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Batman Guide: Best Moves and Perks

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Batman is a Bruiser character in MultiVersus. Read on to find out Batman's voice actor, as well as Batman's attacks and special moves, best combos, best perks, and a list of skins available for Batman!

Batman Tier and Overview

Batman Basic Information

Batman
Voice Actor Kevin Conroy
Type Bruiser
Fighting Style Vertical

Batman uses a combination of gadgets and hand-to-hand combat to deal damage from close range or a distance.

Batman Tier Ranking

MultiVersus - Batman.png BTier

Character Tier List

Batman Best Combos and Moves

Vertical Combo

Batman - Vertical Combo
Aerial Down + Attack ► Up + Attack ► Aerial Up + Attack ► Up + Special
This is a basic vertical combo that lets you juggle opponents in the air. You can follow up with a chain of combos if you time the Bat-Grapple move right.

The combo deals 28 damage against opponents without using any perks.

Horizontal to Vertical Combo

Batman - Horizontal to Vertical Combo
Down + Attack ► Side + Attack ► Aerial Up + Attack ► Aerial Up + Special
Another basic horizontal to vertical combo that inflicts Weakened on opponents . If you want to chain more combos, you can Neutral + Special to equip a Bat-Bomb and launch the opponent upward.

The combo deals 29 damage against opponents without using any perks.

Batarang Finisher Combo

Batman - Batarang Finisher Combo
Neutral + Attack ► Side + Special ► Aerial Up + Special
A combo that inflicts Weakened on opponents using the Batarang move. The debuff lets you knock off opponents from the map once you use the Rising Bat as a finisher move.

Bat-Grapple

Batman's Vertical Fighting style benefits from his grappling hook, which allows him to move across the arena quickly while attacking enemies.

Bat-Combo

A great combo that ends with an uppercut, allowing for follow-up attacks.

Batman Best Perks

Perk Explanation
Precision Grapple This signature perk will allow Arya Stark to copy the Face of her opponents after knocking them off of the arena, similar to her Face-Stealer special. It is a great perk to use since it's hard to copy the Face of her opponents using the Face-Stealer because of its short range. It can also add up to the combo when used at the right moment, as it can stun opponents for a short while.
Lumpy Space Punch Since Batman can also fight and chain attacks easily in the air, this perk will be good for him as it increases melee damage while up in the air.
Vertical Damage Boost Batman's moves specialize on knocking back and damaging opponents vertically. All of his moves will benefit from this perk as it will increase their damage.
Deadshot Batman has a couple of ranged moves you can use, and you can increase their damage by equipping this perk. It will also allow them to become deadly and help you set up a finisher.

How to Use Batman

Use Batman's Gadget for Spacing

Batman's Batarang and Bat-Bomb can be used to attack foes from a distance when you need some breathing room. While Bat-Grapple as well Bat-Slide can be used to effectively close the distance while being on the offensive.

Keep Track of Your Cooldowns

Batman's gadgets, while useful, have a Cooldown period. Using these in tandem with Batman's physical combos will allow you to continue to apply pressure while always having a tool on hand.

Batman Moveset and Abilities

Normal Attacks

Move Ground Air
Neutral
(Neutral + Attack)
Batarang
Charge and throw a Batarang Item. It can be aimed during flight and will return shortly. Cooldown applies. Cooldown is reduced if the Batarang returns.
Aerial Batarang
Same as ground.
Side
(Side + Attack)
Bat-Combo
A combo of punches ending in an uppercut.
Bat-Strike
Charge a forward punch. Input again to combo into a jab that will rush forward until hitting an enemy.
Up
(Up + Attack)
Clear The Air
Charge an overhead swing. A full charge will hit with a twirl before the swing.
Flying Uppercut
Charge an upward jab. Press (Up + Attack) again to combo into another swipe.
Down
(Down + Attack)
Bat-Slide
Charge a slide attack. Charging extends the distance of the slide. Press (Down + Attack) again to combo into a forward kick.
Bat-Kick
A downward flip kick.

Special Attacks

Move Ground Air
Neutral
(Neutral + Special)
Bat-Bomb
Equip a Bat-Bomb. HIt an enemy with an attack afterward to attach the Bat-Bomb. The bomb will detonate shortly, and launch the victim upward. throwing a Batarang while the bomb is equipped will attach the bomb. Cooldown applies if the Batarang does not return the bomb.

Same as ground.
Side
(Side + Special)
Bat-Grapple
Batman will aim and then fire his grappling hook gun, attaching it to fighters or the environment. The grapple will pull him to its destination and he will hit enemies along the way.

Same as ground.
Up
(Up + Special)
Rising Bat
Batman can Charge an uppercut that launches him in the air.
Rapid Rising Bat
Similar to Rising Bat, but without Charge.
Down
(Down + Special)
Smoke Bomb
Batman detonates a smoke bomb, enveloping him and nearby fighters in smoke. Batman and allies in smoke are given an Invisibility Buff, and their Dodge Meter is restored faster. Allies also receive a brief Invulnerability Buff. Enemies are dealt a Slow Debuff. Cooldown applies.
Crashing Justice
Batman Kicks down and rockets to the ground, controlling his direction as he goes.

Passive Abilities

Passive Effect
Ninja Training While Invisible, Batman's attacks apply a stack of Weakened Debuff. He also gains a Fast Movement Buff. Enemies will not appear invisible to Batman and his allies when they have an Invisibility Buff. Batman can dodge upward or diagonally upward from the ground.

Batman Perks

Perk
(Unlock Lv.)
Effect
Bouncerang
(Lv.8)
Hitting an enemy with the Batarang while it is returning to Batman will apply maximum stacks of weakened debuff.
Precision Grapple
(Lv.10)
Batman's grappling hook emits a powerful blast when Batman arrives at his destination. However he deals less damage and knockback while his grapple reels him in.

The above information refers to Batman's Signature Perks. All other Perks which have been unlocked via any character's level up tree can be used on Batman as well.

List of Perks

Batman Skins (Variants)

The Animated SeriesThe Animated Series
(Legendary)
2000 Gleamium

List of Skins (Variants)

Batman Character Profile

Real Name Bruce Wayne
First Appearance Detective Comics #27 (May 1939)

The Caped Crusader and defender of Gotham City known only as Batman was born the night that a young Bruce Wayne saw his parents gunned down in front of him. Since that day, he has pledged to battle crime and protect the people of Gotham City. Despite having no superpowers or extraordinary abilities, his dedication, willpower, and intelligence have helped him stand shoulder-to-shoulder with the universe’s greatest heroes. His arsenal of cutting-edge gadgets funded by his family fortune doesn’t hurt, either.

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