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Negative status effects getting you down? These are a common occurrence in Final Fantasy XII: The Zodiac Age (FFXII, FF12). What's more, enemies are fond of using them to get an advantage over your party! Read on and find out how to deal with the most common diseases in the game.
List of Contents
In Final Fantasy XII, status effects play a huge part in affecting gameplay. A wayward Disease or a timely Bravery can spell the difference between becoming successful in battle or tasting the bitter sting of defeat. There are a few other status effects that can be surprisingly beneficial too; it all depends on how you understand their effects, and when to use them!
Status effects can be divided into two sets of effects, that is, Positive status effects and Negative status effects.
Positive status effects refer to statuses that affect your party in a positive way. These are status effects like Bravery and Faith, which alters your party's damage and magick damage, respectively. Most of these spells are cast by your spellcasters, particularly White Mages.
Refer to the status effects below to know various positive status effects and what causes them.
Status Effect | Description | How to counter |
---|---|---|
Reverse | the effects of healing and attacking the target are Reversed. | use Dispel/ga |
Decoy | makes target the focus of all attacks. | use Dispel/ga |
Reflect | makes Magicks bounce off the target for a set period of time. | use Opal Ring |
Protect | strengthens the target's defense against physical attacks. | gradually wears out |
Shell | strengthens the target;s defense against magickal attacks. | gradually wears out |
Haste | speeds up the actions of the target. | gradually wears out |
Bravery | increases the target's physical attack. | gradually wears out |
Faith | increases the target's magickal attack. | gradually wears out |
Invisible | renders the target hidden from the view of enemies. | gradually wears out |
Regen | target's HP is restored gradually over a set period of time. | gradually wears out |
Float | makes the target Float above ground. A good deterrent for Traps. | gradually wears out |
Berserk | makes the target give into their anger, causing heightened physical attack damage. | use Dispel/ga |
Bubble | doubles the target's max HP over a set period of time. | gradually wears out |
Libra | target has access to detailed information of enemies. also makes the target able to sense Traps. | gradually wears out |
These status effects are the polar opposite of Positive status effects. When you are cast with a negative status effect, such as Sap or the particularly nasty Disease, you better have a counter-effect ready; Sap can be cured by Regen or by the item Remedy, while Disease can be sorted out by the items Remedy and Serum or the magick Cleanse.
Know which of these status effects are heavily detrimental to your party and how you can sort them out whether by Magick or by Item.
Status Effect | Description | How to counter |
---|---|---|
X-Zone | casts an enemy into an alternate dimension, considering them KO'ed. | leave the Area of Effect (AoE) |
Petrify | turns a character into living Stone, which renders them unable to do anything. | use Gold Needle / Stona |
Stop | renders an enemy's whole body immobile. | use Chronos Tear / Esuna |
Doom | KOs the character after a set time. Timer is displayed on the top of their heads. | use Remedy |
Sleep | makes the targest fall asleep, rendering them unable to attack or defend. | use Prince's Kiss / cast Esuna |
Disease | inflicts target with a grievous wound that cannot be healed by conventional means. | use Serum / Remedy |
Slow | slows down the actions of the target. | use Chronos Tear / Remedy |
Disable | removes the use of limbs (hands) of the target, rendering them unable to attack. | use Remedy |
Immobilize | renders the target unable to walk or move around. | use Remedy |
Silence | removes voice from the target, rendering them unable to cast Magicks. | use Echo Herbs / Vox |
Blind | blinds the target, greatly affecting chance to hit. | use Eye Drops / Blindna |
Poison | poisons the target, causing them to gradually lose HP. | use Antidote / Poisona |
Oil | covers the target in Oil, augmenting the power of Fire. | use Handkerchief |
Sap | causes the target to lose HP at a swift rate. | use Regen |
Confuse | causes target to lose control of their actions, attacking anyone and everyone nearby. | use Nu Khai Sand |
HP Critical | target is in danger of being KO'ed. | use Potions / Cure/ra/ga/ja |
How to Remove Status Effects
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