandit Member will surrender and let you take Terasu. Finish your conversations with the Bandit Member, Terasu, and Uzume to complete this side quest.

Don't Pay

Objective
4 Sand Land - Don
Fight the Bandit Members and once you take all of them down, enter the cave and talk to Terasu.
5 Sand Land - Head out the cave
Head out the cave and approach Uzume to complete this side quest.

Should You Pay the Bandits 10,000 Zeni?

Choice Doesn't Impact Gameplay

Sand Land - Fighting the Bandit Members

Selecting either choice from the Bandit Member doesn't affect the story and your gameplay at all as you'll end up fighting them either way. Choosing to pay up frees Terasu and allows her and Uzume to safely relocate to Spino. Refusing to pay still frees Terasu but allows a bandit member to capture and subsequently kill Uzume, resulting in only Terasu moving to Spino.

Terasu's (and Uzume's, depending on your choice) move to Spino lets them open up a shop in the town, though you can't actually buy anything from them as interacting with them only prompts a dialogue.

In-Game Money Doesn't Get Reduced

Giving away 10,000 Zeni may sound like a tough choice however in this case, you won't actually lose money when you choose to pay. It is unclear how Beelzebub pays the Bandits but if you choose to pay them 10,000 Zeni, none of the money you've earned so far in the game decreases.

Back to Saving Sis Objectives ▲

Can You Save Uzume?

You Can't Save Uzume

Sand Land - Uzume bad ending

Should you choose not to pay the 10,000 Zeni, the bandits will capture and kill Uzume and there is no way to prevent this. You can head back to Uzume to see that she's fine but once you talk to Terasu in the cave her fate changes instantly.

Sand Land Related Guides

Sand Land - Side Quests partial

List of Side Quests

All Side Quests

Side Quests
1 - Task from Mayor Tor 2 - Desert Soldier
3 - Lost Peddler 4 - Car Part Scavenge
5 - Gifted Flowers 6 - Dispirited Diamond
7 - Suspicious Cave 8 - Slacker Junker
9 - Tinkerer Siblings 10 - Mysterious Voice
11 - Tiny Bandits 12 - Light on the Hilltop
13 - Saving Sis 14 - Payment in Paint
15 - EX Chip Hunt 16 - Vow of Family
17 - All for the Hopper 18 - Top Time Triumph
19 - From Lifeless to Lush 20 - AWOL Tinkerer
21 - Product Plenitude 22 - Operation Bororo
23 - Well, Well, Well... 24 - Fortune Teller's Fate
25 - A Girl's Gratitude 26 - Face Your Fears
27 - Town Waterwheel 28 - Build a Zip Line!
29 - Cave Cobra Cull 30 - Sand Land Santa
31 - Brothers' Oath 32 - Treasure Trek
33 - Retired Racer 34 - Furniture Favor
35 - Mushroom Dye 36 - Exquisite Cuisine
37 - New Battle-bot Frame 38 - Top-Secret Mission
39 - Prince of Racing 40 - Serious Settler
41 - Missing Supplier 42 - Finding Dad
43 - A Greener Spino 43 - First Bud Burgeons
45 - Get That Geji 46 - A Playful Find
47 - Bororo Boy 47 - Junk Millionaire
49 - Build More Zip Lines! 50 - Picchi Furniture
51 - Bee Busters 52 - Music Heals the Soul
53 - Long-Lost Friend 54 - Punk Painters
55 - Tank of Legend 56 - Hungry Hearts
57 - A Strange Request 58 - Halvar's Conundrum
59 - Quality Aracian Rug 60 - Lover's Message
61 - Belz's Disciple 62 - Trio Trouble
63 - Heroic Saga 64 - Esteemed Architect
65 - Another Name 66 - Fateful Face-Off
67 - Thief to the Rescue 68 - Searching Amidst Fog
69 - Mystery Monster 70 - Trial of Treasure
71 - Game of Patience 72 - Bottle Land
73 - A Real Family 74 - Cry for Help
75 - Rosetta's Dilemma 76 - Radio in Spino
77 - Terrier's Song 78 - Anthem for All

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