Warhammer 40K: Space Marine 2

Common Speed Weapon Perk

Common Speed is a Weapon Perk available on some weapons in Warhammer 40K: Space Marine 2. Learn Common Speed's effects and weapons containing this perk.

Common Speed Weapon Perk Effect

Common Speed Effect

Common Speed Weapon Perk Effect
Projectile speed of Common Shots increases by 25%

Weapons with Common Speed Perk

All Weapons with Common Speed Perk

Weapon Perk Tier Unlock Conditions
Space Marine 2 - Plasma IncineratorPlasma Incinerator Relic Unlock Retaliation from the previous node.
Space Marine 2 - Plasma IncineratorPlasma Incinerator Relic Unlock Common Speed from the previous node.

Warhammer 40K: Space Marine 2 Related Guides

Space Marine 2 - Weapon Perks

All Weapon Perks

All Weapon Perks

All Weapon Perks
Able Precision Able Reload Adamant Hunter
Adamant Precision Adamant Reload Adamant Restoration
Adamant Velocity Adamantine Grip Aftershock Improved
Agile Hunter Amplification Armoured Strength
Blast Radius Brutal Rampage Calm Before The Storm
Chaos Eliminator Chaos Slayer Charged Cooling
Charged Speed Charging Immunity Cleaving Fire
Close Combat Combo Common Cooling
Common Speed Concussive Impact Contingency Plan
Crushing Heel Cutting Edge Dead End
Death Strike Discipline Divine Might
Efficient Charge Efficient Hunter Efficient Precision
Elite Health Elite Hunter Elite Precision
Elite Restoration Elusive Fire Elusive Precision
Elusive Range Executioner's Fire Executioner's Range
Extended Magazine Extremis Slayer Fast Preparation
Fast Regeneration Fast Reload Fast Venting
Fencing Blade Finisher Reload First Shot
Focused Intention Full Throttle Great Might
Ground Shake Gun Strike Reload Hard Target
Head Hunter Heavy Armament Heavy Fire
Heavy Immunity Heavy Might Heavy Precision
Heavy Preparation Heavy Velocity Honed Precision
Increased Capacity Instant Health Iron Grip
Kill Streak Kinetic Energy Long Shot
Magazine Restoration Majoris Slayer Master of Defence
Master of Offence Minoris Slayer Momentum Gain
Patience Rewarded Perfect Cooling Perfect Radius
Perpetual Cooling Perpetual Fire Perpetual Penetration
Perpetual Precision Perpetual Range Perpetual Strength
Perpetual Velocity Plasma Collection Plasma Speed
Power Restoration Rally Rampage
Rapid Cooling Rapid Health Reclamation
Reeling Blow Reloaded Restoration Reloading Immunity
Retaliation Reverberating Impact Saw Blade
Seismic Chain Shadow Stab Sharp Impact
Shattering Impact Shoulder Bash Slashing Blade
Speed Restoration Steel Grip Supercharged Shot
Survival Instinct Swift Recovery Terminus Slayer
Tide of Battle Trampling Stride Tranquility
Tyranid Eliminator Tyranid Slayer Weapon Strike

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