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This is a list of obtainable Monk licenses in the game Final Fantasy XII: The Zodiac Age (FF12, FFXII, FFXII Zodiac Age). Read on to see recommended party members, as well as license effects, and more!
List of Contents
Party Member | Reason for Recommending |
---|---|
Vaan | The Monk class gifts characters with high evasion and health. Vaan has both, and he could slip into this role effortlessly. Either with a polestaff as a weapon or bare-knuckled, Vaan can string combos almost like a Knight or his default class, the Shikari. Making the Monk as his second class gives Vaan another job which has a high combo rate. |
Basch Fon Ronsenburg | If you thought Basch armed with swords is dangerous, wait until you see him unarmed. Basch is the essential tank of the game, and making him into a Monk--as his Second License job--is no doubt a strong choice. Basch would create headaches for the enemy party or the occasional Esper with combos upon combos as any combination of Knight/Monk or Bushi/Monk. |
Balthier | Balthier in this list completes the triumverate of high-combo wielding characters in the game. His strength is in dishing out high damage, and as a Monk, he gains unarmed skills coupled with his first job. The evasion and health boons it grants is crucial to the character, especially if his first job is as a Machinist or Archer. |
Penelo | Most characters list the Monk class as their Second License job and Penelo is no different. She is highly unlikely to slip into the Monk role, but have you seen her animation in the Quickenings? Penelo does just fine unarmed, as she does have a little bit of speed and health to complement the job class. |
License | LP | Effect or Items |
---|---|---|
HP +30 | 20 | Increases max HP by 30. |
HP +70 | 30 | Increases max HP by 70. |
HP +110 | 40 | Increases max HP by 110. |
HP +150 | 50 | Increases max HP by 150. |
HP +190 | 60 | Increases max HP by 190. |
HP +230 | 70 | Increases max HP by 230. |
HP +270 | 80 | Increases max HP by 270. |
HP +310 | 90 | Increases max HP by 310. |
HP +350 | 100 | Increases max HP by 350. |
HP +390 | 115 | Increases max HP by 390. |
HP +435 | 130 | Increases max HP by 435. |
HP +500 | 220 | Increases max HP by 500. |
Battle Lore 1 | 30 | Increases physical attack damage. |
Battle Lore 2 | 30 | Increases physical attack damage. |
Battle Lore 3 | 30 | Increases physical attack damage. |
Battle Lore 4 | 30 | Increases physical attack damage. |
Battle Lore 5 | 50 | Increases physical attack damage. |
Battle Lore 6 | 50 | Increases physical attack damage. |
Battle Lore 7 | 50 | Increases physical attack damage. |
Battle Lore 8 | 50 | Increases physical attack damage. |
Battle Lore 9 | 70 | Increases physical attack damage. |
Battle Lore 10 | 70 | Increases physical attack damage. |
Battle Lore 11 | 70 | Increases physical attack damage. |
Battle Lore 12 | 70 | Increases physical attack damage. |
Battle Lore 13 | 100 | Increases physical attack damage. |
Battle Lore 14 | 100 | Increases physical attack damage. |
Battle Lore 15 | 100 | Increases physical attack damage. |
Battle Lore 16 | 100 | Increases physical attack damage. |
Focus | 70 | Increases strength when HP is full. |
Adrenaline | 65 | Increases strength when HP Critical. |
Last Stand | 70 | Increases defense when HP Critical. |
Brawler | 90 | Increases attack power when fighting empty-handed. |
Inquisitor | 30 | Gain MP after dealing damage. |
Headsman | 30 | Gain MP after defeating a foe. |
Martyr | 30 | Gain MP after taking damage. |
Swiftness 1 | 30 | Reduces action time by 10%. |
Swiftness 2 | 50 | Reduces action time by 10%. |
Swiftness 3 | 80 | Reduces action time by 10%. |
Potion Lore 1 | 20 | Potions restore more HP. |
Potion Lore 2 | 35 | Potions restore more HP. |
Potion Lore 3 | 70 | Potions restore more HP. |
Phoenix Lore 1 | 30 | Phoenix Down restores more HP. |
Phoenix Lore 2 | 50 | Phoenix Down restores more HP. |
License | LP | Weapons |
---|---|---|
Poles 1 | 20 |
Oaken Pole |
Poles 2 | 30 |
Battle Bamboo Cypress Pole |
Poles 3 | 35 |
Iron Pole Musk Stick |
Poles 4 | 40 |
Gokku Pole Six-fluted Pole |
Poles 5 | 50 |
Ivory Pole Zephyr Pole |
Poles 6 | 60 |
Eight-fluted Pole Sweep |
Whale Whisker | 90 |
Whale Whisker |
Kanya | 180 |
Kanya |
Licence | LP | Magicks & Technicks |
---|---|---|
White Magick 4 | 30 |
Raise Cura |
White Magick 10 | 90 |
Dispelga Arise |
White Magick 11 | 100 |
Holy Esunaga |
White Magick 12 | 110 |
Shellga Protectga |
White Magick 13 | 155 |
Renew |
Libra | 25 |
Libra |
First Aid | 20 |
First Aid |
Souleater | 35 |
Souleater |
Traveler | 50 |
Traveler |
Expose | 50 |
Expose |
Shades of Black | 70 |
Shades of Black |
Reveive | 40 |
Revive |
Numerology | 40 |
Numerology |
Sight Unseeing | 40 |
Sight Unseeing |
Achilles | 40 |
Achilles |
Wither | 50 |
Wither |
Bonecrusher | 30 |
Bonecrusher |
License | LP | Effect or Items |
---|---|---|
Essentials | 1 | Attack, Mist |
Second Board | 30 | Allows the use of a second license board. |
Belias | 20 | Belias |
Mateus | 30 | Mateus |
Zalera | 30 | Zalera |
Adrammelech | 35 | Adrammelech |
Shemhazai | 50 | Shemhazai |
Hashmal | 50 | Hashmal |
Cùchulainn | 50 | Cùchulainn |
Zeromus | 65 | Zeromus |
Exodus | 65 | Exodus |
Famfrit | 100 | Famfrit |
Chaos | 100 | Chaos |
Ultima | 115 | Ultima |
Zodiark | 200 | Zodiark |
Quickening 1 | 50 | Quickening |
Quickening 2 | 75 | Quickening |
Quickening 3 | 100 | Quickening |
Quickening 4 | 125 | Quickening |
Knight | Monk | Time Battlemage |
Foebreaker | Archer | Black Mage |
Bushi | Shikari | White Mage |
Uhlan | Machinist | Red Battlemage |
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