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The Thunder Hammer is a Melee Weapon in Warhammer 40K: Space Marine 2. See all the stats of the Thunder Hammer, its upgraded versions, weapon perks, and classes that can equip it.
List of Contents
Standard-Issue Thunder Hammer Stats | |||
---|---|---|---|
Thunder Hammer Slow Melee Weapon that deals powerful area-of-effect Damage |
|||
Tier | Standard | Strength | 4+ |
Speed | 3+ | Cleaving Potential | 6 |
Defense | Balance |
Master-Crafted - Alpha Thunder Hammer Stats | |||
---|---|---|---|
Master-Crafted - Alpha |
|||
Tier | Master-Crafted | Strength | 5+ |
Speed | 3+ | Cleaving Potential | 6 |
Defense | Balance |
Master-Crafted - Beta Thunder Hammer Stats | |||
---|---|---|---|
Master-Crafted - Beta |
|||
Tier | Master-Crafted | Strength | 3 |
Speed | 5+ | Cleaving Potential | 6 |
Defense | Fencing |
Master-Crafted - Gamma Thunder Hammer Stats | |||
---|---|---|---|
Master-Crafted - Gamma |
|||
Tier | Master-Crafted | Strength | 8 |
Speed | 2 | Cleaving Potential | 7 |
Defense | Block |
Salvation of Bakka - Alpha Thunder Hammer Stats | |||
---|---|---|---|
Salvation of Bakka - Alpha |
|||
Tier | Artificer | Strength | 8 |
Speed | 3+ | Cleaving Potential | 6 |
Defense | Balance |
Salvation of Bakka - Beta Thunder Hammer Stats | |||
---|---|---|---|
Salvation of Bakka - Beta |
|||
Tier | Artificer | Strength | 8 |
Speed | + | Cleaving Potential | 5+ |
Defense | Fencing |
Salvation of Bakka - Gamma Thunder Hammer Stats | |||
---|---|---|---|
Salvation of Bakka - Gamma |
|||
Tier | Artificer | Strength | 10+ |
Speed | 3+ | Cleaving Potential | 6 |
Defense | Block |
Salvation of Bakka - Delta Thunder Hammer Stats | |||
---|---|---|---|
Salvation of Bakka - Delta |
|||
Tier | Artificer | Strength | 11+ |
Speed | 1+ | Cleaving Potential | 4 |
Defense | Balance |
Ophelian Liberation - Alpha Thunder Hammer Stats | |||
---|---|---|---|
Ophelian Liberation - Alpha |
|||
Tier | Relic | Strength | 10+ |
Speed | 3+ | Cleaving Potential | 6 |
Defense | Balance |
Ophelian Liberation - Beta Thunder Hammer Stats | |||
---|---|---|---|
Ophelian Liberation - Beta |
|||
Tier | Relic | Strength | 10+ |
Speed | 3+ | Cleaving Potential | 4 |
Defense | Fencing |
Ophelian Liberation - Gamma Thunder Hammer Stats | |||
---|---|---|---|
Ophelian Liberation - Gamma |
|||
Tier | Relic | Strength | 12 |
Speed | 4+ | Cleaving Potential | 6 |
Defense | Block |
Tier | Weapon Perk | Effect |
---|---|---|
Standard | Armoured Strength | When you have full Armour, Melee Damage increases by 10% |
Standard | Perpetual Strength | Melee Damage increases by 5% |
Master-Crafted | Calm Before The Storm | When preparing Aftershock, you take 10% less Ranged Damage. |
Master-Crafted | Perpetual Strength | Melee Damage increases by 5% |
Master-Crafted | Extremis Slayer | Melee Damage against Extremis-level enemies increases by 15% |
Master-Crafted | Fast Preparation | Aftershock preparation time is reduced by 30% |
Master-Crafted | Perpetual Strength | Melee Damage increases by 5% |
Master-Crafted | Shattering Impact | Ground Slam area-of-effect radius increases by 50% |
Artificer | Reclamation | Aftershock and Ground Slam restore 100% more Contested Health |
Artificer | Armoured Strength | When you have full Armour, Melee Damage increases by 10% |
Artificer | Chaos Slayer | Melee Damage against Chaos enemies increases by 10% |
Artificer | Hard Target | While performing a Light Combo, you take 15% less Ranged Damage |
Artificer | Seismic Chain | After performing a Ground Slam, hold the attack button to perform an additional Ground Slam. |
Artificer | Perpetual Strength | Melee Damage increases by 5% |
Artificer | Tyranid Slayer | Melee Damage against Tyranid enemies increases by 10% |
Artificer | Kill Streak | After killing 10 enemies in rapid succession with a Light Combo, you do not lose control upon taking Heavy Hits and you cannot be knocked back for 5 seconds. Cooldown is 10 seconds. |
Relic | Patience Rewarded | A fully prepared Aftershock hit restores 1 Armour Segment |
Relic | Majoris Slayer | Melee Damage against Majoris-level enemies increases by 10% |
Relic | Reeling Blow | Enemies hit by Pommel Smash deal 30% less Damage for 4 seconds. Cooldown is 10 seconds. |
Relic | Aftershock Improved | Aftershock gains additional spin |
Relic | Minoris Slayer | Melee Damage against Minoris-level enemies increases by 20% |
Relic | Dead End | Pommel Smash deals 50% more Damage. |
Assault |
Primary Weapons | Secondary Weapons |
Melee Weapons | Grenades |
Chainsword | Combat Knife | Power Fist |
Power Sword | Thunder Hammer |
Thunder Hammer Versions, Perks, and Stats
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