Warhammer 40K: Space Marine 2

Multi-Melta Versions, Perks, and Stats

The Multi-Melta is a Primary Weapon in Warhammer 40K: Space Marine 2. See all the stats of the Multi-Melta, its upgraded versions, weapon perks, and classes that can equip it.

Multi-Melta Stats

Multi-Melta

Standard-Issue Multi-Melta Stats
Multi-Melta Multi-MeltaMulti-Melta
Close-range, high-powered thermal weapon
Tier Standard Firepower 8+
Rate of Fire 1 Piercing 10
Range 1 Magazine Capacity 20

Multi-Melta Versions and Upgrades

Master-Crafted - Alpha Stats

Master-Crafted - Alpha Multi-Melta Stats
Master-Crafted - Alpha Multi-MeltaMaster-Crafted - Alpha
Tier Master-Crafted Firepower 10
Rate of Fire 1 Piercing 10
Range 2 Magazine Capacity 20

Master-Crafted - Beta Stats

Master-Crafted - Beta Multi-Melta Stats
Master-Crafted - Beta Multi-MeltaMaster-Crafted - Beta
Tier Master-Crafted Firepower 10
Rate of Fire 1 Piercing 10
Range 1 Magazine Capacity 23

Master-Crafted - Gamma Stats

Master-Crafted - Gamma Multi-Melta Stats
Master-Crafted - Gamma Multi-MeltaMaster-Crafted - Gamma
Tier Master-Crafted Firepower 10
Rate of Fire 2 Piercing 10
Range 1 Magazine Capacity 20

Salvation of Bakka Stats

Salvation of Bakka Multi-Melta Stats
Salvation of Bakka Multi-MeltaSalvation of Bakka
Tier Artificer Firepower 11+
Rate of Fire 1 Piercing 10
Range 3 Magazine Capacity 20

Drogos Reclamation - Alpha Stats

Drogos Reclamation - Alpha Multi-Melta Stats
Drogos Reclamation - Alpha Multi-MeltaDrogos Reclamation - Alpha
Tier Artificer Firepower 11+
Rate of Fire 1 Piercing 10
Range 1 Magazine Capacity 26

Drogos Reclamation - Beta Stats

Drogos Reclamation - Beta Multi-Melta Stats
Drogos Reclamation - Beta Multi-MeltaDrogos Reclamation - Beta
Tier Artificer Firepower 11+
Rate of Fire 3 Piercing 10
Range 1 Magazine Capacity 20

Gathalamor Crusade Stats

Gathalamor Crusade Multi-Melta Stats
Gathalamor Crusade Multi-MeltaGathalamor Crusade
Tier Relic Firepower 14+
Rate of Fire 1 Piercing 10
Range 4 Magazine Capacity 20

Ophelian Liberation - Alpha Stats

Ophelian Liberation - Alpha Multi-Melta Stats
Ophelian Liberation - Alpha Multi-MeltaOphelian Liberation - Alpha
Tier Relic Firepower 14+
Rate of Fire 1 Piercing 10
Range 1 Magazine Capacity 30

Ophelian Liberation - Beta Stats

Ophelian Liberation - Beta Multi-Melta Stats
Ophelian Liberation - Beta Multi-MeltaOphelian Liberation - Beta
Tier Relic Firepower 14+
Rate of Fire 4 Piercing 10
Range 1 Magazine Capacity 20

Multi-Melta Weapon Perks

Tier Weapon Perk Effect
Standard Increased Capacity The maximum Ammo Reserve of this Weapon increases by 20%
Standard Weapon Strike Melee Damage increases by 15%
Master-Crafted Elite Restoration Killing a Majoris-level or higher enemy restores 10% of your maximum Ammo Reserve. Cannot exceed maximum Ammo capacity. Cooldown is 30 seconds. HP
Master-Crafted Heavy Fire While in Heavy Stance, Fire Rate increases by 15%
Master-Crafted Heavy Immunity While in Heavy Stance, you do not lose control from Heavy Hits.
Master-Crafted Contingency Plan When your Ammo Reserve is less than 20% of your Ammo capacity, Melee Damage increases by 10%
Master-Crafted Perpetual Range Effective Range increases by 1 metre.
Master-Crafted Perpetual Range Effective Range increases by 1 metre.
Artificer Executioner's Fire After a Finisher, Fire Rate increases by 25% for 5 seconds
Artificer Heavy Might While in Heavy Stance, you deal 15% more Damage
Artificer Heavy Might While in Heavy Stance, you deal 15% more Damage
Artificer Executioner's Range After a Finisher, Effective Range increases by 3 metres for 5 seconds
Artificer Fast Regeneration Killing an enemy restores Armour 0.5 seconds earlier
Artificer Fast Regeneration Killing an enemy restores Armour 0.5 seconds earlier
Relic Death Strike After killing a Majoris-level or higher enemy with a Melee Weapon, you deal 25% more Damage for 5 seconds.
Relic Increased Capacity The maximum Ammo Reserve of this Weapon increases by 20%
Relic Tyranid Eliminator Damage against Tyranid enemies increases by 10%
Relic Elite Health When your Health is below 30%, killing a Majoris-level or higher enemy with Melee Damage restores Health by 5%
Relic Weapon Strike Melee Damage increases by 15%
Relic Chaos Eliminator Damage against Chaos enemies increases by 10%

Multi-Melta Classes

Equippable Classes

Space Marine 2 - HeavyHeavy

Warhammer 40K: Space Marine 2 Related Guides

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All Primary Weapons

Space Marine 2 - Auto Bolt RifleAuto Bolt Rifle Space Marine 2 - Bolt CarbineBolt Carbine Space Marine 2 - Bolt RifleBolt Rifle
Space Marine 2 - Bolt Sniper RifleBolt Sniper Rifle Space Marine 2 - Heavy Bolt RifleHeavy Bolt Rifle Space Marine 2 - Heavy BolterHeavy Bolter
Space Marine 2 - Heavy Plasma IncineratorHeavy Plasma Incinerator Space Marine 2 - Instigator Bolt CarbineInstigator Bolt Carbine Space Marine 2 - Las FusilLas Fusil
Space Marine 2 - Melta RifleMelta Rifle Space Marine 2 - Multi-MeltaMulti-Melta Space Marine 2 - Occulus Bolt CarbineOcculus Bolt Carbine
Space Marine 2 - Plasma IncineratorPlasma Incinerator Space Marine 2 - Stalker Bolt RifleStalker Bolt Rifle

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