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This is a guide to the difficulty of the campaign and threat level of Operations in Warhammer 40K: Space Marine 2. Learn about the different difficulties of the game here, how they apply to each game mode, and the best difficulty to start with.
List of Contents
Difficulty | Details |
---|---|
Easy | ・Balanced for a better story experience. ・Enemies are less aggressive. ・Health and Armour are greatly increased. |
Normal | ・Presents a fair gameplay challenges. ・Enemies are moderately aggressive. ・Resources need to be managed wisely. |
Veteran | ・Set up as the intended experience. ・Enemies are dangerous. ・Tactical and skillful play is rewarded. |
Angel of Death | ・Introduces serious challenge. ・Enemies are tougher and more aggressive. ・Recovery after mistakes is harder. |
Threat Level | Recommended Level and Details |
---|---|
Threat: Minimal | Recommended: Level 1 ・Equipment drops are generous. ・Enemies are moderately dangerous. ・Your second Incapacitation inflicts a Mortal Wound. ・Armoury data: Master-crafted. |
Threat: Average | Recommended: Level 5 ・Equipment drops are reduced. ・Enemies are challenging. ・Your second Incapacitation inflicts a Mortal Wound. ・Armoury data: Master-crafted. ・Medicae Stimms are less effective. |
Threat: Substantial | Recommended: Level 10 ・Equipment drops are reduced. ・Enemies are formidable. ・Your first Incapacitation inflicts a Mortal Wound. ・Armoury data: Artificer. ・Medicae Stimms are less effective. |
Threat: Ruthless | Recommended: Level 15 ・Respawn time is increased. ・Enemies are deadly. ・Your first Incapacitation inflicts a Mortal Wound. ・Armoury data: Relic. ・Medicae Stimms are less effective. |
You can change difficulty settings of either the Campaign (Difficulty) or Operations (Threat Level) mode. Change them by interacting with the console Launch Bay of the Battle Barge and switching to that mode and select difficulty at the top-left corner of the menu.
You can only change difficulties at the Battle Barge, so make sure you are decided before going into the fight!
For beginners to the action genre, players new to the Warhammer 40K universe, Easy for Campaign is a good starting point for experiencing the game and getting the feel of the mechanics.
Threat: Minimal is the recommended starting point for getting used to Operations and levelling your way to Master-Crafted gear.
For players familiar to the genre and returning players, Normal for Campaign is a good choice for getting a suitable feel and challenge. Threat: Average for Operations is best transitioned to once you have gotten the hang of Operations. It is best to start using Master-Crafted weapons at this level.
In Operations, reductions to drops and Medicae Stimms are less effective in Threat: Average compared to Threat: Minimal, but Mortal Wound on the second Incapacitation is kept.
Recommended for players who have gotten far or have completed the Campaign and have fully grasped the mechanics for both game modes. In Operations, it is best that you have familiarized with your class, invested into several perks, have a good idea of the missions, and are using Artificer gear.
Mortal Wound now occurs on the first incapacitation for Threat: Substantial and Threat: Ruthless. Higher-rank armoury data is also rewarded.
Recommended for those who completed the Campaign, veterans, or players who have invested a lot of experience already into Operations and the Campaign. Enemies prove to be a major challenge this time around, and you cannot afford to make much mistakes. It is best to use Relic gear at this point.
In Operations, even higher-rank armoury data is rewarded. It is best to have set team for this threat level as well as team composition to make through the harsh challenges of the Operations.
Warhammer 40K: Space Marine 2 Categories | |
---|---|
Weapons | Classes |
News | Tier Lists |
Customization | Tips and Tricks |
Class Perks | Weapon Perks |
Operations (PvE) | Eternal War (PvP) |
Campaign | Enemies |
Difficulty and Threat Level Guide
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