Super Mario Wonder

All World 5 Wonderful Top Pole Finish Guide

All World 5 Wonderful Top Pole Finish Guide
Aim for the top of the goal in World 5 courses to get a Wonderful finish in Super Mario Bros Wonder. Learn how to get to the top of the goal poles to earn a Wonderful finish by reading this article.

All World 5 Flag Poles

All World 5 Flag Poles







Upshroom Downshroom

Use the pumpkins and jump from top of them after you dash to get to the top. You can also spin mid-air to increase your air time!
Upshroom Downshroom Guide: All Wonder Seed and 10 Coin Locations

Taily's Toxic Pond

Between the goal and the yellow platforms, there's a Taily hanging from the ceiling. Use its vine to swing to the top of the goal.
Taily's Toxic Pond Guide: All Wonder Seed and 10 Coin Locations

Light-Switch Mansion

For this level, there are ghost stairs beside the goal. This is just the same stairs as the classic Mario stairs, with the gimmick of it being mostly invisible. Unfortunately, there's no switch to reveal these stairs.

Try to find the top level of the stairs; you'll still be able to get a glimpse of the shape of the stairs as you step on it. From the top level, run and jump from the edge towards the top of the goal.
Light-Switch Mansion Guide: All Wonder Seed and 10 Coin Locations

Beware of the Rifts

In the edge of the upper land to the left of the goal, you'll find a dent at the corner. Jump towards this corner to reveal the hidden block that raise the red pipes nearby, which you can then jump from to reach the top of the goal.
Beware of the Rifts Guide: All Wonder Seed and 10 Coin Locations

An Uncharted Area: Wubba Ruins

Mario Wonder - An Uncharted Area Wubba Ruins Goal
To the left of the goal, you'll find a couple of slime clumps floating. Swim to the top of the second one, then jump from there to reach the top of the goal.

An Uncharted Area: Wubba Ruins Guide: All Wonder Seed and 10 Coin Locations

Another Uncharted Area: Swaying Ruins

To the left of the goal, there is a spike enemy and a swaying platform. When you jump on top of the spike enemy, the platform will start swaying and the enemy will start sliding. Time your jump towards the goal just as the spike enemy is at the edge of the platform. You only have one chance for this since the spike enemy will fall to the swamp after.
Another Uncharted Area: Swaying Ruins Guide: All Wonder Seed and 10 Coin Locations

A Final Uncharted Area: Poison Ruins

Make sure to time your jump on the two blocks near the goal. Do a dash jump on the blocks to gain momentum!

Be careful though as stepping on these blocks will cause them to fall so there is no room for mistakes!

A Final Uncharted Area: Poison Ruins Guide: All Wonder Seed and 10 Coin Locations

Grappling Vine 1

How to Reach the Goal

Sprint to gain momentum for a bigger jump, and jump on the ledge, immediately use the Grappling Vine when you're in front of the top of the goal to grapple towards it.
Grappling Vine 1 Badge Challenge Guide and All Purple 10 Coin Locations

Super Mario Bros Wonder Related Guides

All Worlds Partial

List of All Worlds and Courses

List of All Worlds

Super Mario Bros Wonder List of All Worlds
Super Mario Bros Wonder - World 1Pipe-Rock Plateau (World 1) Mario Wonder - Petal IslesPetal Isles
Mario Wonder - World 2Fluff-Puff Peaks (World 2) Mario Wonder - World 3Shining Falls (World 3)
Mario Wonder - 4Sunbaked Desert (World 4) Mario Wonder - 5Fungi Mines (World 5)
Mario Wonder - World 6Deep Magma Bog (World 6) Mario Wonder - Special WorldSpecial World (Secret)

Bonus Game-Over Level

Super Mario Bros. Wonder Bonus Game-Over Level
Super Mario Bros Wonder - Bonus Coins Galore! Bonus: Coins Galore! (Secret Level)

Course Lists

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