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This is a list of obtainable licenses for the Black Mage job in the game Final Fantasy XII: The Zodiac Age (FF12, FFXII). Read on to see recommended party members for this job, as well as license effects, and more!
List of Contents
Party Member | Reason for Recommending |
---|---|
Ashelia B'nargin Dalmasca | A character like Ashe, which has a high reserve of mana and the strength to hurt, will thrive as a Black Mage. The Black Mage uses some of the strongest elemental spells in the game and is perfect to use against enemies with a weakness to elemental spells. Ashe should do fine with the Black Mage as a first or second job, coupled with a melee job like Knight or Monk. |
Penelo | Penelo is another character with a high reserve of Mana. While her default character depiction assigns her the role of healer and support, augmenting these skills with the offensive power of the Black Mage makes sense. Penelo will create problems for opposing parties by supporting her allies from afar and mixing it with strong elemental spells, augmented by her magick lore. |
License | LP | Effect or Items |
---|---|---|
HP +70 | 30 | Increases max HP by 70. |
HP +150 | 50 | Increases max HP by 150. |
HP +190 | 60 | Increases max HP by 190. |
HP +230 | 70 | Increases max HP by 230. |
HP +270 | 80 | Increases max HP by 270. |
HP +310 | 90 | Increases max HP by 310. |
HP +390 | 115 | Increases max HP by 390. |
Magick Lore 1 | 30 | Increases magick potency. |
Magick Lore 2 | 30 | Increases magick potency. |
Magick Lore 3 | 30 | Increases magick potency. |
Magick Lore 4 | 30 | Increases magick potency. |
Magick Lore 5 | 50 | Increases magick potency. |
Magick Lore 6 | 50 | Increases magick potency. |
Magick Lore 7 | 50 | Increases magick potency. |
Magick Lore 8 | 50 | Increases magick potency. |
Magick Lore 9 | 70 | Increases magick potency. |
Magick Lore 10 | 70 | Increases magick potency. |
Magick Lore 11 | 70 | Increases magick potency. |
Magick Lore 12 | 70 | Increases magick potency. |
Magick Lore 13 | 100 | Increases magick potency. |
Magick Lore 14 | 100 | Increases magick potency. |
Magick Lore 15 | 100 | Increases magick potency. |
Magick Lore 16 | 100 | Increases magick potency. |
Serenity | 70 | Increases magick when HP is full. |
Spellbreaker | 65 | Increases magick power when HP Critical. |
Inquisitor | 30 | Gain MP after dealing damage. |
Warmage | 30 | Gain MP after dealing magick damage. |
Headsman | 30 | Gain MP after defeating a foe. |
Martyr | 30 | Gain MP after taking damage. |
Swiftness 1 | 30 | Reduces action time by 10%. |
Channeling 1 | 30 | Reduces magick MP cost by 10% |
Channeling 2 | 50 | Reduces magick MP cost by 10% |
Channeling 3 | 80 | Reduces magick MP cost by 10% |
Ether Lore 1 | 20 | Ethers restore more MP. |
Ether Lore 2 | 35 | Ethers restore more MP. |
Ether Lore 3 | 70 | Ethers restore more MP. |
Remedy Lore 1 | 20 | Remedies remove Sleep, Sap, Immobilize, and Disable. |
Remedy Lore 2 | 30 | Remedies remove Petrify, Confuse, and Oil. |
License | LP | Weapons |
---|---|---|
Staves 1 | 15 |
Oak Staff |
Staves 2 | 25 |
Wizard's Staff Cherry Staff |
Staves 3 | 30 |
Storm Staff Flame Staff |
Staves 4 | 40 |
Golden Staff Glacial Staff |
Staves 5 | 65 |
Cloud Staff Judicer's Staff |
Staff of the Magi | 115 |
Staff of the Magi |
Hand-bomb 2 | 55 |
Tumulus Fumarole |
Hand-bomb 3 | 75 |
Volcano Caldera |
Hand-bomb 4 | 105 |
Makara |
Licence | LP | Magicks & Technicks |
---|---|---|
Black Magick 1 | 15 |
Thunder Fire |
Black Magick 2 | 20 |
Blind Blizzard |
Black Magick 3 | 25 |
Silence Aqua |
Black Magick 4 | 30 |
Sleep Aero |
Black Magick 5 | 40 |
Poison Fira |
Black Magick 6 | 50 |
Blizzara Thundara |
Black Magick 7 | 60 |
Blindga Bio |
Black Magick 8 | 70 |
Silencega Aeroga |
Black Magick 9 | 90 |
Thundaga Firaga |
Black Magick 10 | 90 |
Sleepga Blizzaga |
Black Magick 11 | 100 |
Toxify Shock |
Black Magick 12 | 120 |
Flare Scourge |
Black Magick 13 | 165 |
Scathe |
Green Magick 1 | 40 |
Decoy Oil |
Green Magick 2 | 50 |
Drain Reverse |
Green Magick 3 | 110 |
Syphon Bubble |
Steal | 20 |
Steal |
Charge | 30 |
Charge |
Poach | 30 |
Poach |
Charm | 30 |
Charm |
Telekinesis | 80 |
Telekinesis |
License | LP | Effect or Items |
---|---|---|
Essentials | 1 | Attack, Mist |
Second Board | 30 | Allows the use of a second license board. |
Belias | 20 | Belias |
Mateus | 30 | Mateus |
Zalera | 30 | Zalera |
Adrammelech | 35 | Adrammelech |
Shemhazai | 50 | Shemhazai |
Hashmal | 50 | Hashmal |
Cùchulainn | 50 | Cùchulainn |
Zeromus | 65 | Zeromus |
Exodus | 65 | Exodus |
Famfrit | 100 | Famfrit |
Chaos | 100 | Chaos |
Ultima | 115 | Ultima |
Zodiark | 200 | Zodiark |
Quickening 1 | 50 | Quickening |
Quickening 2 | 75 | Quickening |
Quickening 3 | 100 | Quickening |
Quickening 4 | 125 | Quickening |
Knight | Monk | Time Battlemage |
Foebreaker | Archer | Black Mage |
Bushi | Shikari | White Mage |
Uhlan | Machinist | Red Battlemage |
Black Mage Board and Recommended Party Members
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