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★ Best PvE Classes | Best PvP Classes | Best Weapons
☆ Classes and Builds: Tactical | Assault | Vanguard
┗Bulwark | Sniper | Heavy
★ All Weapons | Armor Customization | Chapters
☆ Mission Lists: Campaign and Operations
★ Locations: Dataslates | Armory Data | Gene-Seeds
The roadmap for Warhammer 40K: Space Marine 2 includes additional features, new missions, cosmetics, enemies, game modes, and more. Check out the roadmap for all planned updates, the Year One Battle Plan, and future additions to the Season Pass here.
The first season of Warhammer 40K: Space Marine 2 begins with the official game release on September 9, 2024. This update will feature quality-of-life improvements and other system updates.
Free Updates |
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・ Ultrawide Support ・ Private PvE Lobbies ・ Battle Barge Sparring Arena |
Season Pass Updates |
・ Ultramarines Cosmetic Pack |
Season 1 will feature fewer updates, covering just the initial weeks after launch. It will include new features such as Ultrawide Support, Private Lobbies, and the Battle Barge Sparring Arena.
Season Pass holders will receive the Ultramarines Cosmetic Pack, featuring seven new cosmetic armor sets.
Season 2 will be released sometime between October and the end of the year, adding more PvE content to the game.
Free Updates |
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・ New PvE Missions ・ Lethal Difficulty ・ Neo-Volkite Pistol ・ New Enemy |
Season Pass Updates |
・ Dark Angels Champion, Cosmetic, and Weapon Skin Pack |
This season introduces new PvE missions and enemies, the Neo-Volkite Pistol, and a tougher Lethal Difficulty setting. Season Pass owners will receive a Dark Angels chapter-themed cosmetic set, including new armor colors, weapon skins, heraldry, and a Champion skin—exclusive full armor sets for the Bulwark class.
While details on the Season 3 update are limited, it is expected to release in the year 2025. The update will introduce new content and cosmetics.
Free Updates |
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・ New PvE Mission ・ New PvP Game Mode ・ New PvP Arenas ・ New Enemy ・ PvE Prestige Ranks ・ Battle Barge Expansion |
Season Pass Updates |
・ One Chapter will receive a Champion, Cosmetic, and Weapon Skin Pack ・ Another Chapter will receive a Champion, Cosmetic, and Weapon Skin Pack |
In Season 3, the game will receive a variety of new content, including new PvE missions, enemies, and PvP game modes and arenas. A Prestige Rank system will also be introduced for PvE, though its specific function remains unclear.
This season also marks the introduction of the game's first expansion, the Battle Barge Expansion. Details about the expansion's content have not yet been revealed.
Season Pass owners will receive several cosmetic packs themed around two different chapters.
Season 4 is expected to release in 2025 after Season 3. It will feature a new game mode, enemies, and weapons. Additional details for this season are not yet available.
Free Updates |
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・ Horde Mode ・ New Enemy ・ New Weapon |
Season Pass Updates |
・ One Chapter will receive a Champion, Cosmetic, and Weapon Skin Pack ・ Another Chapter will receive a Champion, Cosmetic, and Weapon Skin Pack |
Season 4 will introduce the new Horde Mode, likely an infinite, round-based survival game mode, though details are still scarce. Alongside this, new weapons and enemies will be added to the game.
Season Pass owners will receive several cosmetic packs themed around two different chapters.
Focus Entertainment has officially released their first message regarding Q&A via Focus Together and Steam on September 18, 2024.
Several points have been addressed in the message, ranging from fixing connectivity issues as the top priority to balancing for Operations and Eternal War.
General |
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・Connectivity Issues are being addressed and is expected to be improved in a bigger patch planned soon.
・AI Bot Improvements are planned for the campaign regarding their behavior against boss fights and involvement during specific objectives. ・Veteran Difficulty will be adjusted in a future patch, particularly tweaks to AI aggressiveness, to make it fairer for players. |
Operations (PvE) |
・The Assault class, notably the Jump Pack, is being considered for balancing. Data is being collected to figure out how to adress this.
・Changes will be made in a future patch for weapons' Blocking Defence stat to address undeperformance concerns, such as large drawbacks due to lacking Perfect Parry. ・Some tweaks to difficulty are being tested to address user concerns for underperforming weapons such as the Bolt Rifle family. ・A fix is being aimed for the overhealing bug with the Melta family (Melta Rifle and Multi Melta). ・One class per player is expected to persist for regular matchmaking, but a rule change for that is being considered for private lobbies. ・Player XP distribution is being addressed regarding unfair kicks during a mission. When addressed, each player will be expected to receive XP based on actual involvement. ・Suggested saved loadouts with skill tree customization has been mentioned, but is not a priority at the moment. |
Eternal War (PvP) |
・Private PvP lobbies, particularly being able to squad up to 6, have been mentioned and are currently being considered and worked on as part of the roadmap.
・Data collection is in progress for balancing common topics such as melee weapons, shock grenades, Bulwark, and Heavy. Tweaks are expected to come for the first big content patch. ・Team balance after matches are being looked into. ・Spawn locations will be tweaked and spawn protection will be implemented in a future patch to prevent spawn killing. |
Customization |
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・New helmet lens colors for armor customization have been mentioned and will be coming soon in the next big patch.
・Customization for Chaos Space Marines (Heretic Astartes) is expected to be expanded in the future, but will not be as modular as Loyalist Marines (Adeptus Astartes) due to lore restrictions. ・Customization will be expanded to include "specific color masks, such as hand, decals, or facemask" in upcoming patches. All successor chapters are mentioned to be added eventually. ・Option to change your Space Marine's face will be added. ・Possible Thunderhawk Customization has been mentioned, but map creation will be prioritized first by the game's art teams. |
QoL and Network |
・Addition of FOV sliders are being considered, while the suggested camera view for left and right shoulder swaps will not be added to the game.
・Optimizing for PvP crossplay is in discussion and a part of it will be solved by the planned custom PvP lobbies. |
Classes and Balancing |
・New classes are in discussion and updates will be made regarding it.
・Gun Strikes will remain without I-frames for intended balancing reasons as mentioned. |
Focus Entertainment, the publisher of Warhammer 40K: Space Marine 2, has released the Year One Battle Plan outlining their post-launch plans.
The Year One Battle Plan details Free Updates and Season Pass content for the next four seasons through 2025. These updates will include new game modes, features, missions, weapons, and difficulty levels. Season Pass holders will also receive exclusive cosmetic packs with each Seasonal Update.
Official Roadmap News Forum Post
Warhammer 40K: Space Marine 2 News | |
---|---|
Release Time and Countdown | Roadmap and Year One Battle Plan |
Server Maintenance & Schedules | Platforms and Consoles Guide |
Game Editions and DLC | Will Space Marine 2 Have Crossplay? |
System Requirements | Advanced Access Times and How to Download |
Characters and Voice Actors | Pre-Order Bonuses Guide |
Season Pass Content Guide | Is There an FOV Slider? |
Patch Notes and Updates | - |
Roadmap and Year One Battle Plan
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