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This is a walkthrough for the boss fight Sinspawn Gui from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Sinspawn Gui , including Sinspawn Gui's stats and other useful information.
List of Contents
Name | Sinspawn: Gui | ||
---|---|---|---|
HP(Overkill) | 12000(800) | MP | 30 |
AP(Overkill) | 400(600) | Gil | 1000 |
Drop (7/8) | Lv. 1 Key Sphere 3 (6) | Drop (1/8) | Lv. 1 Key Sphere 3 (6) |
steal (3/4) | - | Steal (1/4) | - |
Abilities | Demi |
Srength | 29 | Agility | 10 |
---|---|---|---|
Defense | 1 | Luck | 15 |
Magic | 20 | Evasion | 0 |
Magic Defense | 30 | Accuracy | 100 |
Fire | Lightning | Water | Ice | Holy |
---|---|---|---|---|
100% | 100% | 100% | 100% | 100% |
Sleep | Silence | Darkness |
---|---|---|
GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
GUARD | 0 | GUARD |
Armor Break | Mental Break | Threaten |
GUARD | GUARD | GUARD |
Death | Provoke | Doom |
GUARD | 0 | GUARD |
Distill | Sensor | Scan |
0 | 0 | 0 |
Gravity | Delay | Eject |
0 | GUARD | GUARD |
Zanmato Lv. | ||
4 |
Weapon & Armor slots | 1-2 |
---|---|
Weapon and Armor Ability Drops | 1-2 |
Weapon Ability Drops | |
Piercing | Sleep Strike |
Armor Ability Drops | |
Silence Proof |
Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.
Name | Sinspawn: Gui Head | ||
---|---|---|---|
HP(Overkill) | 4000 | MP | 200 |
AP(Overkill) | 48(72) | Gil | 200 |
Drop (7/8) | Potion 1 | Drop (1/8) | Potion 1 |
steal (3/4) | - | Steal (1/4) | - |
Abilities | Venom | Thunder | |
Srength | 1 | Agility | 15 |
---|---|---|---|
Defense | 1 | Luck | 0 |
Magic | 1 | Evasion | 0 |
Magic Defense | 1 | Accuracy | 0 |
Fire | Lightning | Water | Ice | Holy |
---|---|---|---|---|
100% | 100% | 100% | 100% | 100% |
Sleep | Silence | Darkness |
---|---|---|
GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
GUARD | GUARD | GUARD |
Armor Break | Mental Break | Threaten |
GUARD | GUARD | GUARD |
Death | Provoke | Doom |
GUARD | GUARD | GUARD |
Distill | Sensor | Scan |
GUARD | 0 | 0 |
Gravity | Delay | Eject |
0 | GUARD | GUARD |
Zanmato Lv. | ||
4 |
Weapon & Armor slots | 1-2 |
---|---|
Weapon and Armor Ability Drops | 1-2 |
Weapon Ability Drops | |
Piercing | Firestrike |
Lightning Strike | Water Strike |
Ice Strike | |
Armor Ability Drops | |
Fire Ward | Lightning Ward |
Water Ward | Ice Ward |
Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.
Name | Sinspawn: Gui Arm | ||
---|---|---|---|
HP(Overkill) | 800 | MP | 1 |
AP(Overkill) | 37(55) | Gil | 300 |
Drop (7/8) | Potion 1 | Drop (1/8) | Potion 1 |
steal (3/4) | - | Steal (1/4) | - |
Abilities | |||
none |
Srength | 1 | Agility | 0 |
---|---|---|---|
Defense | 1 | Luck | 0 |
Magic | 1 | Evasion | 0 |
Magic Defense | 1 | Accuracy | 0 |
Fire | Lightning | Water | Ice | Holy |
---|---|---|---|---|
100% | 100% | 100% | 100% | 100% |
Sleep | Silence | Darkness |
---|---|---|
GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
GUARD | GUARD | GUARD |
Armor Break | Mental Break | Threaten |
GUARD | GUARD | GUARD |
Death | Provoke | Doom |
GUARD | GUARD | GUARD |
Distill | Sensor | Scan |
GUARD | 0 | 0 |
Gravity | Delay | Eject |
0 | GUARD | GUARD |
Zanmato Lv. | ||
4 |
Weapon & Armor slots | 1-2 |
---|---|
Weapon and Armor Ability Drops | 1-2 |
Weapon Ability Drops | |
Piercing | Firestrike |
Lightning Strike | Water Strike |
Ice Strike | |
Armor Ability Drops | |
Fire Ward | Lightning Ward |
Water Ward | Ice Ward |
Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.
Overdrives | Yuna and her Aeon's overdrives should be full for an easier fight. |
---|
Venom | Deals damage to a target and inflicts poison. Can be cancelled during the prior turn by attacking the head. |
---|---|
Shield | Sinspawn Gui's arms will block the body when it is attacked. |
Demi | Deals a fraction of the whole party's current HP to themselves. |
Thunder | Deals lightning damage to a single target. |
Have Tidus cast Haste on himself and your party members with the highest physical damage. After applying the buffs, immediately summon an Aeon and use its Overdrive. An Overdrive will destroy both arms, dismiss the Aeon and focus on attacking the body. If the Head is about to use Venom, hit it with a ranged attack (Wakka's attack, Lulu's magic, Kimahri's Lancet).
Arena Area Conquest Monsters | Stratoavis | Malboro Menace |
---|---|
Kottos | Coeurlregina |
Jormungand | Cactuar King |
Espada | Abyss Worm |
Chimerageist | Don Tonberry |
Catoblepas | Abaddon |
Vorban |
Omega Dungeon | Ultima Weapon | Omega Weapon |
---|---|
Arena Species Conquest Monsters | Fenrir | Ornitholestes |
---|---|
Pteryx | Hornet |
Vidatu | One-Eye |
Jumbo Flan | Nega Elemental |
Tanket | Fafnir |
Sleep Sprout | Bomb King |
Juggernaut | Ironclad |
Arena Original Monsters | Earth Eater | Greater Sphere |
---|---|
Catastrophe | Th'uban |
Neslug | Ultima Buster |
Shinryu | Nemesis |
Dark Aeons and Penance | Dark Valefor | Dark Ifrit |
---|---|
Dark Ixion | Dark Shiva |
Dark Bahamut | Dark Yojimbo |
Dark Anima | Dark Cindy |
Dark Sandy | Dark Mindy |
Penance |
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