★ Friend Room Codes | Green Checkmark Guide ☆
☆ All Worlds | All Collectibles | Checkmark Guide
┗ W1 | W2 | W3 | W4 | W5 | W6 | Special | Petal Isles
★ All Captain Toad Locations and Rewards
✧ Guides▶︎ Purple 10-Coins | Wonder Seeds | Exits
☆ Power-Ups | Characters | Badges | Secrets

Jump! Jump! Jump! is one of the levels that you can explore in World 2 in Super Mario Bros Wonder. Read more to find out where the Wonder Seeds are, how to beat it, as well as where to collect all three Purple 10 Coins (Flower/Wonder Coins) in this course.
| Previous World Pipe-Rock Plateau
|
Current World Fluff-Puff Peaks
|
Next World Shining Falls
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List of Contents
| World | 2 (Fluff-Puff Peaks) |
|---|---|
| Difficulty | ★★★★☆ |
| Wonder Seeds | 2 |
Add ! Blocks |
All Badges Effects and How to Get
| Any power-up is good for this course. |

In this level, after you get the Wonder Flower, you'll need to constantly jump on platforms in rhythm with the music; if you're too early the platform won't be there yet, and if you take too long from jumping from a platform, it will disappear.
At the end of this sequence, you'll find the Wonder Seed; don't worry, it's on solid ground that won't disappear.

You can get 1 Wonder Seed for clearing the course. Just touch the goal at the end to receive it!

The first Flower Coin is located on a platform not far from the start of the sequence, when the music is still a bit slow. You'll have to go left for a bit for this coin instead of simply rushing to the right.

The second Flower Coin is located on a platform in the middle of the sequence; the music is getting really fast by now. You'll get it along the path and it would be very hard for you to avoid it.

As time is running out and you're nearing the end of the sequence, you should encounter the third coin between two platforms. Just jump high as you jump towards the platform near it so that you don't avoid getting it.
Collecting the Purple 10 Coins can eat up your time. You can have a run where you collect the first 2 then complete the course through the flag below. After this, it will be easier to skip and not be distracted by the locations of those coins and even skip platforms to reach the finish faster.

This badge helps a lot especially during the platforms where there are only 2 blocks.

A useful guide will be to chase after the next blocks that have not appeared yet. Because the music and blocks appearing get progressively faster, you have to build up the momentum to move faster than the last section.

In the middle part of the course, there will be a long block you can charge up to dash. After jumping from this block you do not need to hold down dash but instead focus on pressing the jump button for the next smaller blocks. This will help you from dashing off the smaller blocks.

After that previous section, there will be longer blocks but higher spaced jumps. Remember to hold down the jump button longer during this section to be able to reach the next platform.

The last part of the course needs you to really push the speed of your character. During the last part, hold down the dash button at all times while pressing your jumps.
There's no twist for this level's goal; it's the simple, classic Mario stairs that we all know. Run on top of the stairs, then jump right towards the goal.

| World 2 Badge Challenges | |
|---|---|
Floating High Jump 1 |
Spring Feet 1 |
Wall-Climb Jump 2 |
- |
| World 2 Mini Stages and Shops | |
|---|---|
Puzzling Park |
Fluff-Puff Kerfuff |
Poplin Shop 1 |
Poplin Shop 2 |
Kick It, Outmaway |
Cloud Cover |
Jump! Jump! Jump! Wonder Seed and Purple Coin Guide



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There are only 2 seeds in this course.