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This page lists all the Offensive items in the game Final Fantasy XII The Zodiac Age (FF12, FFXII). Read on to know all the items which can give you an edge over your enemy in the game and return triumphant from the upcoming battles!
List of Contents
See the table below for all the Offensive items that are found in the game, as well as their effects.
Item | Effect | Buy | Sell |
---|---|---|---|
Bacchus's Wine | Cause one ally to mindlessly attack with weapon in hand (Effect: Inflicts Berserk on one ally or foe) | 120 | - |
Domaine Calvados | Grants Bravery to one target | 10 | 5 |
Soleil Fang | Deals Fire damage to all foes in range (Effect: 50% chance to inflict Fire damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped) | 200 | 100 |
Rime Fang | Deals Ice damage to all foes in range (Effect: 50% chance to inflict Ice damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped) | 200 | 100 |
Lightning Fang | Deals Lightning damage to all foes in range (Effect: 50% chance to inflict Lightning damage for 25% of max HP. +50% damage with Pheasant Netsuke equipped) | 200 | 100 |
Dark Mote | A mote containing the power of Dark (Effect: Deals Dark damage (28 potency) to all foes in range (circle 8), ignores reflect) | 90 | 45 |
Aero Mote | A mote containing the power of Aero (Effect: Deals Wind damage (48 potency) to all foes in range (circle 8), ignores reflect) | 160 | 80 |
Aquara Mote | A mote containing the power of Water (Effect: Deals Water damage (60 potency) to all foes in range (circle 8), ignores reflect) | 230 | 115 |
Bio Mote | A mote containing the power of Sap (Effect: Inflicts Sap and non-elemental damage (88 potency) to all foes in range (circle 8), ignores reflect) | 360 | 180 |
Aeroga Mote | A mote containing the power of Aeroga (Effect: Deals Wind damage (102 potency) to all foes in range (circle 8), ignores reflect) | 570 | 285 |
Shock Mote | A mote containing the power of Shock (Effect: Deals heavy non-elemental damage (133 potency) to all foes in range (circle 8), ignores reflect) | 700 | 350 |
Holy Mote | A mote containing the power of Holy (Effect: Deals Holy damage (145 potency) to one foe, ignores reflect) | 900 | 450 |
Scathe Mote | A mote containing the power of Scathe (Effect: Inflicts Scathe (191 potency) on all foes in range (circle 8), ignores reflect) | 2,300 | 1150 |
Balance Mote | A mote containing the power of Balance (Effect: Inflicts Balance on all foes in range (circle 8), ignores reflect) | 180 | 90 |
Gravity Mote | Deals damage to all foes in range (Effect: Deals non-elemental damage for 25% of max HP on all foes in range (circle 8), ignores reflect) | 200 | 100 |
Warp Mote | A mote containing the power of Warp (Effect: Banishes all foes in range (circle 8), ignores reflect.) | 120 | 60 |
Dispel Mote | A mote containing the power of Dispel (Effect: Dispel on all allies in range (circle 8), ignores reflect) | 240 | 120 |
Cura Mote | A mote containing the power of Cura (Effect: Restores HP (45 potency) of all allies in range (circle 10), ignores reflect) | 420 | 210 |
Bubble Mote | A mote containing the power of Bubble (Effect: Bubble on a single target, ignores reflect) | 600 | 300 |
Reverse Mote | A mote containing the power of Reverse (Effect: Reverse on a single target, ignores reflect) | 500 | 250 |
Hastega Mote | A mote containing the power of Hastega (Effect: Haste on all allies in range (circle 10), ignores reflect) | 1,500 | 750 |
Float Mote | A mote containing the power of Float (Effect: Float on all targets in range (circle 10), ignores reflect) | 550 | 275 |
Eksir Berries | A curious item detested by the avion known as garuda (Effect: Deals Dark elemental damage (30 potency), circle 10. Decreases Garuda's attack and defense by 10) | 10 | 5 |
Baltoro Seed | Grants all positive status effects aside from Decoy, Reflect and Berserk (Effect: Grants Protect, Shell, Haste, Bravery, Faith, Invisible, Regen, Float, Bubble, and Libra to one target) | 2 | - |
Dark Matter | Deal damage to all foes in range (Effect: Up to 60,000 non-elemental damage on all enemies in range (circle 20). Damage is calculated by how many Knots of Rusts have been used) | 2 | - |
Dark Energy | Deals 50,000 points of damage to HP of all visible foes (Effect: Non-elemental damage on all enemies in range of user (circle 100)) | 2 | - |
Meteorite (A) | Gives the Sap status to one enemy | 10 | - |
Meteorite (B) | Gives the Disease status to one enemy | 1,000 | - |
Meteorite (C) | Deals physical damage to one target. Damage is a random number between 0 and the user's max HP | 20,000 | - |
Meteorite (D) | Deals physical damage to one target [n/] Damage has a 50% chance to be 30,000 or a 50% chance to be a random number between 0 and 9999 | 60,000 | - |
Knot of Rust | Deals damage to one foe (Effect: Non-elemental damage, powers up Dark Matter when used) | 20 | 10 |
Restorative Items | Offensive Items | Loot | Key Item |
Offensive Items
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