FF12

Key Items

This page lists all the important items that will greatly aid you in your adventures in the game Final Fantasy XII The Zodiac Age (FF12, FFXII). The items listed range from necessities for completing the game to providing additional aid in your travels.

List of Key Items

See the table below for all the Key items that are found in the game, as well as their effects.

Key Items
Eternal Trophy Proof that the bearer has hunted rare game.
Feathered Trophy Proof that the bearer has hunted rare game.
Accursed Trophy Proof that the bearer has hunted rare game.
Adamantine Trophy Proof that the bearer has hunted rare game.
Age-Wron Key A key bartered in exchange for a dragon scale. | Unlocks Hall of the Wroth God.
Ann's Letter A letter written by Ann, chief steward aboard one of East Ivalice Company's airships.
Auric Message The message contained in the yellow bottle. Gilt letters shimmer on the page: "Ash...ridge...e"
Barheim Key An oddly shaped key received from the leader of a band of thieves. The key opens a door into the Barheim Passage.
Beaked Trophy Proof that the bearer has hunted rare game.
Black Bottle This small bottle contains a message: "Easy as a, b, c, so count yourself lucky. 19-12-21-9-3-5-7-1-20-5-18-1-20-19"
Blackened Fragment One of four pieces of a broken medallion which a player receives as a reward for finding and returning Samal's stolen articles.
Blue Bottle This small bottle contains a message: "Truth lies just beyond falsehood. CDZCKZMCRANZS"
Bony Trophy Proof that the bearer has hunted rare game.
Broken Key A broken, useless key. Sorbet had been meaning to get it fixed.
Cactoid Commendation A token is given to cactoids who have distinguished themselves among the grove.
Cactoid Compact A symbol of friendship conveyed upon trusted allies of the cactoids.
Cactus Flower A rare flower with medicinal petals that comes into bloom once every few years.
Canopic Jar A cursed jar said to hold the power to entrap a beast's soul, forever binding it as an arcana.
Clan Primer A reference containing clan exploits, hunt log, bestiary and adventuring tips.
Clawed Trophy Proof that the bearer has hunted rare game.
Crescent Stone A stone cutting was given to you by Dalan that is needed to reach the treasury in the Royal Palace.
Cruel Trophy Proof that the bearer has hunted rare game.
Dawn Shard A piece of magicite left by King Raithwall. It signifies descent from the Dynast-King.
Dragon Scale A scale found on the corpse of a vyraal.
Dragon's Mongraph Possession of this text enables the acquisition of superior loot from dragons and plants.
Dull Fragment One of four pieces of a broken medallion.
Dusty Letter A letter left in a deserted building in Lowtown.
Ensanguined Trophy Proof that the bearer has hunted rare game.
Fraged Trophy Proof that the bearer has hunted rare game.
Feather of the Flock A legendary cockatrice feather with a brilliant white sheen.
Fell Trophy Proof that the bearer has hunted rare game.
Frigid Trophy Proof that the bearer has hunted rare game.
Fur-scaled Trophy Proof that the bearer has hunted rare game.
Galbana Lilies Red flowers that grow only in Dalmasca. Can be acquired by defeating Rogue Tomato.
Gift of the Great-Chief A gift prepared by the garif Great-chief in hopes of acquiring some Giza cockatrices.
Godess's Magicite A piece of magicite that can be found in the treasury of the Royal Palace of Rabanastre.
Gravesoul Trophy Proof that the bearer has hunted rare game.
Green Bottle This small bottle contains a message: "Skip on stones to far bank's shore, by skipping stones return once more. SSADLNIAKLADHAUETDNREA"
Green-Hued Message The message contained in the green bottle. Emerald letters shimmer on the page: "Forest...rgro...w"
Grimy Fragment One of four pieces of a broken medallion. You obtained it with the help of Filo and Kytes.
Hide-Covered Trophy Proof that the bearer has hunted rare game.
Hunter's Monograph Possession of this text enables the acquisition of superior loot from beasts and avions.
Knight's Monograph Possession of this text enables the acquisition of superior loot from giants and insects.
Lab Access Card A Draklor Laboratory security card. It bears the seal of the Archadian Empire.
Leathern Trophy Proof that the bearer has hunted rare game.
Lente's Tear A charm made by the viera. It grants passage through the barriers of Golmore Jungle.
Lustreless Medallion A medallion that opens a door within the Palace of Nabudis.
Mage's Monograph Possession of this text enables the acquisition of superior loot from fiends.
Maned Trophy Proof that the bearer has hunted rare game.
