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Banana Guard is a Bruiser character in MultiVersus. Read on to find out Banana Guard's rating and basic info, as well as Banana Guard's attacks and special moves, best combos, best perks, and a list of skins available for Banana Guard!
List of Contents
Banana Guard Changes (June 21) | |
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Emotes | • Fixed an issue where certain emotes would remove attack recovery. |
Banana Guard | |
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Type: Bruiser Fighting Style: Horizontal Difficulty: Recommended Cost: Free on 2nd Day Login Default Tags: Animated, Non-Human, Heroic |
Character Tier List (June 2024)
Strengths | Weaknesses |
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✔︎ Good horizontal combo potential thanks to their potential mix-ups and far reaching side special.
✔︎ No passive ability means Banana Guard is very beginner friendly with a straightforward fighting style. ✔︎ Direct playstyle is further enhanced by neutral special self-buff, letting Banana Guard outdamage and knockback opponents. |
✖︎ More vulnerable during charges and buffing states compared to similar characters like Shaggy.
✖︎ Slow specials leave very exploitable windows to opponents for counters. ✖︎ Having no passive or special quirk can make Banana Guard predictably reliant on their neutral special. |
Command | Move | Description | How to Use |
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Neutral (Neutral + Attack) |
![]() Banana Slam |
Effect: Charge Charge a downward spear slam. |
Take advantage of the charge to either mess up an opponent's timing or prepare a knockout move either solo or in the middle of another combo. |
Side (Side (Hold) + Attack) |
![]() Banana Slip |
Banana Guard falls face-first onto the floor. | A slow and comedic horizontal move that should only be used to potentially knockout opponents. |
Side (Side + Attack) |
![]() Stay Back! |
Stab forward 3 times rapidly. | Mix-up the combo between its two-hit and three-hit variations to mess up opponent timings and mix in moves like Pointy End and You Shouldn't Pass. |
Up (Up + Attack) |
![]() For the Candy Kingdom! |
Effect: Charge Charge to raise his spear triumphantly as an attack. |
Use as a juggling move either mid-combo or to catch an opponent mid-air, with the charge making it a potential knockout move. |
Down (Down + Attack) |
![]() You Shouldn't Pass! |
Effect: Charge, Breaks Armor Charge to stab his spear into the ground, breaking armor in front of him. |
Either a heavy or quick way to break armor, this move is easy to incorporate into many combos to break armor or even as a finisher. |
Neutral (Neutral + Special) |
![]() Potassium and Protein |
Effect: Damage, Knockback Pulls out his dumbell and starts pumping some iron. Successfully lifting weights will grant a damage and knockback buff for a short duration. |
Similar to Shaggy, use this when it is safe or opponents are distant and mid damage to fully take advantage of the damage and knockback buff you gain from this move. |
Side (Side + Special) |
![]() Chaaaarge! |
Let out a battle cry and charge forward with his spear, delivering a strong blow. | A versatile lunge that can be used to cover distance either to poke or as the finisher to combos that aim to launch opponents horizontally. |
Up (Up + Special) |
![]() Bananacopter! |
Banana Guard takes lift off by spinning his spear above him. | The slow ascent can be used to avoid horizontal moves while the actual attack can help to chip or accumulate damage. |
Down (Down + Special) |
![]() Whyyyyy???? |
Effect: Knockback, Enrage Banana Guard drops his weapon and bursts out in tears that apply knockback to enemys and enrage allies. |
Use as a quick surprise knockback tool in a pinch against opponents or when fighting near allies to buff them. |
Command | Move | Description | How to Use |
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Neutral (Neutral + Attack) |
![]() Sweet Kick |
Banana Guard delivers a lingering kick. | Use either for quick air chip damage or as free damage to start a combo. |
Side (Side + Attack) |
![]() Spear Splitter |
Deliver a forward slash. | The arc of this move makes Spear Splitter suitable as a general interruption tool for enemies, especially those mid-air. |
Up (Up + Attack) |
![]() Pointy End |
Banana Guard stabs upward twice. | The double poke is a good way to continue a mid-air juggle while leaving less of an opening than the Bananacopter. |
Down (Down + Attack) |
![]() Get Down! |
Delivers a mighty stab downwards. | Can be incorporated into Banana Guard combos but is more likeely to be used mid-air past the edge of the ground as a potential knockout move. |
Neutral (Neutral + Special) |
![]() Potassium and Protein |
Same as Ground. | Similar to Shaggy, use this when it is safe or opponents are distant and mid damage to fully take advantage of the damage and knockback buff you gain from this move. |
Side (Side + Special) |
![]() Rank Breaker |
Lunge forward in the air with a powerful stab. | The mid-air lunge can still be used as a poke or distance covering tool, but is less reliable in convos due to its slightly slower wind-up time. |
Up (Up + Special) |
![]() Bananacopter! |
Same as Ground. | The slow ascent can be used to avoid horizontal moves while the actual attack can help to chip or accumulate damage. Hard to incorporate in a combo due to its slow nature. |
Down (Down + Special) |
![]() Banana Split! |
Banana Guard comes crashing down and hits nearby enemies upon landing. | Use to interrupt and as a knockout move when near the edge of the ground. |
This character doesn't have any Passive Abilities. |
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Perk and Rating | Description | Explanation |
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★★★★☆ The Iron Temple |
