Warhammer 40K: Space Marine 2

Perpetual Range Weapon Perk

Perpetual Range is a Weapon Perk available on some weapons in Warhammer 40K: Space Marine 2. Learn Perpetual Range's effects and weapons containing this perk.

Perpetual Range Weapon Perk Effect

Perpetual Range Effect

Perpetual Range Weapon Perk Effect
Effective Range increases by 1 metre.

Weapons with Perpetual Range Perk

All Weapons with Perpetual Range Perk

Weapon Perk Tier Unlock Conditions
Space Marine 2 - Melta RifleMelta Rifle Relic Unlock Elusive Range from the previous node.
Space Marine 2 - Multi-MeltaMulti-Melta Master-Crafted Unlock Contingency Plan from the previous node.
Space Marine 2 - Multi-MeltaMulti-Melta Master-Crafted Unlock Perpetual Range from the previous node.

Warhammer 40K: Space Marine 2 Related Guides

Space Marine 2 - Weapon Perks

All Weapon Perks

All Weapon Perks

All Weapon Perks
Able Precision Able Reload Adamant Hunter
Adamant Precision Adamant Reload Adamant Restoration
Adamant Velocity Adamantine Grip Aftershock Improved
Agile Hunter Amplification Armoured Strength
Blast Radius Brutal Rampage Calm Before The Storm
Chaos Eliminator Chaos Slayer Charged Cooling
Charged Speed Charging Immunity Cleaving Fire
Close Combat Combo Common Cooling
Common Speed Concussive Impact Contingency Plan
Crushing Heel Cutting Edge Dead End
Death Strike Discipline Divine Might
Efficient Charge Efficient Hunter Efficient Precision
Elite Health Elite Hunter Elite Precision
Elite Restoration Elusive Fire Elusive Precision
Elusive Range Executioner's Fire Executioner's Range
Extended Magazine Extremis Slayer Fast Preparation
Fast Regeneration Fast Reload Fast Venting
Fencing Blade Finisher Reload First Shot
Focused Intention Full Throttle Great Might
Ground Shake Gun Strike Reload Hard Target
Head Hunter Heavy Armament Heavy Fire
Heavy Immunity Heavy Might Heavy Precision
Heavy Preparation Heavy Velocity Honed Precision
Increased Capacity Instant Health Iron Grip
Kill Streak Kinetic Energy Long Shot
Magazine Restoration Majoris Slayer Master of Defence
Master of Offence Minoris Slayer Momentum Gain
Patience Rewarded Perfect Cooling Perfect Radius
Perpetual Cooling Perpetual Fire Perpetual Penetration
Perpetual Precision Perpetual Range Perpetual Strength
Perpetual Velocity Plasma Collection Plasma Speed
Power Restoration Rally Rampage
Rapid Cooling Rapid Health Reclamation
Reeling Blow Reloaded Restoration Reloading Immunity
Retaliation Reverberating Impact Saw Blade
Seismic Chain Shadow Stab Sharp Impact
Shattering Impact Shoulder Bash Slashing Blade
Speed Restoration Steel Grip Supercharged Shot
Survival Instinct Swift Recovery Terminus Slayer
Tide of Battle Trampling Stride Tranquility
Tyranid Eliminator Tyranid Slayer Weapon Strike

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