Manufacted Nethicite A special kind of magicite developed by the Archadian Empire that absorbs magicks.
Matamune A cursed fishing rod that drinks the lifeblood of the fish it hooks.
Maverick Trophy Proof that the bearer has hunted rare game.
Medallion of Bravery A medallion that opens a door within the Palace of Nabudis.
Medallion of Love A medallion that opens a door within the Palace of Nabudis.
Medallion of Might A medallion that opens a door within the Palace of Nabudis.
Merchant's Armband An armband worn by the staff at Clio's Technicks in Bhujerba.
Metallic Trophy Proof that the bearer has hunted rare game.
Mind Trophy Proof that the bearer has hunted rare game.
Moonsilver Medallion A medallion made of moonsilver, a very rare metal and is traditionally given to loved ones as a token of affection.
Muramata A fishing rod crafted by a master swordsmith.
No.1 Brig Key This key opens the bulkhead of a brig aboard Leviathan.
Odiferous Trophy Proof that the bearer has hunted rare game.
Onyx Message The message contained in the black bottle. Jet black letters shimmer on the page: "Darkness...eton...e"
Pilika's Diary A diary kept by Pilika, a member of the staff at Clio's Technicks in Bhujerba.
Rabbit's Tail The tail of a vorpal bunny, a legendary black dreamhare found in Golmore Jungle.
Red Bottle This small bottle contains a message: "Foothills rise in mountains' shadow. nhIiQsTUrEe"
Reptillian Trophy Proof that the bearer has hunted rare game.
Ring of the Toad A jade ring bearing the likeness of a toad.
Rusted Scrap of Armor A scrap of metal that looks as though it may once have been part of a piece of armor.
Sage's Monograph Possession of this text enables the acquisition of superior loot from elementals.
Scholar's Monograph Possession of this text enables the acquisition of superior loot from constructs.
Scythe Trophy Proof that the bearer has hunted rare game.
Serpentwyne Must A liquid base used in the fermentation of the finest serpentwyne.
Shadestone A dark, fist-sized stone. When exposed to the energies of the sun, it becomes a type of magicite known as sunstone.
Shelled Trophy Proof that the bearer has hunted rare game.
Sickie Trophy Proof that the bearer has hunted rare game.
Silent Urn An urn from the villagers of Giza Plains. It is used to entrap the souls of beasts.
Site 3 Key This key grants access to Site 3 of the Lhusu Mines.
Site 11 Key This key grants access to Site 11 of the Lhusu Mines.
Skull Trophy Proof that the bearer has hunted rare game.
Slimy Trophy Proof that the bearer has hunted rare game.
Sluice Gate Key A key needed to operate the sluice gate.
Soul Ward Key A key to a door in the Sochen Cave Palace.
Soulless Trophy Proof that the bearer has hunted rare game.
Stolen Articles A bundle of articles stolen by the contrite thief, only to be stolen once again by Orthros.
Stone of the Condemner A piece of magicite said to open the way to a forbidden place. An inscription carved in the stone's back reads: "He with power, trust it not."
Sunstone A piece of magicite made from shadestone that has been imbued with the power of the sun.
Sword of Kings The sword left by King Raithwall which is capable of destroying nethicite.
Sword of the Order A sword signifying a place among the Order of the Knights of Dalmasca.
Systems Access Key This key grants access to Leviathan's security system, which controls the ship's internal alarm.
Treaty-Blade The blade given Ashe by the Occuria. It has the power to cut new shards of nethicite.
Tube Fuse A tube fuse pieced together from scavenged parts.
Vengeful Trophy Proof that the bearer has hunted rare game.
Vermilion Message The message contained in the red bottle. Vermillion letters shimmer on the page: "Fire...undb...h"
Viera Rucksack A bundle dropped by a viera traveler as she fled a vyraal. The cloth is dyed with an intricate pattern of trees.
Vile Trophy Proof that the bearer has hunted rare game.
Wanly-Limed Message The message contained in the blue bottle. Palid letters shimmer on the page: "River...unde...o"
Warmage's Monograph Possession of this text enables the acquisition of superior loot from amorphs and undead.
Whiskered Trophy Proof that the bearer has hunted rare game.
Wind Globe A globe fashioned of silver rings decorated with arcane patterns.
Wind Vane A device for reading the winds. It is used to navigate through sandstorms on the open desert.
Writ of Transit A writ given to you by Tomaj granting its bearer right of passage through the east gate for the acquisition of foodstuffs.
Yellow Bottle This small bottle contains a message: "Dragons stir among the eaters of the wind. 1 2 - - 5 - 7 - 9 -"

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