Banana Guard creates a large projectile shield around himself while he is working out, but it takes him longer to fully charge. | Banana Guard's straightforward, combo and move-centric playstyle means that one of the best things you can do is to buff their moves. While the longer time may be a slog, the shield helps ensure Banana Guard gets a buff that benefits his whole kit. |
★★★★☆ Icy Tears |
Banana Guard's cry applies Ice. | Equipping this perk adds some nuance to Banana Guard by adding a debuff to their kit which enemies will have to be mindful of, with the potential of slowing them to offset Banana Guard's own slow speed. |
★★★☆☆ Well Rounded |
You receive a 5% boost to damage dealt and defense. | A minor stat boost that, while insignificant, is still a decent quality of life to slightly improve Banana Guard's peprformance. |
Perk and Rating | Description | Explanation |
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★★★★☆ Protective Momentum |
Your team gains a projectile shield after running on the ground in the same direction for at least 0.5 seconds If your teammate also selects this perk, the projectile shield activates faster. |
This perk slightly makes up for Banana Guard's lack of armor for situations when they are trying to close in on opponents on the ground without leaving themselves open via special. |
★★★★☆ Snowball Effect |
Your team gaines a 7% damage boost against the enemy with the highest damage. | When compounded with Banana Guard's own buffs, this perk allows them and their teammates to hyperfocus enemies quickly to accumulate damage for a knockout |
Perk and Rating | Description | Explanation |
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★★★★☆ 2 Fast 2 Block |
Your dash attacks break armor. | This perk allows Banana Guard to take advantage of their horizontal reach to initiate fights and combos by breaking armor on careless foes |
★★★☆☆ Speed Force Assist |
You receive 5% increased base movement speed | As Banana Guard will typically be launching opponents horizontally, this perk can help them keep advancing to follow up in instances using the side special instead would leave you too vulnerable. |
Perk and Rating | Description | Explanation |
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★★★★★ Pugilist |
Your melee attacks deal increased damage. | Since Banana Guard relies almost solely on melee damage, this is an unconditional buff to their entire kit and playstyle. |
Aerial + Attack ► Side + Attack ► Attack ► Side + Special |
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This is Banana Guard's main foundation combo with the most mix-up potential.This combo can start with Banana Guard's normal Ground Side + Attack' first two hits or with an Aerial Attack for extra chip damage, then uses both Banana Guard's uncharged neutral attack and Side Special to knockback the enemy, close distance, and either knock them back again or potentially knock them out of the arena. You can inflict at least 35 damage while unbuffed or 43 damage while buffed with this combo, but you also have the choice to forego the Neutral Attack and Side Special in favor of Banana Guard's armor breaking Down Attack or launching Up Attack. |
Aerial Down + Attack ► Up + Attack ► Up + Special |
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A quick vertical combo purely for accumulating damage, as this combo does not have much knockback. Bounce the enemy off the ground with your Aerial + Down, then chip them further with Up + Attack and end with Up + Special to reach up to 28 damage while unbuffed or 33 damage while buffed. If you are wary of staying in the air because of your opponent's teammate, you can instead turn this into a two-hit combo with knockout potential by doing following Aerial Down + Attack with Aerial Down + Special while still in the air but close to the ground. |
Banana Guard reaches their max potential when uses this move to buff their damage and knockback. This should be used when it is relatively safe as much as possible to bring out the full damage and knockback potential of your combos, especially considering how short your actual combos are in the first place.
Banana Guard's side specials, while slow and leaving them slightly open, are their best moves because of the distance they close and the knockback potential they have. Chaaaarge! should be mixed in whenever possible as a finisher to Banana Guard's combos, while Rank Breaker is slow for combos and is actually better suited as a solo knockout move or to intercept targets in the air.
Banana Guard's kit is simple and revolves around simply pushing your enemy to the edge until they get knocked out. Stay aggressive and take advantage of the long horizontal reach Banana Guard is capable of, both in initiating a fight and mid-combo, to continuously pour on the pressure.
Banana Guard's full potential is reached if they can stay buffed by their neutral special. Launch enemies horizontally or keep them at a distance to get ample time buff yourself, then take advantage of the increased damage and knockback by being aggressive.
![]() (Uncommon) Tags: Non-Human, Heroic 500 Gleamium |
![]() (Rare) Tags: Animated, Non-Human, Heroic Login Day 7 Reward |
First Appearance | Adventure Time |
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Voice Actor | Austen Moret |
With his mighty spear and can-do attitude, the Banana Guard is ready to help save the Multiverse! If he makes time to get those gains, he can be quite the powerhouse!
List of Characters: Fighter Roster
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Upcoming Characters | |||
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Banana Guard Guide: Best Combos and Perks
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banana guard should be tier s